Late game warding
I was curious as to other peoples' opinions on late game vision (Full build). How do you as a team keep up vision if no one has open slots for wards? Does it all just fall on the support's sightstone (assuming they have it)? If no one ends up buying wards late because of a lack of open slots, what is even the point of carrying around red trinket?
Just want to start a discussion to see peoples' opinions on this. I feel this isn't something people normally think about since it only happens in particularly long games.
is more important that going full build. You deal enough damage as it is, you dont really need 5 damage items or 5 tank items. Or 3 damage 2 tank what ever. Wards = vision = wins > extra damage/ extra sustain.