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SO MUCH STUPIDITY!

K54··1 votes·1,153 views

If you're playing a mainly AP based team and you're an AD champ, why not rush a item 3156 and item 3111 ? If you're playing a mainly AP based team and you're an AP champ, why not rush an item 3001 , item 3174 or item 3060 ? If you're playing a mainly AD based team and you're an AD champ, why not invest in lifesteal and armor early on? item 1053, item 3047 , ( item 3082 or item 1031 ) ? If you're playing a mainly AD based team and you're an AP champ, why not rush item 3157 or item 3025

It doesn't matter how skilled you are or how effective your go to build is if you're not playing intelligently.

I'm a B5 summoner because it can go either way for me in the laning phases, but I have 88% win rate as jungler. As an unstoppable jungler, I ask that Teemo Heimerdinger and Blitzcrank be banned because I consider those to be anti-junglers because of Teemo's item 2044 that do item 3089 damage, Heimerdinger's item 3157 while turrets wipe you out and Blitzcrank's everything! I don't mind being binded by Morgana Lux , I don't mind being taunted by Shen Rammus Galio or being hard CC by many other champs because they're all remotely fair when they land their CC. Then you have Blitzcrank! Yanks you from anywhere, regardless of terrain and can annihilate you. To add insult to injury, the last 2 games I played where Blitzcrank didn't get banned, guess who else didn't get banned... Yasuo! So guess what bottom lane was? Blitzcrank & Yasuo ! Freaking awesome!

I love Nautilus and when I jungle as Nautilus, people argue he's just as OP as Blitzcrank, forgot 1 factor though. If I fire my Q and it hits terrain, I get pulled to the terrain. If it hits a champion, we meet halfway.

A full base damage burst from Nautilus is 905 with a stun, slow, stun, popup! Very op, no doubt. A full base damage burst from Blitzcrank is 1042 with the benefits of complete positioning advantage and a pop-up. Not to his burst combo scales triple damage compared to Nautilus.

So let's say they both have 100 AP. Nautilus will now do 1170, barely over Blitzcrank's base, while Blitzcrank will do 1242. Keep in mind, both of Blitzcrank's burst damage is exempting the 300 damage lightning strikes you'll probably be hit with twice before his ult if you survive that long, bringing his new total to 1882. Making his burst 712 stronger than Nautilus! It's also possible to escape from Nautilus whose base movement speed is 325 and can't be buffed. Blitzcrank on the other hand has a base movement speed of 325, but good luck outrunning that now 429 when he presses his W. Flash won't get you far cause that grab has 925 range.

So again I say, PLEASE BAN THE BLITZCRANK IF I'M GOING TO BE THE JUNGLER OR BOTTOM LANE! I'm not going to lane against or try to gank a freaking Blitzcrank! It just isn't smart lol

Am I a noob? Most likely, but I'm an intelligent noob and I'll choose that over being a dumb person who has mastered the game.

Anyways, I'm done venting now. I feel better LoL

20 Comments

Liquefier2 votes

Hi... There are very few situations where anyone should build item 3174 anymore... like it's hard for me to make an excuse to build it.

K541 votes

How about mana regen and cooldown reduction?

CyrosGold2 votes

item 3165

K541 votes

Where's the magic resist on that item? I'll wait.

CyrosGold1 votes

20 more AP and a better passive that helps kill strong sustain champs.

K541 votes

And how is that going to help you against the burst instakill damage of having no Mr against Diana, Nautilus, Kat, Akali, Blitz, Fizz, Kassadin, LeBlanc, Nidalee, Tristana, Blitzcrank, Malphite or Zac, Leona, Cho'gath? Can kill any champ with no MR in seconds.

CyrosGold1 votes

For the question about MR when facing a heavy AP team while playing an AP champ, look to an early item 1057 that you will be building into item 3026 late game. otherwise the other 2 items you mentioned are both good options as well depending on the champ. Now if your playing an AP support and want the MR and mana regen get item 3222 Now if you are going to be facing what you know is a high AP team and you have not picked your champ yet and you expect to go mid/top/support grab Galio and dominate.(Especially in B5).

BeatzBoyFTW2 votes

If you're playing a mainly AP based team and you're an AD champ, why not rush a item 3156 and item 3111 ? If you're playing a mainly AP based team and you're an AP champ, why not rush an item 3001 , item 3174 item 3060 or ? If you're playing a mainly AD based team and you're an AD champ, why not invest in lifesteal and armor early on?item 1053 , item 3047 , ( item 3082 or item 1031 ) ? If you're playing a mainly AD based team and you're an AP champ, why not rush item 3157 or item 3025

It doesn't matter how skilled you are or how effective your go to build is if you're not playing intelligently.

