Using Master Yi and Nunu...
I recently purchased
and
for jungling ( my first two ) and have found I like their themes but am struggling with their playstyles. Of the two champions I seem to be doing best with Nunu; farming my gromp or krugs and red or blue depending on which of the two are closest to botlane before marching taking the buff I neglected before and seeing if I can make my first early gank. What I'm lacking with Nunu is knowledge of counter-jungling to help put myself above the other jungler but by comparison I'm much worse off with Yi. With Yi my clears are weak, ganking pre-six is something I've learned to avoid and I really have no clue how to get involved in teamfights/how to stay alive during them. I'm here seeking advice on the best way to learn what I'm lacking with these two champions and am hoping for your help; feel free to ask me questions about my gameplay with these champs if you think it will help you give better advice.
TL;DR: How do I counterjungle with Nunu and how do I teamfight with Master Yi?
Current runes/masteries: For Nunu and Yi I'm using the same runepage: attack speed marks/1 quint, armor seals, mr glyphs. Nunu's masteries are all in the defense tree while Yi's are in offense focusing on attack speed and damage.
then
to help my clears and make my duels a bit better. I build tanky but have also thought about buying a
or
as a last item ( I've never gotten far enough time-wise in a match to test this though ) allowing my attacks the bonus true damage and the magic damage stacked with a red buff on a target in the fight- sort of like a "on-hit" tank.
because it let's you stay topped off and take camps much more quickly.
with
finds you looting his jungle. He WILL kill you 1v1. But just Snowball him and W yourself, and you're out scott free. I use this example, because it's kind of a worst case scenario: if he lands Q, you might actually die to him. But pretty much any other jungler will be unable to keep up with your speed/slow early on.
if you want...but it tends to show your intent to live in the enemy jungle, and also it has no benefit when you take your own creeps. Try it out if you like, I've definitely had great outcomes with it, but overall i feel
if you want some extra damage. It will boost the damage of your aura from
as well as your E and R. You also proc the double effect with both E & R, and it will help you shred tanks (I think this will be useful as you will most likely be front line in teamfights...that is, smacking tanks and more resilient fighters and also peeling for your carries. I believe nunu is most effective when peeling and working closely with his carries via W (specifically ADC), rather than diving the enemy carries (as he really doesn't have enough damage to kill them on his own)).