Game Mode: The Fallen
-Everyone Has "one" life.
- when you die you become a ghost.
- living players cannot see or fight ghosts but they can see their fallen ally's vision radius, allowing ghosts to act as wards.
- ghosts emit a stacking buff aura to living players. The aura is strong enough so that a living player should be able to solo Baron if 4 ally ghosts are near by.
- Ghosts can see and fight other ghosts.
- Ghosts cannot attack monsters. Gold is earned through increased passive gold, global gold when a living enemy dies, or by Slaying other ghosts.
- Ghosts receive a stack that increases their buff to living players whenever they get a kill. All stacks are lost on "death".
The game is won when the Nexus is destroyed or the last living player on a team dies.