Karma 7.20 PBE Buff
PBE Buff: Gathering Fire (Passive) cooldown reducing effect changed from 2/2.5/3 (1/1.25/1.5 for basic attacks) to 2/3/4 (1/1.5/2 for basic attacks).
I mean, this is ok since they're not just flat out lowering the CD on her ult itself, but I feel like this is mostly better for RQ late game teamfights and won't help support Karma much since she uses RE more.
Karma obviously needs to be overall buffed; she's been the worst support since 6+ patches (since 7.12 ish) even in this ardent meta where she should excell.
I propose:
- AA range: 525 --> 550
- Gathering Fire (Passive) cooldown reducing effect 2/2.5/3 (1/1.25/1.5 for basic attacks) --> 2/3/4 (2/2.5/3 for basic attacks).
- R - Cooldown: 45/42/39/36 --> 51/48/45/42
- W - Cast time (of starting the link) removed
Notes and goals:
- Now that her teamfighting has been nerfed since 7.12 (and has been terrible since then), I think we can give strength back to her offensive capabilities, without just flat out buffing her damage
- Karma's auto attacks should be an important part of her kit. Right now, she's a bit too outranged and the reward is a bit too small for her when interacting with the enemy (outside of early laning).
- Uping the overall cooldown on her ultimate but buffing the CD reduction she gets from hitting spells and auto attacking should reward an interactive playstyle.
- Imo, W is just too weak of an ability. Having a delay on the initial cast while having to stay in range for 1.5 seconds just for a single target root (which is, for most of the game (unless RW), just 1 second) seems unecessary. This should make her feel smoother (plus, it always gets me when I try to use RW to save myself when I get in range, but that the enemy has enough time to kill me while Karma does her AARGH sound during the cast time).