[GAMEPLAY] [HUD] Enemies on the scoreboard who are MIA do not fade completely when playing red side!

Jesus is Savior·8/3/2015, 11:29:18 AM·7 votes·5,156 views

At first I thought it just had something to do with the scoreboard being transparent, and being against different backgrounds, and therefore being sometimes harder to see who is MIA based on the background behind it. But that is not the case!

When playing on red side (with "north side" being red, and "south side" being blue - I do not use that relative team colors thing, and I do not know if it is relevant to the bug), enemies do not fade out as well as they do when playing on blue side. I have example screenshots.

This is a screenshot of a photoshopped scoreboard. The left portion is taken from the enemy side while playing on blue side. The right portion is taken from the enemy side while playing on red side. Compare them. Who do you think is MIA at first glance? The answer is Alistar, Shaco, and Veigar. Yes, Veigar! Compare Alistar's faded background to Veigar's "faded" background. Yes, Veigar's is faded a BIT compared to his teammates, but not NEARLY as much as Alistar is. There is a comparison of Alistar vs Veigar at the bottom of the picture.

http://i.imgur.com/1v03iFN.png

Here is a larger comparison of just the background (Alistar vs Veigar, who are, remember, BOTH MIA).

http://i.imgur.com/aQ6ojj1.png

And if you compare other parts of the scoreboard (eg: Veigar's portrait, Veigar's items, the text, etc) ALL of it fades much less than Alistar does. Heck, Veigar's portrait, pardon my french, is FUCKING BRIGHT. Alistar's is not.

And here are the original screenshots which these images were made from:

http://i.imgur.com/XshYDVm.png

http://i.imgur.com/I0H7eAb.png

So if this could be fixed BEFORE this goes live to ranked, that would be great. A button to disable transparency on the scoreboard would be nice too, but besides that, the actual bug is HUGE and needs to be fixed. Even a transparency button would not come close to fixing this.


EDIT: as of 5.15 this still persists. Since I don't want to do a huge comparison with screenshots again, here is a simple one: compare these summoner spells, both pulled from MIA enemies, but while playing on opposite sides of the map. One set is CLEARLY brighter than the other:

http://i.imgur.com/UBT0o76.png

Zoomed:

http://i.imgur.com/35KA0C3.png

8 Comments

a Jesus Follower8/3/2015, 11:56:54 AM2 votes

Dis needs to be fixed

KatarinaScriptz8/3/2015, 12:03:57 PM1 votes

What if they did this on purpose I mean they are two separate teams so you could be wrong but also I might be wrong.

Leaf of the lake8/5/2015, 5:23:43 PM1 votes

Wow, and here I thought I was just crazy. I knew that sometimes the MIA enemies were hard to differentiate and sometimes they were plain as day. I never thought to check which side I was on when it happened though. Good shit finding this, and riot should be embarrassed to have let that hit ranked.