is RNG really random?
Last game I rolled 50 gold at lvl4 and my trist was still lvl1. I looked around b4 I rolled there's only one guy had a 2* trist, so there would still be 30+ trist in the pool. How is it possible that I can't get any from rolls?
Last game I rolled 50 gold at lvl4 and my trist was still lvl1. I looked around b4 I rolled there's only one guy had a 2* trist, so there would still be 30+ trist in the pool. How is it possible that I can't get any from rolls?
Edit: miss read that as late game lol, honestly you probably should not be rerolling so early.
If RNG were truly random, you'd have had a better than a 99% chance of finding 1 trist with 50 gold at level 4. It's possible, but roughly 1/100 games.
that's proof that it's random. if you were guranteed to find tris in that scenario, the system would need to be rigged. Sure, the chance to not get that trist is like 1 in hundrets, but with millions of games played every day across all regions, it's bound to happen every now and then, just how sometimes people win the lottery despite the chances beeing waaaaay worse than that. That's the issue with RNG. It looks all fine if you look at the average across many, many games, but for each individual game played it can be a total bitch and you can't rly on anything.
the fact that there is a pool for a limited amount means that its not random its semi random. its not only mid game but late game as well its like the game doesn't want you to get 3 stars i feel that playing economy is a good strategy, but should be countered harder by people that WANTS to reroll early mid game. why should you have a greater advantage by saving gold and getting good items for carosel?
They reduced the total draws on all champions by like 3 i believe, combined with the orbs drop champions which requires the system to "reserve" them for a reward is likely why we encounter these issues despite being only one of 2 players going for that build.
In short i believe the champion orb rewards are majorly screwing up roll chances likely because they didn't bother to properly code it so the orbs pre reserve reward champions instead of just rolling as they are activated.