I'm a B5 summoner.....

Stopped reading

K541 votes

Higher elo just means you have better teammates, doesn't mean you're a better individual player. The difference between bronze and platinum is consistently being placed with people who don't have computer problems.

BeatzBoyFTW2 votes

Technically even high elos has the same computer problems, so lemme list you out actual rough differences between low elo, like you, & high elo:

  • Meta means a lot to high elos, while low elos plays champs like Urgot top
  • Even when a high elo team averagely fed the enemy team, they were a lot more persistent into trying to turn the tides, while for low elos like you, afks after giving first blood, especially those who plays adc.
  • High elos buy Sightstone, low elos dont even know what a yellow trinket does and only cares about playing supports that deals no CC & just ks-es everywhere, like someone who lost mid and cries over to support role like a whipped puppy.
  • In high elo, players mostly ban champs who shows a high threat, like Lee Sin or Rek'Sai, unlike low elo like you, who only cares about himself and ban champs that don't even pose a threat to the whole team.
  • Toxicity is a lot more common in low elo than high elo, just that you guys scream a little bit more retardedly than someone's gf on her period.

And before you try to counter-attack me by checking my match history or whatsoever related, yes I'm Silver 3 (last season, I haven't finish my provisional games yet), and I'm trying my best to get my ass out of this "elo hell".

MrPerson101 votes

"guess what bottom lane was? Blitzcrank & Yasuo ! Freaking awesome!"

Funny, both are extremely skillshotty and have far less range than your standard ranged AD carry. If you can avoid the blitz and yasuo Qs (you can, rather easily) they have no knockup potential.

edit: You can't deal with Heimerdinger with item 3157 ? Really? he has to spend 3300G on a SINGLE item to be able to do that. Yes, it's a rush on most of his lanes because he sits in turrets, however your lane should be able to manipulate the mentality of their enemy laner by moving to the other side of the minion wave, which will almost always have the enemy laner reposition to stay on the other side of minions. Guess what that gives you? a shorter distance between you and the enemy, and a nice pincer position that becomes incredibly difficult to escape without early tier 2 boots. Doing so will mean you take less turret damage from his turrets while ganking as you should be in range of only 1-2 of them, even if your laner has left all 3 standing. 3300g in a single lane with perfect CS and 0 kills/assists/turrets takes quite a while - and that's for one item. No boots to escape with afterwards if you were smart enough to bait out the 60second CD (keeping in mind, this is bronze - theyll pop it just to avoid the slightest bit of damage) then engaging afterwards. Small things that make a HUGE difference in gameplay.

Why you're bronze isn't the picks, it's your inability to play to their weaknesses or around them. Have you seen a heimerdinger pick in high elo/pro play since season 3? no. Why? He's extremely easy to suppress and maneuver around, he's immobile for an APC and loses a lot of damage potential without his turrets. Yes, he's a bitch in lane. But that's all he is. A great laner - who's turrets are easily cleared by Ahri's Q.

Leti the Yeti1 votes

a bad blitzcrank relies only on his Q for engagements a good blitzcrank actually knows how to use EW

I initiated way too many ganks just from EW, they never expected it from the guy running in circles for 3 minutes... the pull is after they flash, lol

MrPerson101 votes

Again, sidestep the Q. It travels slowly and has a small hitbox unlike Morgana 's Q which has a ridiculously large hitbox.

Leti the Yeti1 votes

simply saying side step is easier said than done, thats alot of champs that are suddenly unviable cuz side stepping is easy Ahri Azir Blitzcrank Caitlyn Corki DrMundo Fizz Gnar Heimerdinger JarvanIV Jinx Kalista Leona Jayce Lissandra Rumble Sejuani Sion and some more i may have missed so easy bro...

MrPerson101 votes

Ahri spells travel much faster, smaller space to avoid things in mid Azir nothing to side step Caitlyn ult locks on, q travels much faster than blitz or yasuo's Corki Favors getting close with a jump rather than staying at range 24/7, shorter range. DrMundo You seriously can't side step his cleavers? LOL Fizz targetted spells, no skillshots to side step Gnar really? he's an ADC outside of mega form - relies a lot less on his boomerang than you seem to think Heimerdinger Why are you sitting in his turrets to begin with? E is a stun/slow meant to make his W easier to land in lane or immobilize you for his team - which is usually used when you jump in on him. Waste of his mana to sit around and spam W to try and hit you. Again, nothing to really side step here if you have any clue how to play this lane. JarvanIV Can't dodge an e/q combo when you know EXACTLY where he's going to go? Don't stand between J4 and standard, ez. Jinx Clearly you don't ADC. Kalista ^ Leona Misses her q, doesn't engage. If she gets it and is close enough, her W still slows and damages so her Q is really nearly irrelevent. Jayce Large area explosion on gate/q combo, travels too fast to side step if it's well placed - yasuo and blitz don't share this attribute. Lissandra her E usually is meant to reposition or juke rather than to poke, her Q explodes into smaller shards on first contact - drop back from your minions. Rumble Easiest side step ever, just don't chase. Sejuani has no skillshots, please rethink. Sion Q only knocks up if fully charged, which gives you so much time you can literally walk backwards from right in front of him and still make it out. E pushes minions a short distance at a slow rate, also easily side stepped.

