[Champion Concept] Phaon, the photokinesist (reedited with lore and better clarity)

Wolfeur·6/30/2014, 1:10:25 PM·8 votes·739 views

#Phaon, The Photokinesist Phaon (pronounced faɔ̃, with a nasal vowel, as in French) is a young Demacian citizen with black straight hair and a natural elegance. He's the youngest member of the Demacian council. His talent is photokinesis: he can control light!

##Lore Written by Flintfall

If there was one thing I could regret?

It was me, a poor boy on the street, who got to see beyond the shadowed alleys, a musty room tucked beneath a labyrinth of pipes. It was a library, old and misused, a tender spectacled man watched over me. It was there I held the history of nations in my tiny hands, searching the past for my future.

I learned quickly, a diligent reader, no matter dark the night each page seemed to glow an ethereal light. It was no secret to me at that time, light bent to my will, a will that would soon lead me to Demacia.

I was alone at the time, no shoulder to lean on, no way home. There was only the way forward, House Laurent. What they saw in me must have been brilliant, it was not long before I outpaced my peers. In truth, I was extraordinary.

I still felt the warm shadows of the dusty shelves, a homeless prodigy in the lap of comfort. I never felt warmth in others, but it was an arrogant shoulder who surprised me. ‘Petite sœur’, I never quite understood our resemblance, she never really was one to talk. As her coup of the House took place, I soon found myself trusted advisor, and representative to the council.

I met strange and wonderful people, it all happened too quickly. Too quickly, I met Luxanna, too soon she left to fight for honor and country. Maybe it was her light I longed to join, a brilliant beacon of hope. I couldn’t live with myself, never had I dreamed of a council, or a palace, or of gold and riches.

I am not, a patriot. I am not, a warrior. I am a man, one who can no longer watch his life slip away. No more lies, the gift I was given will not be smothered. A time where I could avoid this, and just be. That, is what I will fight for.

I regret nothing, now let me in, there is someone I wish to see.

##Gameplay ###General

Phaon is a midlaner mage based on his basic attacks. Every spell he has boosts his next basic attack.
Phaon doesn't use mana but his own kind of energy: since he’s not able to create light, he accumulates it from other sources. His black (understand non-boosted) basic attacks generate his energy, called heat, maximized at 4.
Phaon's kit is all about getting immediate effects on himself and boosting his basic attacks. Phaon’s spells work in two steps when he casts them:

  1. An effect is directly applied on him
  2. He gains a special buff, called color buff, that will add an effect on his next basic attack (in the same way as Twisted Fate’s Pick-a-card) and change the particle color.
    The spells and passive does NOT add on-hit effects, they are autoattack modifiers (the extra utility won't proc with runaan). Phaon can mix two non-ultimate spells to obtain synergizing effects and another particle color on his next basic attack.

###Stats ||||| |- |HEALTH|433 (+78)|ATTACK DAMAGE|47 (+2.2)| |HEALTH REGEN.|6.95 (+0.5)|ATTACK SPEED|0.625 (+4%)| |HEAT|4|ARMOR|16 (+3.3)| |RANGE|500 (ranged)|MAGIC RES.|30 (+0)| |MOV. SPEED|335||||

###Spells When Phaon uses a spell, his next basic attack is boosted. The attack particle changes his color depending of the spell used.

|Spell|Stats|Effect|Notes| |- |Warming black|passive|Phaon’s basic attacks deal 10 + (3 × level)(+0.2 AP) additional magic damage to units. Whenever Phaon hits a unit or a structure with a black basic attack he gains 1 heat (reset after 3 seconds without the value changes).|Note that the Heat resets if the value doesn't change. That means that when its maximized, Phaon has 3 seconds to use it before it's gone.| |Ardent Red|cost: 2, cooldown: 8|Phaon’s basic attack timer is reset. He gains the color buff Ardent Red for 4 seconds that causes his next basic attack to deal 30/60/90/120/150 (+0.4 AP) additional magic damage to units and create a 275 wide circle zone dealing 10/25/40/55/70 (+0.2 AP) per second. The zone stays for 3 seconds. The cooldown is reduced by 1 second for each second in which at least one champion is hit by the zone.|Primary damage source for farming and poking the enemy. Note that hitting a champion is preferable because it will reduce the cooldown, allowing more poke.| |Wild Green|cost: 2, cooldown: 16|Phaon dashes forward. He gains the color buff Wild Green for 4 seconds that causes his basic attack to deal 30/60/90/120/150 (+0.4 AP) additional magic damage to units and bounce on the enemy champion with the least maximum health in Phaon's attack range, dealing 25/30/35/40/45% of the primary damage and applying on-hit effects. The cooldown is reduced by 3 seconds for every champion hit with the attack.|This spell has many advantages. It allows to escape a gank but also to get a kill from a distant enemy by dashing then hitting a minion and hope to kill with the bounce. Note that it bounces only on champions and targets the squishiest one, allowing to easily snipe the AP or AD Carry in a fight.| |Peaceful Blue|cost: 2, cooldown: 10|Phaon gets a shield blocking up to 20/35/50/65/80 (+0.4 AP) magic damage for 1 second. He gains the color buff Peaceful Blue for 4 seconds that causes his next basic attack to deal 30/60/90/120/150(+0.4 AP) additional magic damage to units and root his target for 1/1.2/1.4/1.6/1.8 second. Each time you hit the target while it's rooted, the root duration increases by 0.2 second.|Good spell for defense too and also great asset in team fights. A small shield and a root allow to approach the enemy, with the possibility to disengage with Wild Green if it doesn't go as planned.| |Prism|ultimate, cost: all, cooldown: 110/90/70|**WIP: **Phaon channels pure white light for 1.5 second. When the channel completes, Phaon unleashes the light in a big rainbow cone revealing every enemy unit and preventing them to see anything but themselves for 3 seconds and he blinks to the location of the cursor in the cone. He gains the stackable buff from the passive twice instead of once and receives a color buff called Pure White that causes his next basic attack to deal 100/200/300 (+0.6 AP) additional damage to units, stun the enemy hit for 2 seconds and restore 4 heat at once. The damage dealt by the attack (without on-hit effects) are true damage.|The ultimate gives a massive CC (like a non-global white Nocturne's ultimate) and allows Phaon to teleport on a short distance to deal true damage and follow with other attacks. If Phaon already had a color buff, the previous one is lost.|

