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All-Applicable Runepage Help?

Yulen Xoshxius··1 votes·577 views

So I was wondering if anyone had advice so I can set up my first rune page. I haven't done it before as I prefer to have a large variety of champions as my priority since I am a filthy casual, and because I play so many different champions and try out so many different roles still I do not have a main role/spot/champion. As such, I was wondering if anyone had advice for runes that I should get that would make a decent rune page that would be useful to all different roles and champions.

12 Comments

EndlessSorcerer2 votes

For your first rune pages, I'd recommend just getting a couple generic pages which are good on pretty much every champion and situation, though probably not optimal.

  • AD or Attack Speed Quints, AD Marks, Flat Armor Seals, Flat MR Glyphs
  • AP Quints, Magic/Hybrid Pen Marks, Flat Armor Seals, Flat MR Glyphs

You're probably looking at around 15k IP for both pages. However, Riot recently stated that there will be a sale between January 22nd and 26th (IIRC) during which rune pages will be BOGO and runes will be 30% off. I'd recommend saving up and trying to buy the majority of your runes during this time.

Yulen Xoshxius1 votes

Hoping to just make one page at the moment so I can farm a few more champions from there and then more runes. Thank you for an estimate though!

EndlessSorcerer2 votes

I'd recommend just getting the two pages before buying more champions. Once you have the pages, you will benefit on every champion you play and they can have a great affect on your early game. Even if you don't always play champions you own, you will always be using the runes, especially if you only have two pages.

Since there is a rune sale coming up, it's a great time to stock up on runes while saving IP, so it would be a good idea to take advantage of it. As an example, the runes I recommended you buy would only cost ~10k IP instead of ~15k IP during the sale, which is quite significant.

Any rune pages beyond those two are more specialized and, while they are quite helpful, they are not necessary.

AwesomeChad2 votes

Note that these are all tier 3 runes: 9x flat AD marks 9x flat armor seals (you can also run 4x flat armor + 5x flat hp but it costs more IP) 9x flat magic resist glyphs 3x flat AD quints

The logic behind this rune page is that every stat this rune page gives will work with any champion. Every champion obviously has an autoattack that deals physical dmg so both the flat AD and armor are good. The flat magic resist is good against mages and champions that deal magic dmg. Generally, runes are meant to give you some kind of advantage early game thus, picking the flat stat over the scaling stat makes more sense.

Yulen Xoshxius1 votes

I see, so the scaling ones do not really come in handy often?

EndlessSorcerer1 votes

Scaling runes have their own place. However, for your first rune set, I would recommend getting flat bonuses because they are more impactful early game than scaling are late-game and the flat armor and MR mean they can be run into any opponent. You do not want to face a Riven when you have scaling armor or a Leblanc when you have scaling MR.

Yulen Xoshxius1 votes

Alrgiht, thank you! Also for future note: When are scaling runes better?

EndlessSorcerer2 votes

Honestly, scaling are better than flat when you don't need the stat early.

For example, Riven doesn't deal any magic damage, so I could take scaling MR glyphs against her and have more MR by the time teamfights start occuring. Or I could taking scaling armor or health seals against Rumble in lane since I don't really need early armor against him (unless I fight in the minions...).

Though, I will say that most junglers are probably better off using scaling MR glyphs than flat, since jungle monsters only deal physical damage and they don't really have a lane opponent they are frequently fighting.

Scaling CDR glyphs are typically better than flat since most champions don't have the mana sustain early to make use of the reduced cooldown.

AwesomeChad2 votes

they do but for specific stats on certain roles against certain matchups. Since you wanted a very general rune page, flat stats are ideal. If you had alot of rune pages and wanted to make more optimal runes for every situation, then you can mix in scaling runes with flat runes.

Yulen Xoshxius1 votes

Just a revive for others and to let you know: I am following your advice right now.

Leti the Yeti2 votes

you start with 2 pages most reasonable take would be to make an AD page and AP page theyre both identical except well obvious ad uses ad runes etc.

then when u get rich, you can build tank/attack speed and support pages

Yulen Xoshxius1 votes

Alright, thank you for the input!

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