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EllaRyu692 votes

what do you usually build on Janna, and when to properly use her q?

i usually cast q whenever it's off cd ;w;

Archon X2 votes

great question

My standard Janna build:

Start

item 3301 item 2003 item 2004 item 3340

If backing with 800 gold,

item 2049 item 3341

if backing with less than 800,

item 3096

next back get which one you missed,

I personally like to finish item 3069 before getting boots because Janna's W provides great ms and I like the cdr, mana regen, and the active on Talisman is fantastic for escapes and engages.

I always build item 3117 third

I like going full utility Janna, so I like to get item 3504 for the great AS buff, which synergizes great with her E, which at level 9 (so 5 levels in E) gives a base 50 AD for 6 seconds. OP.

Next I get item 3050, honestly I'd get it before Ardent if the enemy team is really AD heavy just for the armor.

Last item is for funsies, so I pretty much go item 3089

In lane, the Q is used for interrupting enemies during trades or especially for disrupting a gank and disengaging. If you spam it you're going to run out of mana. It's more optimal to focus on casting E on either yourself or your adc (usually the adc) to ensure they win trades. Q just doesn't do enough damage to justify it as a poke, which is why I personally don't go for item 3303 on Janna, unlike other AP supports, even if I will eventually sell it for a item 3069

EllaRyu692 votes

masteries and skill points allocations?

Archon X2 votes

If you look at my profile it's rune page 9 (Janna) and mastery page 16 (Janna)

for Janna runes, I go:

Armor marks

4 armor seals 5 health seals

6 mana regen glyphs 3 magic resist glyps

AP quints

Final stats:

12 Armor 2 mana regen/5 40 HP 15 AP 4 mr

for masteries it's a standard 0/9/21

there's a lot of wiggle room on the runes, so adjust to fit your own playstyle. I do stand behind the 0/9/21 masteries as being optimal on Janna.

EllaRyu691 votes

thx dude, i guess i'm not afraid to use janna now lol

3lancer2 votes

{quoted}

masteries and skill points allocations?

I find Janna to be extremely squishy early game, 0/9/21 is fairly common. As for skill points, find out what works best for you. Some Janna players max w second, some max q second.

you could go 9 hp seals, 9 armor marks, 9 flat mana regen glyphs, and 2 hp quints and 1 armor quint honestly, it's about playstyle.

Archon X2 votes

I really recommend against maxing Q second. W second increases the passive movespeed and the speed reduction on cast, both of which are incredibly useful and completely scale throughout the game. Extra damage on Q is not that useful since it will not be used to damage as often as an engage or disengage. You also get extra damage on the W with each point.

I PREACHER I3 votes

Hey man, nice to see another Janna main representing supports on the forums :P, not discrediting anything about what you said, just thought I would throw in my usual build path on janna up here for peeps to take a look at.

Skill Max Sequence: Against heavy engage champs (Leona Thresh Nautilus ) or a heavy gank jungler: R>E>Q>W. I do this because the E shield and bonus ad helps with harass negation and lets your adc play more aggressively/ farm easier ( I always max E, never met some one who doesnt). and max Q second for the cooldown reduction on it, to peel the engagers off your adc.

Against mobile adc's/passive supports I might max W second (point and click cc for those pesky Kalista players) because im not as concerned as a I would be with peeling if they had an aggressive supp.

I go 0/9/21 in scenarios in which I feel I wont be the focus of aggression (when I feel Ill be used more for disengage instead of peel) and sometimes I go 0/21/9 if my team is slippery to the point where the enemy focusing me is a real possibility.

