[{quoted}](name=Three One Four,realm=EUW,application-id=RaE1aOE7,discussion-id=mcYlnd1x,comment-id=00010000,timestamp=2020-01-01T04:00:33.899+0000)
That's an interesting concept to measure the popularity. Do you mathematically measure it by popularity = Players ÷ time. That's sounds about weird.
essentially. let's say that today there are 1 million fortnite players. and tomorrow there are eight hundred thousand. and the next day there are five hundred thousand. let's say that as per the next span of 2 weeks the player rate steadily drops from 500,000 to 250,000 and then stays there. would you say that within that 2 week span the popularity of the game has increased or decreased?
typically when using metrics such as popularity of a game a line graph is used because popularity is often a value that is determined over time. so amount of players divided by time spent playing.
the bottom axis would be x = time and the side axis would be y = number of players.