Any more ideas that are totally incomparable to a shitty combination you don't know how to play into with some slow travelling skillshots with relatively tiny hit boxes?

Leti the Yeti1 votes

Ahri considering some of the fastest skill shots has speeds of 2000, Blitz'cranks pull with a projectile speed of 1800 is actually not as slow as you thought Azir Q Caitlyn Funky bullet with blades Corki indeed he does, but lemme remind you of all the kills anyone ever secured by sniping from a distance, wonder why they never side stepped DrMundo again, projectile speeds of 2000 Fizz shark Gnar I'll give you this one Heimerdinger wow this applies to so many champions JarvanIV remindme again why j4 is such a strong pick if its that "easy" Kalista Jinx idk getting hit by a stun gun, spear, a giant missle could very well lead to the death of you Leona you're gonna tell me a melee cc4days tank's gap closer is irrelevant, fk mobility creep amirite Jayce i suppose it is pretty hard, but xplosion only occurs if it actually hits somethong Sejuani Cinnabon toss

I'll give you the rest of it i suppose

MrPerson101 votes

Since i'm too lazy to go in and actually click the champ icons again: I'll start off by saying you see a significant decrease between the speed of 2000 and 1800 units as well as a spot-on hitbox unlike morgana's Q which has a massive one.

Azir - His Q isn't exactly a standard skillshot perse as it's the adjusted positioning of his warrior(s) at an abnormally quick speed, immediately followed by a melee range autoattack (this being the reason I wouldn't call it a standard skillshot - you can dodge the slow, can't always dodge the AAs that follow)

Cait - Q is more often than not used after an E or after an enemy walks onto a W trap, or when kiting.

Corki - I'll give you that, though standing still like in Cait's R is usually worth it and chosen at a better time than when you're sitting in the open waiting to be engaged on.

Mundo - blocked by minions.

Fizz - usually already slowed/highly damaged/"ignited" by his W passive so it doesn't have to always hit bang on, nor is it a consistent reliance on his mid-late game combo - otherwise I'll give it to you.

Heimy - very few (by this I mean exactly zero others) champions have to sit still in a designated area of overlapping self-deployed, easily cleared and low health turrets and wait for an engage to deal ideal amounts of damage

J4 - Built in armor pen, AS/armor buff and slow (w), non-skillshot R gap close without the E/Q combo. It is easy to avoid his e/q.

Jinx ult travels slowly, if you have map awareness and decent vision control (you should unless you're wood V) then you're able to see the rocket and side step. Kalista's ult is easily recognizable by their soulbound champ being pulled to her position and flung at you. get out of range.

Leona - her Q is irrelevent if you can get close enough to slow for your ADC and soak some damage is what I said. Not if you're going to ignore it all game.

Jayce's gate/q will usually hit something given that most of the time he's going to throw it at your current position and with a buffed projectile speed of 3000 as opposed to 2000 and a massive buff to his damage. Keep in mind, this doesn't have to hit square on but rather within it's decently sized hitbox. Let's not forget this: damage of 392 (+ 168% bonus AD) at max Q level

Sejuani - You mean Glacial Prison? Yeah, that's got a massive hitbox - Good luck side stepping that after she's already slowed you half to death.

K541 votes

Exactly. Nobody ever said otherwise. The problem was more of his E going into Yasuo's R.

MrPerson101 votes

{quoted}

Exactly. Nobody ever said otherwise. The problem was more of his E going into Yasuo's R.

which most ADCs have enough mobility or utility to drop back from his w/e before he can get near enough, and if one can't sidestep a mass majority of the slow travelling Q that severely helps him bring you into range then they should probably revise their role as an ADC

wwwdots1 votes

u don't rush armor early game 1.5k hp instead. Athena hardly worth anymore, blitz is a poor choice to ban. name/ jana would even make a better ban then blitz. iceborn is utility not worth rush for first or 2nd item, provide so little early most champs don't care about dat slow, sheen on the other hand can be worth rushing for with out finishing iceborn. low tier suck at yasuo. zhonia also situational, rushing it might just be a delay death.

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