My start is always: item 3301 item 2010 X3 and item 3340

My first back is always: item 2049 item 3341 item 2043 and however many pots I can buy, if you don't have enough gold, buy either boots or a ruby crystal, always prioritize sight stone.

and from here is where the build differentiates

Submarine Tank Janna: item 3069 item 2049 item 3111 item 3110 item 3190 item 3341 and a filler item, usually left open for pink ward, I like this build because with my runes and masteries I'm usually close to max CDR, I have a ton of aura's for team fights, and I have enough survive-ability to stay in the fight and consistently disrupt the enemy without worrying about dying, if its super late game i usually pick up item 3060 because aura's are strong and the active helps with map pressure (the most important thing late game)

More of an AP Janna for those huge shields: item 3069 item 1334 item 3050 item 3504 item 3110 and the filler/pink ward again, I usually only build more AP if its super snowballed in our favor and I can rely on my team to carry me even if I start dying sooner in team fights, prefer the submarine tank janna build more.

Archon X2 votes

the more the merrier, it's a support party in here :D

quick PSA: if you get item 3158 make sure you sell them once you have 40% cdr from other sources, otherwise they're useless.

I PREACHER I2 votes

I get the CDR boots because my AP janna builds are more focused around AP than CDR/ auras, so im usually lacking in that state by maybe 5%, but yeah, over buying CDR is a big nono lol

EllaRyu692 votes

i'm a Leona Thresh Morgana Sona Soraka type of guy, depends on what i feel like playing lol XD

but it's always either Thresh orLeona

was a Morgana Sona support main til they nerfed both of them hard

i never have a fix build other than item 3401 item 3069 item 2049

First Aid Kit2 votes

u use Q when either some1 is getting hit on ur team u use it to protect, steal objective (almost never work), and to make sure the person ur chasing dont escape (make sure u use W First so it eaiser to land ur Q) and go check my match history on janna if u wanna find out what i build

Pahimakas2 votes

As braum, how do i effectively win the laning phase? Just assume its a Jinx Braum vs Vayne Thresh

Archon X1 votes

great question

I just faced this matchup a few games ago in ranked 5's

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1963939401/207588468?tab=overview

so it was me as Braum (plat 5) and Jinx (gold 4) vs Thresh (plat 5) and Vayne (plat 2)

I always start the same way as Braum:

item 3302 item 2010 item 2010 item 2010 item 2004 item 3340

This is an aggressive lane because Thresh wants to engage and land a hook so Vayne can get an easy 3 aa's and proc her silver bolts. However, Thresh has a bad build path, so I consider Braum to outscale him in midgame. In the current meta, all things being equal, Vayne is generally considered to outscale Jinx, so it's imperative to starve her early.

Thresh can go either item 3302 or item 3301, both of which are bad on him. The coin is for a utility support where Thresh's kit is designed to be tanky, and his shield is insignificant to provide true sustain to his adc (unlike that of Janna or perhaps Lulu so it's easy to poke the adc down. The huge disadvantage of relic shield and its subsequent upgrades is that Thresh cannot execute minions. I personally avoid trying to keep him from collecting souls since the scaling is somewhat bad, and just try to zone him from proccing relic shield.

I like landing Q's on either Vayne or Thresh, both are squishy early game so the damage is not insignificant. A great thing about laning with Jinx is her increased range on Q when she goes for rockets so it's somewhat easier to help her proc the passive. I stay out of Thresh's flay range and aa range and just poke. I prefer to avoid his hook, but if hooked just W to a minion or your adc if pulled into a dangerous spot. Similarly, if the adc gets grabbed, immediately W them and cast E in the direction of Vayne. An op strategy is to watch her, and if she lands 2 aa's on the same target, try to E the third to block the silver bolts proc.

You can also E Thresh's Q but that is suboptimal. Remember that Braum's E blocks projectile damage, but does not prevent disables. In other words, if Ashe ulted on you, blocking the ult with the E would prevent the damage but you would still get stunned for the full duration.

I consider item 3110 to be a core item on Braum in essentially every game but it is particularly useful against an AS reliant champion like Vayne.

