[Champion Concept] Zooks, the bookkeeper
Hi guys I'm here with another champion concept Zooks, the Bookkeeper!
Zooks is a short ranged, ranged champion. He specializes in long ranged spells and assisting his allies. Zooks is a dragon but very small for one. He carries a pencil and a notepad and shoots energy from the tip of his pencil as a basic attack.
Base Stats
Health ---------------------400 (+77)
Attack damage -----50 (+2.625)
Health regen. --------4.25 (+0.55)
Attack speed ---------0.55 (+2%)
Mana ---------------------- 270 (+50)
Armor --------------------- 18.25 (+4)
Mana regen. --------- 6.25 (+0.6)
Magic res. ------------- 30 (+0)
Range -------------------- 400 (Ranged)
Mov. speed ----------- 350
Passive: Beware the Wizard/ Beware the Warrior
Beware the wizard: upon reaching 30% health, if he is targeted/attacked by a RANGED ENEMY CHAMPION his pencil turns into a scepter. He gains 25-250 attack range and gains 20-120 attack damage. Both based on level. (this lasts until he leaves combat for 10 seconds.)
Beware the Warrior: upon reaching 30% health, if he is targeted/attacked by a MELEE ENEMY CHAMPION his pencil turns into a powerful magic sword. He loses 250-200 attack range, gains 10-100 bonus ability power, and 50-500 health, all based on level. (this lasts until he leaves combat for 10 seconds)
Cooldown: 120-60 seconds based on level. Cooldown starts when scepter/sword return to pencil.
Ability 1, Vaporize
Using the power of his notepad, Zooks empowers his pencil to shoot a bolt of pure energy at a target. If this ability puts the target below 50% health they are slowed by 10% until they get back above 50% health. Also if they are hit in the back and get below 50% health they are stunned for 1 second.
Magic Damage: 50/65/80/95/125 (+.6 ability power)
Mana Cost: 50/60/65/70/75
Cooldown: 10/9/8/7/6 seconds
Ability 2, Scripting
Zooks scripts one of many items into play (chosen like TF card) each item does a specific thing.
Box: Zooks covers himself with a box that has 100 / 130 / 160 / 190 / 220 (+.1 ability power) health. The box makes him invisible like teemo, if he is moved or moves he can be seen.
Stone Wall: Zooks creates an impassible terrain wall that has a length of 300 / 400 / 500 / 600 / 700 units.
Chef's Delight: Zooks creates a cookie that removes all Crowd Control, and status effects (Teemo poison, Grievous Wounds...) and heals and restores mana to him. and if he wants to he will share with an ally because he is nice like that.
Health restored: 50 / 80 / 100 / 120 / 150 (+.25 ability power)
Mana Restored: 70 / 90 / 110 / 155 / 200
Mana Cost: 45 / 55 / 65 / 76 / 85
Cooldown: 15 / 14 / 13 / 12 / 11
Ability 3, shock field
Zooks writes "shock field" down on his notepad then his notepad releases a shock wave that deals magic damage to all enemies on its way out. on its way in the shock field heals allied units for 25% of the damage dealt and gives Zooks a shield equal to 75% of the damage dealt.
Magic Damage: 30 / 45 / 60 / 75 / 90 (+.5 ability power) TO ALL ENEMIES HIT BY SHOCK FIELD.
Mana Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 18 / 16 / 14 / 12 / 10 seconds
** Ability 4, Shadow Script**
Zooks becomes invisible for 1 second and gains 40/60/85 movement speed for 4 seconds. After he is un-stealthed, his image is changed so it looks like one of the shadows he releases. At the same time, Zooks releases 8/16/24 shadows from his original location that wander around and give slight vision. If an enemy attacks one of the shadows they receive 10% of the damage they would have dealt back at them in magic damage. shadows and Zooks' disguise last for 7/10/15 (+.009 ability power) seconds. Each shadow looks as if it has the same stats, buffs and debuffs as Zooks had when he began the ability.
Shadows die if they are hit by 2/3/4 (+.01 ap) times.
Mana Cost: 60/65/70
Cooldown: 120/105/90 seconds
I am looking for constructive critisism and feedback please! This design took a lot of thought and work and I would like to hear what you have to say!
ZeroGravityClash
Edit 1: lowered damage on Q and changed name from Pulverize to Vaporize. increased mana restore on Chef's Delight. decreased per enemy damage on Shock Field.
Clarification: Each shadow is completely harmless unless attacked. When attacked they deal 10% of the damage that would be dealt to them back to the person that attacked them. Each shadow gives about the vision of a Teemo Shroom and wanders around aimlessly until the end of the spell. Changed passive up a bit. lowered length of stone wall.
shadows now can be killed. added mana cost and cooldown to Zook's ult