according to riot playtesters "Adc's have been the strongest role for a long time"

MunchCrunchLunch··5 votes·771 views

"which is why you see them in every game"

i wonder one day if this game isn't so heavily skewed towards having ranged marskmen.

i dont even care about any op champion currnetly. yasuo or ekko or zed if that is the case. nothing is more cancerous than getting critted for 500-1.5k damage mid late game just because your class is supposed to do that. a late game veigar ult won't do 1.3k damage (because u have to be already at much less health). meanwhile a jhin gets to crit someone for 1400 damage and it isn't even his 4th auto.

range is cancer.

don't blame yasuo for building tank when you can 2-3 auto him late game when you get peeled for and you have 4-6 times his aa range.

it literally made me sick to the stomach to see this during an lcs game

http://imgur.com/QYhMFuU

buffing crit yasuo will just be cancer for melee champions that face him but it won't make a difference no amount of buffs will do unless they give him 550 auto range just like every adc.

11 Comments

IcyPepper2 votes

Citation plz?

MunchCrunchLunch1 votes

{quoted}

Citation plz?

it was said on the current twitch stream by two gameplay testers

not sure if u can rewind or w/e but thats what they said.

https://www.twitch.tv/leagueoflegends

dunder kill1 votes

This thread is just someone saying if one champ is strong, none others could possibly be strong too. What if.... ADCs AND tank Yasuo are strong? Lol

Treune811 votes

True.I agree.I said long time ago.

Matezoide1 votes

I dont have much issues with the damage itself, nor that a carry role is necessary.

The problem is that you will always need a /ranged/ carry.

Why arent melee carries viable bot lane? Because on top of /range/, these ranged carries have comparable mobility, steroids and utility.

And Riot has no idea how to balance melees for duo lanes, remember pick/ban Mord with a double digit KDA in worlds?

Sure, you can use Yasuo or Yi, but they arent going to be the main carries. Marksmen pay nothing for their range.

MunchCrunchLunch1 votes

{quoted}

I dont have much issues with the damage itself, nor that a carry role is necessary.

The problem is that you will always need a /ranged/ carry.

Why arent melee carries viable bot lane? Because on top of /range/, these ranged carries have comparable mobility, steroids and utility.

And Riot has no idea how to balance melees for duo lanes, remember pick/ban Mord with a double digit KDA in worlds?

Sure, you can use Yasuo or Yi, but they arent going to be the main carries. Marksmen pay nothing for their range.

why is there a duo lane to begin with. start your question there.

Rebonack1 votes

{quoted}

I dont have much issues with the damage itself, nor that a carry role is necessary.

The problem is that you will always need a /ranged/ carry.

Why arent melee carries viable bot lane? Because on top of /range/, these ranged carries have comparable mobility, steroids and utility.

The design of Rift itself makes ranged carries required. Or more specifically, the nature of the map's primary objectives. If spells did full damage to towers, then I can assure you that ADCs would vanish off the face of the Earth in a heartbeat.

Ranged carries were purely optional over in Dominionland, but the map got neglected to death. Reap what you sow, I guess.

MisterShameless1 votes

They experimented with a melee adc bot, they went overboard on it, and it was totally one-sided with Morde doing so much early on. I will say, it was a freaking blast for that one or two weeks having Morde as an adc before gutting him (even though he doesn't have guts). Instead of trying to balance him, they just completely scraped the idea altogether by destroying him. Would have been nice to see him bot once in a while instead of never, it was a nice change of pace at bot lane.

MunchCrunchLunch1 votes

{quoted}

They experimented with a melee adc bot, they went overboard on it, and it was totally one-sided with Morde doing so much early on. I will say, it was a freaking blast for that one or two weeks having Morde as an arc before hitting him (even though he doesn't have guts). Instead of trying to balance him, they just completely scraped the idea altogether by destroying him. Would have been nice to see him bot once in a while instead of never, would have been a nice change of pace at bot.

you fix things at items. adc gets 80-90% of their damage from items. meawhile every other class. 50-60% at most.

MisterShameless1 votes

Fixed some of the auto correct stuff on my comment.

Yup, would have been nice to introduce some new items for him specifically when they reworked him. Should've given him something similar to Viktor's hextech core. That would've been a great to bring him in line, but then again, he was released around the time they introduced a bunch of other items as well, so that would've complicated it a lot more than it should've.

MunchCrunchLunch1 votes

{quoted}

Fixed some of the auto correct stuff on my comment.

Yup, would have been nice to introduce some new items for him specifically when they reworked him. Should've given him something similar to Viktor's hextech core. That would've been a great to bring him in line, but then again, he was released around the time they introduced a bunch of other items as well, so that would've complicated it a lot more than it should've.

its no fun standing as a tank and taking most of your health damage from an adc that u can't tough most of the time. becaue getting permaslowed. or playing a squishy and dying in 3 autos. there isn't much of a weakness they have for having range. there is non. melee champs. have. slightly higher base stats. but they are negligible outside the early game. and some adcs destroy melees. in solo lanes. like graves and quinn. so whats the fucking deal with that.

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