Elise Can Only Rappel to Wolves on Blue Side

Plantlife··277 votes·13,534 views

Elise is unable to Rappel to wolves from the northeastern wall surrounding the wolf camp on the red side of the map, though she is able to from the southwestern wall on the blue side. She used to be able to rappel to either one before the changes to her Rappel in patch 4.13. This map asymmetry exists on both current Summoner's Rift and the updated Summoner's Rift on PBE. The screenshots that I have provided are from the updated Summoner's Rift on PBE, but the functionality on Live SR is exactly the same.

47 Comments

TimTheEnchanter731 votes

I don't know why this post isn't rated higher because it looks a like a legitimate issue to me...

Twilight Drizzle26 votes

More things that make Blue side better...

Grim R3aper20 votes

RED SIDE NEEDS ITS JUSTICE

Clint Orris3 votes

purple*

Nin10do00143 votes

Red now. It's Red vs. Blue all over again

BrightNooblar19 votes

I don't know why people are treating this like an elise balance issue. Its not, its a jungle balance issue. It effects the ability of any champion with mobility spells that need targets. It means lee, amumu, thresh and more are able to use their mobility from one spot in one jungle, but not the same spot in the other jungle. Its a generic issue of consistency, not an issue of elise needing her ranges changed, because changing elise doesn't fix the underlying issue that the distance from the wall to wolves is not the same for both side.

Tapu Fini2 votes

Thank you. This is a map/camp placement issue, not a spider issue :c

OyddAWqJ5r8 votes

Why is it so hard to just take all the invisible barriers and camp spawns and literally just mirror them to the other side? Visuals should be tailored to the arena--not the arena to the visuals.

This may have been an oversight when creating jungle spawn animations but even so I think the entire map needs to be checked over to assure the symmetry of it. (Better not be like before where we went 4 seasons of blue and purple side buying ranges being vastly different).

Quackas5 votes

This is very real and very unbalanced and very impossible to fix.

Sorry Elise players...

Maximum Morde2 votes

This is very real and very unbalanced and very impossible to fix.

Sorry Elise players...

Fix is to nerf rappel's range so she can't get blue wolves either. Or move blue wolves slightly back against the wall so she can't reach them.

lorewise10 votes

Or move the Red wolves just a tad.

Maximum Morde3 votes

Or move the Red wolves just a tad.

That works too, but I'm generally in favor of anything that nerfs junglers so I' prefer nerfing Elise.

A Silver Reetato4 votes

the repel was already nerfed a substantial amount in season 4 by almost 150-175 .

Dragonlord71371 votes

As was said earlier not only Elise is affected by this but LeeSin, Thresh, Blitzcrank, Amumu, Gnar and really anyone with a mobility spell over 900 range.

Auturgist1 votes

{quoted}

As was said earlier not only Elise is affected by this but LeeSin, Thresh, Blitzcrank, Amumu, Gnar and really anyone with a mobility spell over 900 range.

How many of them have such a range as to limit their accessibility to wolves to only one side of the map? Because every single game I play Elise red side, this issue negatively affects my jungle clear. EVERY. SINGLE. GAME.

ParinoidPanda4 votes

Riot said they only updated the graphics while leaving the underlying move map alone. I vote they make some exceptions.

Duke Anax1 votes

I actually read they realised some issues on red side (some camp's ground areas were square instead of round) and wanted to match it to blue side.

ImHerVoice2 votes

Yeah.. riot lies often. What do you expect? lol

I doubt we even have improved FPS either. How can a larger map (because you obviously cant make the jump if its larger) be an improvement on performance? Yeah..exactly. It cant. More to load/run = less fps I feel bad for the people who are gonna get rekt by this new map lol

Dreamspitter1 votes

Yeah.. riot lies often. What do you expect? lol

I doubt we even have improved FPS either. How can a larger map (because you obviously cant make the jump if its larger) be an improvement on performance? Yeah..exactly. It cant. More to load/run = less fps I feel bad for the people who are gonna get rekt by this new map lol

It's supposed to better because we have lower polycounts.

That aside.........I DID get SLIGHTLY less fps (27) on the new map than normal (35-40) but now I am running 70-80fps on both so I'm not worried.

I'd be worried about the folks hitting mid teens even on live and I know there are some.

DaCush1 votes

Errrr, this issue is the same on the current rift. Why don't you re-read the post instead of tunnel visioning your hate for Riot.

BlazingSalvo2 votes

Anyone know what other champs this might affect, like Lee Sin, Amumu, Thresh, etc. trying to reach the camp?

P0IS0N IVY2 votes

Bump. This creates an unfair advantage for the blue side. As if it didn't have enough advantages already...

UnicornPurple1 votes

Sounds more like a L2P issue to me.

Plantlife20 votes

Try it yourself, friend. I would be glad to be proven wrong.

Punished Snake1 votes

Bump for Justice.

Lunar Lightning1 votes

shes not even good now the least they could do is buff the range of her rappel

Havenscythe1 votes

Bump

Rimora1 votes

There's also the issue of many of the new jungle camps being positioned weirdly to where certain AoE skills can't hit the entire camp any longer.

DarkLiquidDeath1 votes

Bump

FC Tropix1 votes

BUMP, RIOT come on now... new map is this flawed already?

A Silver Reetato1 votes

the issue with nerfing any non tank jungle's follows with the issue of the new jungle design. if any of you read the new jungle article you would realize that jungle's this season will have it a bit harder with the camps having a damage increase that's more noticeable now. so stop asking for them to be nerfed to those of you who hate jungle for some reason. if you havent noticed were the people who pull your but out of the hole when you start to lose lane.

exiledFromBadmen1 votes

NOOOOOOOOOO

Maximum Morde1 votes

I'm not saying Elise is op right now. I just think its lol when they nerf any jungler. I'm always in support of nerfing junglers regardless of their current power.

P0IS0N IVY1 votes

Way to completely miss the point of the post.

Gunpoint1 votes

Another disadvantage on red team Riot wont be fixing.

CrochetFeve02511 votes

This is a serious bug and i think riot should interest on because it mean the range of all the abilities of champions are not the same on all the map

Urdnot Entar1 votes

Unfortunately, this has been posted in the "Report a Bug" forum, which Riot seems to ignore. See many Riot posts in this forum? No.

ProjectSektor1 votes

Wow morello what's wrong with you get on your computer and fix this right now

privatecaller1 votes

shouldn't both sides be mirrored? So what ever dimensions are on red should be on blue?

TheFallenShaw1 votes

there's an easy fix for this just buff the repels range by 25% there now both sides are even :p

Bloodhawk951 votes

Personally i dont see a problem here. Jungle is obviously not the same for either side of river, or red and blue sides, dont make such a big deal because you want the jungle to be perfectly symmetrical

Paraoka1 votes

Bump

Shroom Junkie1 votes

Its because the way the jungles are. They need to be changed. You can also kite blue buff on the blue team's side but not purple's.

Dragonlord71371 votes

I noticed the same thing with LeeSin's q and how you don't have to touch the wall on blue side to hit wolves but on red you have to be hugging to wall.

Auturgist1 votes

I was about to make this same post... on patch 6.3! Elise is a competitive jungle champ who sees play by professionals on the world stage. HOW THE FUCK HAS THIS GONE UNANSWERED BY RIOT FOR SO LONG?

Auturgist1 votes

Two years ago and this shit is still unfixed.

Auturgist1 votes

Periodic reminder that this is still an issue.

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