Against a Thresh, take control of laning phase. You outrange and outdamage him, keep poking and get your adc to proc your passive as much as possible. Thresh is one of those champions that is relatively useless when not fed because his kit is reliant on him being able to burn everything and stay alive long enough to keep the cc going.

replay link: http://www.replay.gg/?r=NA1&id=1963939401&key=JmvUCdvb8CdkQqoolqcoyzXs%2FP7iBaO8

I go to the second tab and download it as a batch file and just open it.

Pahimakas2 votes

thank you :D

3lancer2 votes

I want to get better at Braum and I have several questions

When playing Braum, would you prefer to get a item 3401 or another core item first? (like item 3190 item 3800 item 3110 or item 3143)

Also, if you're not doing so well in lane, would you prefer to max e over q first?

I am really bad at landing his ult.. Any tips on that or does it mostly come from experience?

Archon X1 votes

great question

item 3401 has great stats, in my opinion it depends on how much you like its passive charges and its active shield. Personally I prefer, in most circumstances, to build in the following order:

Start - item 3302 and pots

Rush - item 2049 item 3341

Generally in order - item 1029 item 1001 item 1033

next depends on whether there is significant cc in lane, such as a Morgana, a Lulu, a Nami, etc.

either item 3111 or item 3024, then finish the one you didn't get

next I usually like to get a item 3105, prioritizing the second item 1033 over the item 3801

I then finish item 3110, then usually finish item 3190

now that I have a good amount of armor and mr, I go item 3097 then item 3401

most frequently my last item is a item 3143

The reason I prefer armor and mr on Braum is that his W scales to it for yourself and the ally champion you cast it on. I consider this to be a more significant defense for allies than the active shield on item 3401.

I personally never max E over Q. One point in E is sufficient to significantly hamper enemy projectiles. It's great as a second max, but I really prefer the increased damage on Q since I consider it Braum's best skill since it can start and progress his passive so you're going to want to land it as much as possible.

For sure I still whiff Braum's ult sometimes, I try to hit it when there are several enemies grouped up so it's somewhat guaranteed to hit at least one or two. It just takes practice. What you can do is try to land an aa or Q on an enemy and get your team to proc the stun, then ult the enemy while stunned so it's a stationary target. Most enemies will not survive the passive stun and the ult knockup while taking damage from you and your allies.

While I think item 3401 is bad to get early on Braum this is personal playstyle, and I'm not saying it's necessarily "meta" to play it my way. I also think there's considerable value in getting item 3097 since it gives you 3 charges, each of which regenerate every 30 seconds instead of 2 charges, each which regenerate every minute. A money maker indeed.

Bhagswag2 votes

Thanks. lvl 5 Braum here :D

TouchpadExpert2 votes

What are the bad match ups for Braum and Janna? And is there ever a time or match up where you switch up the order you level up your abilities for either champion?

Archon X1 votes

Great question

Personally, just personal preference, I do not modify the skill order leveling on any support. I think there is a set order to level that maximizes either damage, cooldown, or other utility. This does not mean I'm right, and I welcome input from other supports who do adjust skill leveling based on particular circumstance.

Actually I take that back, the ONLY exception I can think of is on Alistar, where I may take his heal (E) at 2 instead of his headbutt (W) if the adc took significant poke at level 1, then take W as normal at 3, and standard max order on Alistar of Q->W->E

On Janna, leveling E first is logical because that AD steroid is incredible, and increasing its potency will help your adc win trades and lane. I like leveling W second because I like the increased passive movespeed, the increased slow when cast, and the extra damage. While 1 point in Q is essential at 2, the extra damage from leveling is somewhat small, and the lowered cooldown does not justify precedence over E or W.

On Braum, Q is definitely the skill that will be used most in lane, and throughout the game, for its damage, its slow, and most importantly its starting of concussive blows (passive). The E, maxed second, is quite powerful even at one skill point and is definitely sufficient to block most adc harass (for short periods of time) at early levels. I can't see leveling it before Q in any circumstance. W happens to be the skill I use the least in lane and throughout the game, though it is invaluable in a teamfight. The problem with leveling it before Q or E is first its relative lack of use and also it doesn't really scale well early game - it provides an extra 2.5 flat armor and mr per increased level and an extra 1.5% of Braum's bonus armor and mr. You're probably not going to have a whole lot of bonus armor and mr early game, so to maximize utility of all skills, max W last.

