My Rad Frontline Trondomore Build
AS marks/quints, 1 Lifesteal quint optional; flat armor seals; MR per level glyphs
Warlord's Bloodlust
Start:
Lane Dependent:
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Core:
->
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vs. multiple tanks:
Mid/Lategame:
->
->
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Last Item:
/ 
Tryn has great base hp, an AoE debuff/potential 4 second 60% slow and Undying Rage - that takes him halfway to being a solid frontline. The other half is in this build: extra armor so he can actually take hits, IE, Greaves and a big Lifesteal item so he's a real threat and makes use of Warlord's Bloodlust, and finally Spirit Visage so that he becomes very tough to deal with. The armor item is essential because you're trying to be tanky as opposed to trying to wipe the enemy team which at least 2 other people on your team are often trying to do themselves and would then be wanting wanting a good tank to get them rolling - better yet a tank that might not die in battle.
I like taking Death's Dance as the Lifesteal item since it makes ulting at the last second extremely easy thanks to the 30% damage delay; this also delays when Grievous Wounds will affect you from the likes of Morellonomicon which is really nice. Also the CDR is nice. Ravenous Hydra isn't a bad pick here at all, though; it certainly helps with pushing although you'll get to a point where your E will clear most of the wave. If you're way behind this build won't work, so take breaks from being with your team and push lanes.
The level 1 start is extremely conservative; it has one bad matchup in Teemo which is where you should probably scrap this build and take Ignite instead. It's basically trying to get away with starting with a good armor item early and to at least help make up for Tryn's lack of natural armor later on. Everything about it is greedy but it can be pulled off thanks to Teleport and Tryn's healing and regen. Don't push recklessly; ward really, really often so you don't get ganked. The more time you keep the enemy jungler busy the better for your team. The earlier you feed him the worse it is for your team!
Lategame you're a team player in that no one wants to commit all the damage and CC it takes to kill you and yet no one wants to get hit by you either, generally speaking. Flash can help with some clutch kills or W slows on running enemies but Ghost is fine too since Tryn can already traverse walls with Spinning Slash and can definitely get creep blocked. Elixir of Iron once you've finished most of your build is definitely worth considering since the CC reduction can be very impactful and the extra health is very sweet. Last Whisper is a must against teams with multiple dedicated tanks or a Rammus; replace GA with Mortal Reminder if you need it.
Best of luck if you try this out! If you already have a tank, don't build this - just build the usual Trondo build and get your freelo lol. You know, Shiv, BORK and whatnot.
in every regard.
or
. In the optic of a tanky build, I'd probably go
if you're going for not a lot of offensive items.
Relying on just
, for the really high resistances provided. Especially since
nerfs.
Or