[Champion Concept] Benedict, the Essence Reader
#Benedict, the Essence Reader |STAT NAME|LEVEL 1|PER LEVEL|LEVEL 18| |- |HEALTH|435|+80|1795| |HEALTH REGENERATION|5.5|+0.90|20.8| |MANA|225|+40|905| |MANA REGENERATION|6|0.8|11.6| |ATTACK DAMAGE|50|+2|84| |ATTACK SPEED|0.635|2.30%|0.89| |ARMOR RATING|19|3.7|81.9| |MAGIC RESISTANCE|30|0|30| |MOVEMENT SPEED|345|0|345|
###APPEARANCE Benedict is a majestic-appearing humanoid with light gold skin and four bright white, feathery wings sprouting from his back. He wears light scale-mail armor, a pale blue color, with a white tunic above it with several dark blue runic symbols decorating the chest. He battles enemies using his spellcasting and enchanted wings.
###ABILITIES
|ABILITY TYPE|NAME|EFFECT|COST|RANGE|COOLDOWN| |- |PASSIVE|ABSOLVE|Every three successful spells cast on a target enemy champion has a 30% chance to remove one beneficial status effect and one negative status effect. This can only happen once every 50 seconds.|N/A|N/A|60 Seconds| |Q ABILITY|BENEDICTION|Benedict spins around, flinging several sharpened feathers towards a targeted location on the ground. BENEDICTION deals 55/85/115/145/175 (+60% Ability Power) magic damage to all enemy units in targeted location.|70/80/90/100/110 Mana|875|5 Seconds| |W ABILITY|BLESSING|Benedict bestows divine magic on an allied target, increasing their Armor and Magic Resistance by 25/30/45/50/55 for 5 seconds. Each time the shielded ally is damaged by basic attacks or spells, Benedict restores 10/30/50/70/90 (+30% Ability Power) Mana.|80 Mana|795|8 Seconds| |E ABILITY|ASPERSIO|Benedict dives towards targeted unit. If this is a friendly unit, that unit gains 20/25/30/35/40% movement speed that decays over 3 seconds. For the next 9 seconds, Benedict can teleport to that targeted ally. The teleport is a channel over 4 seconds.|50 Mana|550|12 Seconds| |ULTIMATE|ESCHATON|Benedict fires several sharpened feathers in a skillshot; all enemies hit are dealt 200/250/300 (+90% Ability Power) magic damage. This damage is reduced with every enemy hit in the line. If allies are hit, they are healed 100/150/200 health.|100/125/150 Mana|1100|100 Seconds|