I think Teemo can use a rework

Toastersaot··5 votes·637 views

I feel his kit is too old to fit the current game state. I think he doesn't need buffs, but a full overhaul. I think he needs something along the lines of a Gangplank level rework where they remove one or two abilities but keep the rest of his kit intact.

Right now his gameplay seems to be gimped by the fact that he has this entire meme going on for him.

Still, if you're a Teemo Main and think he needs a bit of help, please tell me how you would rework him!

Right now I think his W is a little bit weak compared to other mobility spells, so personally I would change that.

Thanks!

Edit: Here is my idea for a full rework down below:

(Note: these are only my ideas so please feel free to hate on it and revise it)

Passive: Same, but stealth has a Cooldown now and you cannot stealth for more than 10 seconds at a time. In compensation for this direct nerf, Teemo has a second passive, called charge up. Whenever he refrains from Auto Attacking, Teemo charges up Air in his blowgun, and when he auto attacks he fires out a powerful charged shot, that deals extra damage (Magic or Physical)

Q: Infected Dart-Skill shot (yeah I know we hate those but come on man) That charges up over time (like Varus arrow or Xerath Q) to fire a dart that stuns the enemy hit for 1.2-2.0 (based on level)seconds. The dart is blocked by minions and monsters. The missile speed (speed the dart travels) AND range increase as he charges it up. At full charge it also applies nearsight for the duration of the stun. This ability deals both physical and magic damage, the magic damage always staying the same but the physical damage portion of it increasing in power (since Teemo put more air into it)

W: Noxious Trap-His current ult, deals SLIGHTLY less damage but is not stealth, having a delay before exploding. Holds slightly less charges.

E: Same, only less DoT and more on hit damage. Upgrading it gives you more attack speed.

R: I have no idea what to put here, so please think of something :3

Bring in the hate.

12 Comments

Blåbæret3 votes

Teemo is a champ that ruins any fun you might've had in-game. His mushrooms are ridiculous and his presence in the top lane is such infuriating. He's the definition of a toxic champ. Should get removed or reworked.

Toastersaot1 votes

He's been underpowered for a while now. The only way he can really have an impact is making the enemy Top AFK. His kit just doesn't let him have enough presence.

I think that removing the click shot blind might be a good idea though.

Oleandervine1 votes

{quoted}

He's been underpowered for a while now. The only way he can really have an impact is making the enemy Top AFK. His kit just doesn't let him have enough presence.

I think that removing the click shot blind might be a good idea though.

I don't think the point and click blind is a problem. In this game where mobility is being handed out like Ecstasy at an underground rave, point and click abilities are very sorely needed to deal with enemies who can click twice and run 3 full laps around you. What he needs is an improved W, as people are asking, and maybe an update to E. I wouldn't even be upset if he had to drain mana to apply poison to his autos, as it would make him more engaging and also tone down his offense to a manageable degree. I think his passive is absolutely perfect and shouldn't be messed with.

Toastersaot1 votes

I do think his stealth probably is the second healthiest stealth in the game (after Vayne's) but the click shot blind will probably need to be changed to make him Riot's definition of healthy.

Oleandervine1 votes

{quoted}

I do think his stealth probably is the second healthiest stealth in the game (after Vayne's) but the click shot blind will probably need to be changed to make him Riot's definition of healthy.

But that's not the worst part of his kit because it only screws over a handful of champions that are highly auto attack dependent (for which it's a great counterpick for). Most champions have spells that aren't affected by blinds, so against Teemo, his blind is effectively useless. What needs to change is his permanent, extremely damaging poison that's absolutely free and applied to his auto attacks. That needs to be a toggle so that he can be countered when he goes OOM, and it gives him more engagement when playing him because you have to choose when you need to lay on the poisons. Following that, his slowing, poisoning mushrooms in permanent stealth are also an issue simply because they force the opponent to build certain items or constantly be at the mercy of Teemo. If they were like Caitlyn's traps, visible but untargetable, they would be a lot more balanced and a lot less infuriating.

Toastersaot1 votes

I left an idea for a rework above. I think he can have a new ult.

JayHog19922 votes

I did actually write down an entire rework idea for him.

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/IvcwjKUw-any-possible-champion-rework-ideas

(Look for my post)

Don't think that Riot would do something like that, but would be fun to see it in action, alongside a small VU so he stops looking like a fat potato in his classic skin.

SPICYMEATBALLS1 votes

I dunno.

I would like to see a new "W" ability, though. The run speed IS useful, but I feel like it could be a little bit more interesting.

And for his "E" ability, I think that could possibly be moved to his Passive, and his old passive (the stealth) might be a new "W" ability?

Something along the lines of going invisible for like a couple seconds? Idk

Privileged Jew1 votes

All that needs to be replaced is his W active. Make it a dash, or perhaps a way to go invulnerable like Fizz. Just... something to make him more survivable in teamfights. All of the other marksmen have this. Teemo is the one adc-like on-hit squishy with no reliable escapes/damage mitigation for teamfighting. That blind does very little outside of 1v1 or 1v2 skirmishes with the botlane.

MunchCrunchLunch1 votes

they need to imrpove his W like people said. its not an escape. it doesn't feel like much of anything. hes supposed to be the swift scout meanwhile MF has more passive movement speed from her W. I wish his W has some damage reduction or slow and cc resist

Critmaster Garen1 votes

the only thing teemo needs help with is being deleted.

seriously though, im all for a full rework. what needs to change is his entire focus around this anoying hit and run playstile and trolling opponents into his shrooms.

imo they should make him into a utility support focused around providing vision and actually scouting for his team, instead of laying out traps everywhere.

if his shrooms would just act like wards instead of traps, they would already be incredibly powerful in the game atm with the generally reduced vision.

Niyumi1 votes

Honestly, the only change I really think he needs is to change the active on his W into a short roll (can go over walls, maybe) like Ekko or Vayne, that gives him a small speed boost at the end -- and then, maybe makes ticks of poison / mushrooms (on champs or large mobs) lower the CD a bit, so he can teamfight a bit better. Then he'd feel a lot more modern, and be able to survive a bit better and be useful outside of laning / assassinating people.

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