I don't know what the "counter meta" is, I'll just speak from personal experience.

As Braum, I hate facing Soraka and Brand

Soraka is a pain in the butt, she can stay behind the adc (and out of Braum's Q range!) and heal her adc. If you have a Soraka who knows positioning it will be almost impossible to kill the adc without a gank from someone with burst. The normal strategy against a passive support - going aggressive and poking them and the adc down with Q and passive stuns - is a problem. Usually the adc needs specific position in order to harass and cs at the same time, and Soraka's huge aoe damage/self-heal Q will very often find an easy target in the focused adc. With some mana regen, this gives Soraka and her adc essentially infinite sustain. Want to W your ally who's getting hit with Soraka's Q to mitigate the damage by providing some mr? Well now you just provided her with double the healing.

Brand does insane damage early game and it's practically impossible to reduce any of it with abilities. Get too close and he'll burst you or the adc and good luck E shielding any of it - it's not a clear missile like Morgana's Q or a predictable barrage like an enemy adc's aa's. I recently played against a Brand and laning phase was absolute torture. The only solace was that Braum outscales a mage support because they have to choose between utility or damage and generally hurt their team as a result of what they don't choose. I would add Lulu to this list because she is a utility mage who needs very little AP to be incredibly deadly, but very few gifted Lulu supports exist at the platinum level.

In my opinion, Janna does not have lane counters. Her kit is specifically designed to help adcs win lane, and even if they lose lane, the utility build path that I favor somewhat ensures that the adc will be stronger than their counterpart. People who absolutely annoy me to play against are junglers with invisibility - Rengar, Shaco, Evelynn - who can sneak up on me and burst me down before I can cast any of my disengage abilities or use my massive movespeed to get clear. Janna is incredibly vulnerable to assassins which is why vision control is an absolute must on her. If Janna sees them first, she can never get caught out.

TouchpadExpert2 votes

[{quoted}](name=Archon X,realm=NA,application-id=WEuoGbmp,discussion-id=MkowdPLl,comment-id=00040000,timestamp=2015-09-29T11:29:40.963+0000)

Great question

Personally, just personal preference, I do not modify the skill order leveling on any support. I think there is a set order to level that maximizes either damage, cooldown, or other utility. This does not mean I'm right, and I welcome input from other supports who do adjust skill leveling based on particular circumstance.

Actually I take that back, the ONLY exception I can think of is on Alistar, where I may take his heal (E) at 2 instead of his headbutt (W) if the adc took significant poke at level 1, then take W as normal at 3, and standard max order on Alistar of Q->W->E

On Janna, leveling E first is logical because that AD steroid is incredible, and increasing its potency will help your adc win trades and lane. I like leveling W second because I like the increased passive movespeed, the increased slow when cast, and the extra damage. While 1 point in Q is essential at 2, the extra damage from leveling is somewhat small, and the lowered cooldown does not justify precedence over E or W.

On Braum, Q is definitely the skill that will be used most in lane, and throughout the game, for its damage, its slow, and most importantly its starting of concussive blows (passive). The E, maxed second, is quite powerful even at one skill point and is definitely sufficient to block most adc harass (for short periods of time) at early levels. I can't see leveling it before Q in any circumstance. W happens to be the skill I use the least in lane and throughout the game, though it is invaluable in a teamfight. The problem with leveling it before Q or E is first its relative lack of use and also it doesn't really scale well early game - it provides an extra 2.5 flat armor and mr per increased level and an extra 1.5% of Braum's bonus armor and mr. You're probably not going to have a whole lot of bonus armor and mr early game, so to maximize utility of all skills, max W last.

