[{quoted}](name=Jelly Mac,realm=NA,application-id=WEuoGbmp,discussion-id=xhHk32Qf,comment-id=0000,timestamp=2015-06-27T00:27:47.483+0000)
Go aggressive in lane, you have ranged advantage and have your knockback and acceleration gate to get you to safety should things get too heated.
He is the quintessential AD caster, so build a mix of AD, armor pen, CDR, and a mana item.
are all items that he likes.
He falls off rather hard late game, so your goal should be to get your team ahead and close out the game ASAP.
I agree with this build.
BT for melee heavy enemy team.
IE for ranged heavy team.
BT works very well for survivability when you use ranged W.
The crit on your E Q combo is insane with IE and can bring your team ahead in team fights tremendously.
I max Q first for sure.
W if I'm ahead in lane phase or if I counter my opponent like Jax.
Reason for this is, with W you get better pokes and faster turret clear. When you land your E Q combo, R and Q in with W.. E if you have to play distance. R back and W to finish.
E for when I have to play defensive and being countered. Self explanatory here.
You want to try and deplete your CD in ranged form before going into melee form to execute, but not always.