Game Mode: The Great Poro Roundup!
Map: Summoners Rift (winter skin)
**Changes: **
- the Nexus is replaced with a circular poro pasture filled with piles of poro snacks.
- Baron is replaced with a gigantic poro (The Grand Poro) wearing a mustache and a Santa hat.
Game Play:
- Walking into your base's pasture will grant you 5 poro snacks if your trinket slot is not filled.
- Slaying an enemy will spawn one neutral poro.
- Feeding a neutral poro will befriend it.
- Befriended poros are tinted either blue or purple depending on what team you are on. Once Befriended the poro will follow the campion (limit of 10 poros following a single champ. Poros fed after 10 will just disappear.). A Stacking speed buff (fuzzy skates) is granted for each poro.
- When a champion dies their poros become neutral and scatter.
- Poros can not enter a fountain, back, teleport, flash, or follow with like-flash abilities. When the bond is broken in this way the poros will stay in place but will become neutral. (hint: break bonds in a safe place to horde poros or transfer them to teammates. )
- Another buff may be gained based on the number of poros a single champion has following them.
3 - increased xp and gold per 5
5 - increased armer, magic resist, health regen, and
mana regen.
8 - increased AP, AD, attack speed, and CDR.
10 - increased damage to structures. Basic attacks
deal 10% of a structures max health.
-Poros are afraid of turrets receiving turret damage will cause poros to become neutral and scatter.
- To befriend the Grand Poro a champion must have 3 Befriended Poros. The champion will channel the Grand Poro, feeding him 5 poro snacks. The Grand Poro emits a massive speed buff aura (Cuddle Sled) . If the bond is broken with the Grand Poro he will slowly walk back to his spawn point and cannot be befriended until he returns.
- Enemy minions will transform into poros befriended by the enemy teem if they cross over into the pasture.
- Befriended poros will remain in an enemy pasture if they cross over. The pasture cannot be entered by enemies if the final turrets or all inhibitors are up.
- The Grand Poro can only enter enemy bases. ** Winning:**
- The game is won when a team moves 30 poros or the Grand Poro into the enemies pasture.