I don't know what the "counter meta" is, I'll just speak from personal experience.

As Braum, I hate facing Soraka and Brand

Soraka is a pain in the butt, she can stay behind the adc (and out of Braum's Q range!) and heal her adc. If you have a Soraka who knows positioning it will be almost impossible to kill the adc without a gank from someone with burst. The normal strategy against a passive support - going aggressive and poking them and the adc down with Q and passive stuns - is a problem. Usually the adc needs specific position in order to harass and cs at the same time, and Soraka's huge aoe damage/self-heal Q will very often find an easy target in the focused adc. With some mana regen, this gives Soraka and her adc essentially infinite sustain. Want to W your ally who's getting hit with Soraka's Q to mitigate the damage by providing some mr? Well now you just provided her with double the healing.

Brand does insane damage early game and it's practically impossible to reduce any of it with abilities. Get too close and he'll burst you or the adc and good luck E shielding any of it - it's not a clear missile like Morgana's Q or a predictable barrage like an enemy adc's aa's. I recently played against a Brand and laning phase was absolute torture. The only solace was that Braum outscales a mage support because they have to choose between utility or damage and generally hurt their team as a result of what they don't choose. I would add Lulu to this list because she is a utility mage who needs very little AP to be incredibly deadly, but very few gifted Lulu supports exist at the platinum level.

In my opinion, Janna does not have lane counters. Her kit is specifically designed to help adcs win lane, and even if they lose lane, the utility build path that I favor somewhat ensures that the adc will be stronger than their counterpart. People who absolutely annoy me to play against are junglers with invisibility - Rengar, Shaco, Evelynn - who can sneak up on me and burst me down before I can cast any of my disengage abilities or use my massive movespeed to get clear. Janna is incredibly vulnerable to assassins which is why vision control is an absolute must on her. If Janna sees them first, she can never get caught out.

Apparently I have been leveling Braum incorrectly (R>W>E>Q). Ironically I have been smashing my lanes in my last few Braum games. But I level Braum the way I do because I often pick Bard with a highly mobile ADC such as Vayne, Lucian or Ezreal the gay. It helps me keep up with them and their mobility. Also having W up more often helps me zone better as Braum since if they get too close to my minions I just leap onto it and start an engage with my ADC. I maxed Q last because it costs more mana at higher levels. In my eyes Braum is a sustain/kill support and since Q is more of a poke ability I figured it was a noob trap to max it. That and I always buy a green ward in my starting build.

And I have a tip for you on Janna. If the enemy team has stealth you should lol into twin shadows. It reveals them and slows them too. It pisses off Rengar players to no end. And you know exactly when do it because the exclamation point notification. And the AP boost is nice too and still gives CDR.

And my hardest match up as Janna is against Sivir and Morgana. Laning isn't hard but when my ADC over extends and a gank is incoming I find it difficult on who to focus. Usually I W the jungler and cast Q towards my tower, because if they do pursue down the same trajectory I am I can actually peel them off. But that's almost never and after about 2 times of this happening they tend to catch on quickly and strafe my tornadoes. So what do you do against this matchup?

Archon X1 votes

I actually used to build Twin Shadows on Janna but stopped after a diamond support coach advised me to stop building it. It's also never built on her by pros:

http://www.probuilds.net/champions/Janna

I'm not saying not to get it, and that's a good idea to use its active against stealthed champs, I just find other items more important to get, at least the big 5 on her for me - sightstone, talisman, mobility boots, zeke's, and ardent. It amuses me to hold a pink ward in inventory and drop it inside an Akali invisibility circle. Also remember the upgraded oracles trinket provides true vision, great to cast that versus an invisible champ.

If maxing W on Braum works for you then work it. I'm not the type to impede good faith non-troll deviations from the meta. Just be advised that from personal experience, the reduced cooldown on Q is incredibly useful in fights against multiple targets because you might not always be in (melee) aa range and being able to start the passive on someone near your allies can turn the tide in a fight.

