TFT Features I Feel Could Use an Update

SobeDragon·6/23/2019, 6:50:04 AM·1 votes·828 views
  1. we need a TAB where we can see the other teams compositions. Think of it as champion screen ingame, Items/Champions instead of champions items. It could include gold amount, win/loss streak, and current health level. It would be immensely helpful.

  2. Items at their current iteration are kind of bad. They need a serious overhaul. I've seen items disappear, If you buy a champion for an item, but you don't want to combo it with a guy on the board because his item combo doesn't match what you want, it doesn't matter it auto levels the champion and you get whatever item it gives you. So instead of a bloodthirster on your Vayne, you get a Spatula and you get a Vayne thats also a sorcerer and you don't get your force of nature. Game Changing Items. Really Important decisions Cant be made on Items because of This.

  3. Theres no damage screen. I don't know whos doing what damage, when should I replace this unit? I don't know I need information

  4. There's no gold income information. I get what I feel is random amounts of gold because I don't SEE why its happening. Its a feature we all know exists, but you don't deal with it, I don't know what my enemies gold status is. What's a normal amount of gold? Am I behind? Should I level up? The UI in general for levels and stuff is weaksauce.

The UI for your gold amounts is tiny, with large amounts of open area with just color there, MAKE TEXT BIGGER FOR THE REROLL AND EXP BUTTONS.

  1. Scrap the Carousel. Please god. Scrap the thing. Cool idea, but dear lord is it random and you can see it literally win/lose games for people. Its so broken. Especially with how unbalanced it is at the moment.

2 Comments

Quantum Guy6/24/2019, 8:43:53 AM1 votes

{quoted}

we need a TAB where we can see the other teams compositions. Think of it as champion screen ingame, Items/Champions instead of champions items. It could include gold amount, win/loss streak, and current health level. It would be immensely helpful.

I could see this being a feature. Though maybe not exact gold information (see 4th quote). You can see what a player has by clicking on their icon and it will take you to where that player is at (so if they are at the carousel or attacking someone it will move the camera there). You can already see all the players' health on the right side of the screen.

Items at their current iteration are kind of bad. They need a serious overhaul. I've seen items disappear, If you buy a champion for an item, but you don't want to combo it with a guy on the board because his item combo doesn't match what you want, it doesn't matter it auto levels the champion and you get whatever item it gives you. So instead of a bloodthirster on your Vayne, you get a Spatula and you get a Vayne thats also a sorcerer and you don't get your force of nature. Game Changing Items. Really Important decisions Cant be made on Items because of This.

Sometimes items visually disappear for me but they reappear next round. Not sure if their effects are gone, but I assume they are still there if that is what you are talking about. Otherwise, I think that is the point. Who you buy on the carousel is an important choice because of what item they might be holding and not taking this into account is a mistake on the players part. If the champ already has three items through the new item will fall off and go to your inventory.

Theres no damage screen. I don't know whos doing what damage, when should I replace this unit? I don't know I need information

If you watch the champs while they fight you should see damage numbers just like in a normal game of League. Maybe a visual tool to help process that info would be nice like a death screen except you see if after each battle and perhaps can pull it up during the match. Maybe even a few matches later by using arrows to navigate,

There's no gold income information. I get what I feel is random amounts of gold because I don't SEE why its happening. Its a feature we all know exists, but you don't deal with it, I don't know what my enemies gold status is. What's a normal amount of gold? Am I behind? Should I level up? The UI in general for levels and stuff is weaksauce.

The UI for your gold amounts is tiny, with large amounts of open area with just color there, MAKE TEXT BIGGER FOR THE REROLL AND EXP BUTTONS.

Now, this took me a while to figure out. Isn't it strange that it is so tiny? Try hovering your mouse over it. :3 You will see stats such as passive income, interest and win/loss streak gold as well as expected total income. Also, those things on everyone's left is their interest and since you get +1 interest for every 10 gold you can sort of gauge how much gold a player has based on how many of those things are there.

Scrap the Carousel. Please god. Scrap the thing. Cool idea, but dear lord is it random and you can see it literally win/lose games for people. Its so broken. Especially with how unbalanced it is at the moment.

Well, it kind of is like what the whole game is about. I think its a pretty creative way to balance the game. People lose games cause they make poor decisions. Perhaps they grab a champ just for gold and don't use it, or they rely on it too much or they mess up item combinations. I even like that the people losing get to choose first. Though it kind of sucks if your last and what you want is on the other side and it takes you to long to get over there and someone gets free and takes it at the last second. So I guess you can say that it still maintains an element of randomness.