####Color buffs combinations Phaon is able to mix two color buffs (except with his ultimate) to get an even more powerful buff. When Phaon uses two spells without attacking, the buffs mixes to transform into another one. Technically, the effect of each part is the same as used alone but synergizes with the other part. Plus, the particle color of the basic attack changes. The additional damage from both spells will stack. Of course, it needs the Heat to be at its maximum in order to be able to get a combination.

|Name|Component|Effect| |- |Burning Yellow|Ardent Red + Wild Green|Zones are created on both primary and bounced hits and can each reduce the cooldowns of Ardent Red (once per second per zone) and Wild Green (once per unit).| |Calming Cyan|Wild Green + Peaceful Blue|Both targets are rooted. Very useful combo for a gank in botlane or to escape one.| |Sickening Magenta|Ardent Red + Peaceful Blue|Every unit in the zone is rooted. Since the targets are immobilized in the zone, it helps the cooldown reduction of Ardent Red and increases the root duration with each instance of damage caused by the zone.| ###Strategy ####Playing Phaon

  • Since he doesn't use mana, Phaon can spam his spells easily.
  • Even though he can make use of the CDR from the blue buff, the mana regen isn't effective. Think about letting it to your jungler.
  • Your spells are clearly more effective/useful when used on champions. Keep that in mind.
  • Phaon is not a good roamer pre-6 because he cannot keep his heat while traveling.
  • If you want your jungler to gank, make sure you have enough Heat to ensure a kill.

####Playing against Phaon

  • When Phaon's Heat is at its maximum, stay away and wait for it to reset, then engage when he can't defend.
  • Phaon is not a good pusher, his basic attacks deal additional damage only to units, not to structures.
  • Don't forget he can hit you from twice his attack range. The damage will however be highly reduced.
  • Try to gank him when he doesn't have much Heat or when Wild Green or Peaceful Blue are on cooldown.
  • His ultimate requires a short channeling. You can try to interrupt it.
  • Once his ultimate hits you, you won't be able to see anything but white. You can however try to hit him with skillshots or escape before he stuns you.

9 Comments

CaptainWednesday6/30/2014, 2:20:11 PM1 votes

I really like the concept! Just a friendly nit-picky comment, though.
The Primary Colors are Red, Yellow, and Blue. The Secondary Colors are Orange, Violet, and Green. The Tertiary Colors are Cyan, Light Green, Gold, Dark Orange, Burgundy and Magenta.

Red + Yellow = Orange
Red + Blue = Violet
Yellow + Blue = Green

So, Ardent Red and Wild Green would not actually combine to make Yellow.

Hyrum Graff6/30/2014, 4:15:08 PM1 votes

I think it's a really cool concept. My only concern is that his ult might be:

  1. A little too similar to existing ults (noc, TF).
  2. A little too powerful (vision reduction, blink to location, true damage, and a stun)

What if his ult were something more like this?

|||| |-
|Prism|cost: none, cooldown: 110/90/70|Phaon surrounds himself with pure white light in a medium-small radius for 10 seconds. All enemies are granted vision of Phaon, but cannot see anything else inside the radius. Enemies within the radius can only see themselves and Phaon. While his ult is active, Phaon's cooldown timers are halved, and his passive is doubled (deals twice as much damage, and gives him two charges of heat per autoattack).|

With this ult, I could see people building him as either a mage, or a tank (wits end, run into the enemy team and ult, cc them to make it so they can only see you).

ModCaptainMårvelous6/30/2014, 6:02:26 PM1 votes

Seems similar to something I got planned actually. Still, love the whole route you took with this and, if I may, you may even be able to say he comes from the same universe as taric and uses gem-prisms to cast light. (AKA Another form of gem magic).

But that's just another path you could take. I do like this concept overall!

SushiKnight6/30/2014, 9:04:39 PM1 votes

i would call his ult rainbow :P