Also my personal hero, Yellowstar, who inspired me to pick up Janna in the first place, also maxes Q first on Braum.

http://www.probuilds.net/guide/EUW/2310833958/254943

not a fan of him going randuins instead of frozen heart, but he's the pro, not me. I consider cdr to be critical on Braum because of the utility of all his skills and the great benefit to being able to use them multiple times in a fight.

During a gank, I personally exhaust the jungler and Q in the direction of the adc. I then usually save my W for the adc as well since the jungler is likely backing up a bit due to being vulnerable from the exhaust. I use E either on myself or the adc depending on the situation. The spell shields can be difficult to deal with but more than likely the jungler is better equipped to assassinate your adc than the enemy adc so focusing cc on them, in my experience, is usually sufficient to prevent a kill.

Do not be afraid to communicate to the adc that they are overextended. Use the caution pings sparingly because they may perceive it as condescending but express your opinion in chat. Think of it like baseball, the pitcher is the star for sure but the catcher is responsible for awareness of the state of the game, the capabilities of the opponents, and what pitches would be appropriate given the situation. Sometimes you may need to babysit your adc to where you can't even roam mid without them trying to 1v2. Adjust accordingly - part of a support's job is to have near infinite patience with teammates, particularly their adc, to whom they are an oathsworn ally.

Against a Morgana support in particular, remind your adc that as Janna you outscale Morgana really hard as a support since her only use is landing a Q or getting a decent ult off, and even then with a support build neither of those abilities will do much damage. Janna's kit scales incredibly well into mid and late game even without building full AP, just utility items which also contain AP (Zekes, Ardent).

TouchpadExpert1 votes

[{quoted}](name=Archon X,realm=NA,application-id=WEuoGbmp,discussion-id=MkowdPLl,comment-id=0004000000000000,timestamp=2015-09-29T12:37:45.138+0000)

I actually used to build Twin Shadows on Janna but stopped after a diamond support coach advised me to stop building it. It's also never built on her by pros:

http://www.probuilds.net/champions/Janna

I'm not saying not to get it, and that's a good idea to use its active against stealthed champs, I just find other items more important to get, at least the big 5 on her for me - sightstone, talisman, mobility boots, zeke's, and ardent. It amuses me to hold a pink ward in inventory and drop it inside an Akali invisibility circle. Also remember the upgraded oracles trinket provides true vision, great to cast that versus an invisible champ.

If maxing W on Braum works for you then work it. I'm not the type to impede good faith non-troll deviations from the meta. Just be advised that from personal experience, the reduced cooldown on Q is incredibly useful in fights against multiple targets because you might not always be in (melee) aa range and being able to start the passive on someone near your allies can turn the tide in a fight.

Also my personal hero, Yellowstar, who inspired me to pick up Janna in the first place, also maxes Q first on Braum.

http://www.probuilds.net/guide/EUW/2310833958/254943

not a fan of him going randuins instead of frozen heart, but he's the pro, not me. I consider cdr to be critical on Braum because of the utility of all his skills and the great benefit to being able to use them multiple times in a fight.

During a gank, I personally exhaust the jungler and Q in the direction of the adc. I then usually save my W for the adc as well since the jungler is likely backing up a bit due to being vulnerable from the exhaust. I use E either on myself or the adc depending on the situation. The spell shields can be difficult to deal with but more than likely the jungler is better equipped to assassinate your adc than the enemy adc so focusing cc on them, in my experience, is usually sufficient to prevent a kill.

Do not be afraid to communicate to the adc that they are overextended. Use the caution pings sparingly because they may perceive it as condescending but express your opinion in chat. Think of it like baseball, the pitcher is the star for sure but the catcher is responsible for awareness of the state of the game, the capabilities of the opponents, and what pitches would be appropriate given the situation. Sometimes you may need to babysit your adc to where you can't even roam mid without them trying to 1v2. Adjust accordingly - part of a support's job is to have near infinite patience with teammates, particularly their adc, to whom they are an oathsworn ally.

