Amumu = freelo
Seriously, this guy is legit broken.

Really tanky, and super damage (not to mention awesome aoe cc)
Seriously, this guy is legit broken.

Really tanky, and super damage (not to mention awesome aoe cc)
[deleted]
Yeah, that's actually why I decided to try him out, but I wasn't expecting all the damage he is able to put out. W alone with this build deals 6% max health damage per second, as well as the double proc on Liandry's with Rylai's.
Yeah, I have to agree with the general consensus. As a standard jungler, amumu suffers from quite a few flaws that prevent him from doing much to enemy teams. His lone "engaging tool" pulls him towards the enemy, making him pretty killable in teamfights/doesn't really help out your team too much (as the enemy team can easily ignore him and pick off your backline). He also lacks the ability to 1v1 enemy junglers/"invade", making him a huge liability vs things like nid or the now-popular elise. Jungle nautilus exists so people don't have to use amumu. 
Let me address some of your concerns. First, you talk about his engagement tool "[not] really help[ing] out your team too much". I think this is pretty unfair as his ultimate is one of the strongest teamfighting tools in game currently. It's a wide radius 2 second stun (technically entangle, but the only difference is it doesn't stop channeled abilities), that has high burst damage (150/250/350 +.8Ap).
Now after this, you seem to be of the opinion that "the enemy team can easily ignore him and pick off your backline". This would be quite the egregious error for the enemy team to make. Amumu's w alone deals 3% max health damage per second before any ap (it has a 100AP=1% ratio). With this build, that means you will be bleeding them for about 6% max health damage per second aoe, as well as a constant burn from Liandry's Torment. This is super strong, especially against tanks. Also, Tantrum has no minor amount of damage on it as it is 175+.5AP, and if anyone is hitting you, that only reduces the cooldown of that spell so you can use it more often.
Lastly, you mention enemy invades and him being weak to them, to which I would agree to a point, but would offer myself as a counter-example. Of the 16 games I've played with amumu thus far (about mid-gold elo atm), I've been invaded twice, and I have invaded twice. All four times, I killed the opposing jungler without dying myself. This points to two things: first, a well played amumu has enough burst damage from q and e, and enough sustained damage from w to win most fights (and a free escape with q if you need to run), and that invades do not happen enough at the elos I'm concerned with (currently mid-gold downwards), to be a big enough deterrent to simply not play him.
There's nothing tanky about him unless he builds it actually. His only defensive steroid is the small damage reduction on his e, which is made more for jungle monsters than slowing down an adc.
How is this build not tanky though? Every single item I've listed gives him defensive stats. Sure, this isn't some hyper-tank build, but that would make him kind of useless.
He's saying he's not "super tanky" because he doesn't have the steroids to make him as such other than the passive on his E.
Yes he can build tanky and do great damage. But he's no more tanky than any other champion built tanky.
I'm a little confused. I never said he got "super tanky". That's mundo, malphite, etc.'s job. He does get both tanky and high damage with this build though.
because hp with barely any resistances is really tanky
must explain why people are building mallets and warmogs every game
oh wait
You literally responded to me saying this isn't a super tank build, by saying that this is not a super tank build. Thanks for reiterating what I just said. XD
if it takes an adc one extra hit to kill you thanks to a rylai, then no you aren't tanky.
Did you miss the health on Cinderhulk and Liandry's? It all adds up to over 3k health, with some solid resistances from boots and abyssal. Nothing special, but tanky enough to be a solid frontliner. Does the concept of "not a super tank" not make sense to you? Perhaps the term "off-tank" would make more sense to you.
It'd be alright for a bruiser but for a primary tank, it's really not.
You dive right into the middle of the enemy team and give them all a reason to hate you without removing their ability to attack you. His ult's a snare, it leaves them literally no option EXCEPT attacking you. Even building full tank, you'll get roughed up fast.
Also, in terms of defensive efficiency, resistances are usually better than health. Champion's base stats are high health low resist. I build Amumu something like:
because I find building anything less tanky gets me killed a lot.
First of all, it's important to note that the ult is a stun, not a snare. Secondly, if they're focusing you, that's what you want. Your teammates will mop up the rest. If they don't focus you, they Dot on your w and e will take them out.
The ult is a snare+prevents further attacking. You wont stop a Kat ult with it. It's has it's own unique CC. Which is basically "curse".
i find it hilarious that all of you post only 5 items as ur builds when u can have 6..... unless ur realllllllllly pros and use that spot for all ur wards ur carrying LMAO doubtful! btw the first build was very good now imagine runans with that being more health from the item plus bonus from cinderhulk plus the armor plus the passive and the active... now he's a super solid tank with damage!
I only posted 5 because these are the core. The 6th is up to the player.
You said "really tanking". Both would be stating he gets to be tankier than other tanks.
Don't you think you're taking that adjective a little to far? Any tank could be considered "really tanky", but for it to be stating that it is tankier than the average tank, it would have to be "exceptionally tanky" or something in that
(sorry, had to)
Another low elo guy who thinks he invented the spanish materia.
/endthread.
"invented"? "spanish materia"? You've got an interesting way of assuming there. I'm just saying that amumu with this build is really build right now, and am sharing it for anyone that would like to try it. Did I miss something, or are you just trolling?
[{quoted}](name=Shiroi Kitsune,realm=NA,application-id=WEuoGbmp,discussion-id=nIyvzXK0,comment-id=00020000,timestamp=2015-08-09T16:28:49.745+0000)
"invented"? "spanish materia"? You've got an interesting way of assuming there. I'm just saying that amumu with this build is really build right now, and am sharing it for anyone that would like to try it. Did I miss something, or are you just trolling?
It has been for like 5 years that ppl at low elo thinks that amumu is op like this and that. Sure he is strong late and have many funny builds but to call him op?.... Not today.
Any good disengager fucks him basically all game long. And at early game? One of the easiest jungler to invade and end the game pre 5minutes. If i'd get a dollar everytime i killed a jungler amumu with udyr/lee while smurfing at low elo i'd be a billionarie.
It has to be a janna level disengager to stop him really. He has two major forms of engage (q and r), and once he gets Rylai's, he has sticking power. As far as early counter-jungling, I used to think like you, but of the two times I've gotten counter-jungled recently as amumu, I've killed the counter-jungler both times (one ww and one lee). So first of all, it's not done often enough to be a major concern, and even when it is, people do not respect the damage that amumu deals. And as a final note, people have been saying that amumu is op for 5 years because his ult has not changed in 5 years. It will make him highly effective in any meta as it by far one of the best team-fighting ults in game.