[GAMEPLAY] 9.9 Master Yi doublestrike will eat up a hail of blades attack, giving you only 2 attacks
How to reproduce:
Step 1) Prime your doublestrike on minions, turrets, or with meditate Step 2) Attack a champion, with your doublestrike triggering on your first or 2nd attack
After your 2nd attack, hail of blades will be on cooldown and your attack speed will be slow, because your doublestrike counted as 2 attacks.
Common rebuttal from those who don't understand the rune: "you can't use hail of blades while in combat" - this is incorrect. It requires 4 seconds out of combat to go off cooldown. You can then be in combat as much as you want, and the rune will trigger when you autoattack a champion (so you can fight minions/turrets or even be attacked by a champ, and still use your rune even though you're "in combat").
I really hope you can fix this bug (AND the other bug) since guinsoo and Yi changes are coming in 9.10, and I think hail of blades crit is going to be the most viable build (and guinsoo won't be built anymore). I have posted two Master Yi hail of blades bugs this patch. This is a link to the other bug (regarding E disabling hail of blades for one auto, essentially acting as an AA reset when it's not...): https://boards.na.leagueoflegends.com/en/c/bug-report/YZFtfFKG-gameplay-patch-99-master-yi-e-disabling-hail-of-blades-for-one-auto-yet-another-hob-bug