Against a Morgana support in particular, remind your adc that as Janna you outscale Morgana really hard as a support since her only use is landing a Q or getting a decent ult off, and even then with a support build neither of those abilities will do much damage. Janna's kit scales incredibly well into mid and late game even without building full AP, just utility items which also contain AP (Zekes, Ardent)

I don't watch pro streamers. They generally just play and you have to rewind and analyze it yourself. They don't explain why they do things sometimes but they have no problem pointing out the mistakes of the other guy. Or just talking smack. Or not talking at all (Dyrus). I get most of my lessons from spectating a friend or watching gold/plat/diamond players who explain stuff more often. And teach me skills that are more relevant to my games. But that's just me.

Twin shadows is usually my 3rd item. I haven't really made use of the new zekes so I should take a look into that item. I still like twin shadows a lot though. It's so versatile.

When spell shields aren't involved that's almost exactly what I do, granted I have exhaust up. And I save exhaust for the carry or the jungler. And always exhaust the major threats.

I'll retry Braum your way. My way isn't bad but your way could end up being better. Worst case scenario I go back to my old Braum build. Best case is I gain a second style to play him with.

And when I do play PvP its in solo queue. And the typical solo queue player has some kind of personality quirk with them. You're a support too so you know the struggle. They aren't always receptive to my input because I'm only a support and they're not. Telling them I outscale the other guy or that we are overextended generally falls on deaf ears. They care more about themselves and even after pulling off a miracle peel for them they just go right back and continue their same habits.

AMYS GRAVE1 votes

Braum How big should my moustache be?

Archon X2 votes

however big it is, make sure you can back it up with your OP play

KatCraft1 votes

Janna and Braum are both champions I like when I want peel for my team, but I struggle to tell which is the better pick in certain comps. What factors make you decide whether you want to play Janna over Braum and vise versa?

Archon X1 votes

oh great question

if you are equally skilled with both, the main factor for me is adc preference. If they want one over the other, that's who I go with.

As a general rule, if they are playing Vayne, I go Janna, because I want to keep her safe in laning phase and help her survive critical early trades when she doesn't have a lot of points in silver bolts and no BotRK yet. A well-timed E can help keep her alive and free-farming, with exhaust, Q, and W saved for an overly-aggressive enemy bot lane or a hungry jungler.

If they are playing Lucian, that is an automatic Braum pick. Recall that Lucian's passive is that after he casts an ability, his next auto attack will hit twice. That means if Braum lands a Q, that starts concussive blows, Lucian can then auto, dash with E into a better position, then double auto attack and the stun is procced. Incredibly powerful and a reasonably easy combo to pull off.

I also like Braum with Jinx and Tristana and Janna with Caitlyn and Twitch. If your adc is the type who can go ham in laning phase, Braum is probably the pick for you. If you want to be a bit more passive and just farm, or you have the op poke of Caitlyn, that AD boost on the E will chunk the enemy bot lane down pretty quick.

Next, team preference. Does the team prefer a utility support or a tank support? Many teams will very much prefer one over the other depending on their perception on which is stronger.

Last, team composition. Do you need a tank? Do you have multiple auto-attackers who might build BotRK who would benefit from the incredibly versatile Braum passive? Or maybe the AS/AD steroid of an ardent-enhanced Janna E?

If other supports can think of other factors that play into the choice, I welcome their input.

KatCraft1 votes

I see, thank you very much <3 xoxox

Kendröne1 votes

I love to play braum and always will, i'm an adc main but i sometimes get stuck as support. I just wanna know some things to build, runes and masteries, even some nice combos to use in a game. (you know like that trick you use on lee, you ult then immediately flash behind them and they fly in the opposite direction) hope you respond :)

7zhas1oVlI1 votes

Janna is the easiest champion the game has ever seen, no one needs help on her. :-)item 3744

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