ADCs op in an early game meta - is snowballing at fault?
Uh... did I miss something or did we just go straight from games feeling decided too early to ADCs feeling like oppressive, unkillable death machines?
Is it possible that this compresence of seemingly contradictory problems is caused by snowballing being too powerful? Could it be fixed by making turtling* a viable counter to snowballing, for example by making towers actual defence bastions? (I had posted a thread about this some time ago, but it's just one of many ideas that have been posted)
*(since for some reason it seems that other solutions, like for example a complete power nerf across the board for everyone, is out of the question)