Easy solution to stop top laners/supports from taking smite + cinderhulk
Limit 1 jungle item per team.
Limit 1 jungle item per team.
so the race for the machete begins...
I can smell the trolling already...
Why would we need to stop them from using it? They give up an item slot/Summoner spell slot for it, and in return can't even use some of the main perks of the machete..
Cinderhulk aoe damage should have its bases significantly nerfed and have a multiplier against monsters in order to dissuade laners from getting it, wouldn't be bad to shave off 100-200 health off the base health and see how the multiplier goes then.
I'm confused at why people don't like smite in top lane, I like the additional option even if I myself don't run it often. The items I can somewhat understand because they're by nature very efficient for the stats they give.
Why? If it's because it's so prevalent, we should delete flash from the game because everyone uses it.
And before cinderhulk came, people like me used to double jungle for fun. It's all about strategic diversity. Riot can shift, influence, and reinforce parts of the meta all they want, but they can't police it.
Just because people don't play the game the way YOU want does not mean we should take away the freedom to play the way WE please.