...and anything that ISNT ocean mages is just gonna autolose.
Once again, last game looks like this...
https://imgur.com/Qo372Ph
Besides Ocean and Mages... Glacial, Poison, Warden, Inferno, Summoner, Predator, Ranger, Shadow, Light and Mountain - are still among the main picks. While Mystic, Avatar, Desert, Electric and Cloud tend to be more situational.
There's not much difference from last season. Even then we had a meta - where some comps were more broken than others. Quite impossible to counter too - since TFT is heavily RNG based. The Ocean and Mages from now - were the Sorcerer + Knights and Phantom from last season (especially the 1st half). Game would start - and 5 seconds latter - you'd have 2 units standing vs 90% of the enemy late game. Still, same as now - you needed some luck to get the required units (or more like... a lot of luck). Cause on the other hand - the first half was also ruled by Knights/Blademaster/Phantom and 6 Nobles. Talk about broken comps "with no counter...". At least that's how it went in the 1st half - cause the end of the season was ruled by Void, Brawlers and Hex-tech. Followed by Dragon, Guardians and Knights. As mentioned above: there was ALWAYS a meta. For this reason - i even quit TFT in last month of last season... cause frankly - chasing 3 comps became a real bore. Heavily repetitive. Mid game and 6 out of 8 players went for knights. And no, I'm not exaggerating - still have some screenshots from "those cringe and boring games..." - such as...
https://imgur.com/zeX1E9k
https://imgur.com/4JEDirM
https://imgur.com/j6hXCM4
Knights and Brawlers everywhere. Fun, year right...
[zombie-nunu-bummed]