How much is that ¼ second Zoe q nerf actually going to do? (my opinion on the nerf and suggestions)
OK so her early game (lvl 1 to 4) has been hit, yeah. But later she's going to get cdr anyways, making the ½ and ¼ of a sec increase basically obsolete, especially with the new AP cdr items coming in. Imo a 1 sec @all ranks would be much more impactful, and actually do something.
Or something new I've been thinking of.
Don't nerf her damage or cooldowns, nerf the way her bubble works. A bubble thrown at you on lane or on a team fight is straightforward. Dodge it and you're fine. You see it, you have time to react.
The problem is when you get hit through the fog of war, or when you get hit in vision and flash out of vision. In the fog of war, Zoe sees it when and where she hits it. But she ALSO knows exactly where her enemy went to sleep. You can flash dash and juke all you want but she sees it anyways. What if she doesn't know WHERE her target went to sleep if he's out of vision. She would need tot pop a ward to check where it was to be able to reliably hit her Q. This requires more skill and time and offers more counterplay for her opponents.