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Kayle Jungle

baby reksai··4 votes·1,560 views

Hey guys! Hanapaa Okole here with my first post on the boards :D Always reading fascinating stuff on here so thought i'd share some of my experiences with kayle jungle!

I just started trying her out in the jungle about two days ago and have found TREMENDOUS success. Now, mind you, my mmr is between siv and MAYBE a low gold although i rarely ever get linked with golds. I don't recommend taking her into ranked as I haven't worked all of those kinks but try her out in normals, its loads of fun! And she only costs 450 ip ;)

Okay so first, why Kayle jungle? Well we all know that kayle has a very difficult time csing due to her main cs tool being her E. Unfortunately, until you get the proper cds, your e is on cool down for about 3-5 seconds before it comes back up again. This can cause you to lose a whole lot of cs. So why not take her into the jungle where last hitting isn't a big deal? I found that kayle jungle is very very safe for her, as she has very good clear speeds, an awesome sustain with her w, and ability to have a mediocre to average gank. With the right gank route, you can get quite a lot of damage down. Also, once you get 6, you can counter gank almost anyone in the game as your ulti gives you so so so much utility. As the mid game gets closer and kayle has her items, she turns into sort of a carry. But late game is where you truly shine. I usually have gone the full 2.50 attack speed cap and have always found success with it. Your e is just unreal with the attack speed. Especially if you go devourers, you can lay down a whole lot of damage due to your splash.

Did i mention that runaans also procs your splash? So you can drop down your e on the whole team with just one auto. The problem with most kayle's I've experienced is that they rush damage items before attack speed items. While this is alright, you want to consider yourself as an ap carry who auto attacks. This gives you the sustain damage over-time that'll just rek ppl. She doesn't scale super well with either ad or ap due to her spells being hybrid besides her w. I usually just go the ap route, and if they're stacking magic resist, get yourself a wit's end. You steal mr, you get mr, and it synergies very well with your passive. Which steals both mr and armor from your targets. Lastly, don't be afraid to turn on ppl if you have your ulti. Never underestimate the power of a fed kayle.

Anyway, I hope i've given you guys some consideration to try it out! Good luck all :)

9 Comments

Naixad1 votes

AGREED! Kayle is very useful in many area because of the basic ability that reduces armor and mr with every hit. Never have I ever thought to take her into the jungle with that in mind, but now I'll experiment since somebody has some report of a good experience. BTW: Kayle and Sivir are my main.

baby reksai2 votes

yes! she brings a lot of utility, armor mr shred, and sustained damage to a fight. just make sure that you juggle the creeps for the first few run throughs. it helps to start golems for the stun proc. i found going e then w helps with your sustain rather than going e then q for more damage. lmk how your experience goes! id wanna write up a cool little guide.

Naixad1 votes

I'll be happy to help you on that, maybe we can convince ranked gamers to invoke this. META FTW :P

Naixad1 votes

[{quoted}](name=hanapaa okole,realm=NA,application-id=WEuoGbmp,discussion-id=ojNZ8j09,comment-id=00000000,timestamp=2015-03-10T19:12:49.429+0000)

yes! she brings a lot of utility, armor mr shred, and sustained damage to a fight. just make sure that you juggle the creeps for the first few run throughs. it helps to start golems for the stun proc. i found going e then w helps with your sustain rather than going e then q for more damage. lmk how your experience goes! id wanna write up a cool little guide.

YO! What is that jungle route? I went for the stun proc and was going for the wolves, but decided to try them razor beaks (bad move). Also, what do you go for in terms of equipment from beginning to end?

Graidon2 votes

Ideally you want to go something like this:

21/0/9 masteries

Damage quints, damage reds, flat armor yellows, 6 cdr blues and 3 scaling mr blues.

You can switch out the quints or reds for dual pen/magic pen, but the damage really does help with the jungle clear.

Start gromp, smite at spawn. You'll get the best return of damage as kayle's initial attack speed is slow and the krugs' stun only procs every 5th hit.

Bypass blue and clear wolves next. They are the weakest camp and you shouldn't take too much damage from them. Definitely burn a health pot here though in conjunction with your lvl 2 w heal.

Third clear blue buff, and then finish off by taking baron scuttle crab before backing.

To start I would strongly recommend you take trailblazer (purple smite) until you are comfortable with the pathing and the sustain. I like Red smite for the reduced damage from target and true damage over time. You don't need blue smite because of your q.

Hope this helps!

Naixad1 votes

{quoted}

Ideally you want to go something like this:

21/0/9 masteries

Damage quints, damage reds, flat armor yellows, 6 cdr blues and 3 scaling mr blues.

You can switch out the quints or reds for dual pen/magic pen, but the damage really does help with the jungle clear.

Start gromp, smite at spawn. You'll get the best return of damage as kayle's initial attack speed is slow and the krugs' stun only procs every 5th hit.

Bypass blue and clear wolves next. They are the weakest camp and you shouldn't take too much damage from them. Definitely burn a health pot here though in conjunction with your lvl 2 w heal.

Third clear blue buff, and then finish off by taking baron scuttle crab before backing.

To start I would strongly recommend you take trailblazer (purple smite) until you are comfortable with the pathing and the sustain. I like Red smite for the reduced damage from target and true damage over time. You don't need blue smite because of your q.

Hope this helps!

AWESOME! This is basically what I went with, but i'll need to get some rune pages because 2 pages is never enough. Purp smite was the most potential so I definitely went with that, and I actually did chase the crab until I got caught by a ward. Thanks for the help!

baby reksai1 votes

usually start at bot side for better leash. then i go do my first buff. from there its either raptors or wolves depending on which u prefer. raptors hit super hard so you might want to watch for that, wolves u can juggle easier. id do wolves so that u can smite blue. back. then go do raptors and smite for the ward clear on ur second run.

it all depends on your rune page setup. i usually go full attack speed reds and quints with ap glyphs. Reason is i take the 5% cdr from my masteries. You can either do the cdr instead of the attack s from the masteries but i would suggest changing your blues since u won't need the extra 5% cdr.

always look for your 40% cdr, because it makes your e basically never go on cd. Nashors tooth is pretty standard for the cool down, attack speed, ap buff and magic dam on hit. i personally don't like going on a full ad or ap route just because your abilities scale off both.

My build -> Skirmisher's Devourer rush, Boots, Stinger, Boots of Lucidity or Nashors, Runaans. From here it's preferences.

Wit's End - if enemy AP is fed or stacking MR Zhonya's - if team fighting a lot and getting focused heavily Statik Shiv - if your team has no wave clear and u decide to split push

I would suggest an as item just to cap out your 2.5 as. Most of your damage should be coming from your devourers, runaan, nashors, and e splash and your typical ap defensive item. zhonyas, guardian angel.

with my full as build along with nashors and devourers i typically do about 150-200 damage on main hit and between 100-150 per splash. three splashes gets pretty deadly as you can see.

5P4RK41 votes

Kayle is quite strong in the jungle (sort of). Her clear is insane and she adds a lot of early game pressure.

The issue is she falls off a LOT late game. Her midgame can be insane if you get fed so you need to focus on closing out fast.

If you are lategame, focus on peeling for your carries with Ult, not getting major damage out of the runaans. Most of the time you will just be way out of position and die even if you ult yourself.

baby reksai1 votes

this is true. getting caught out doesn't turn out too well for kayle. I've noticed she works well at split pushing as she can duel most people however in team fights i feel she acts as a second adc and that can lead to trouble if the enemy team positions correctly. her peel is also mediocre as all she has is an ult and a hard slow but no hard cc.

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