So Why Was AD Fizz A Thing?
Did the changes hurt AP Fizz, or help AD Fizz?
Did the changes hurt AP Fizz, or help AD Fizz?
Not counting E His Non-ult AP ratio went from 0.95 to 0.75 (E is same damage on both)
His ult AP ratio went from 1.7 to 1.8 (assuming you hit with E on both sides)
Overall, AP Fizz should still be fine but there is really nothing wrong with AD Fizz Urchin Strikes applies his AD and Triforce
Triforce does way more than Lich Bane early game As far as Fighter Fizz, he has completely fine offensive stats and fairly good defensive ones
no idea, I wasn't impressed.
The changes hurt AP fizz a lot, who is reliant on hitting spells moreso than AD fizz. AP fizz is squishier overall and Q, E and R can all be dodged and negated... and he is a melee only champion. AD fizz got a few nice buffs. The changes benefited him overall more than hurt him, the W change being the biggest. Every auto now applies 8% missing hp instantly instead of being refreshed over time as a dot. He relies more on autos then spells and he'll be tanky enough to survive in melee if his spells get negated to live for another round. AD fizz also solves one of fizz's problem in the sustain area in terms of health. A full build AD fizz can win an auto attack battle with a full build Udyr. He's pretty powerful especially once he gets going.