tft rapidfire replacement
so now that rapid no longer make all autos not miss how does glacial rangers/assassins/jinx brawlers/knights deal with phantom dancer yordle shyvana teams?
so now that rapid no longer make all autos not miss how does glacial rangers/assassins/jinx brawlers/knights deal with phantom dancer yordle shyvana teams?
spells?
Well since yordles for the most part have fairly poor health compared to their peers on each tier you could always brute force them down. A reasonable yordles comp is generally only 60% dodge chance. Stacking up against slingers or blademasters they're usually will still get pounded from the sheer volume of attacks.
If you're unwilling to go either of those you could always try to add the Wild bonus into your comp somewhere, assassins generally fit it in quite nicely, as do shapeshifters and some brawler variants.
And of course you could just use sorcerers or elementalists seeing as they can't dodge spells at all.
Honestly there's plenty of counterplay options against yordles and they're hardly much of an issue atm, especially with the recent nerfs to poppy.
im talking late game its 4 people left, and you beat 2 out of 3 of the teams left and its just the guy running yordle dragons you cant beat and you need a immediate fix to your problem.. i know there are teams that can scale into countering it, but i mean more the "its a problem now, and its to late to restart a comp" kind of situation
[{quoted}](name=I Like Teemo,realm=NA,application-id=RaE1aOE7,discussion-id=KsnzkAI2,comment-id=00010000,timestamp=2019-10-11T00:45:55.804+0000)
im talking late game its 4 people left, and you beat 2 out of 3 of the teams left and its just the guy running yordle dragons you cant beat and you need a immediate fix to your problem.. i know there are teams that can scale into countering it, but i mean more the "its a problem now, and its to late to restart a comp" kind of situation
Are you saying that it's too difficult to pick one out of six comps to pick into them? Even splashing in some key units works wonders in disrupting their team. Or if you prefer you can always try to deny them units by holding them if you can spare some gold also devastates their later game and I'd say it's worth it if they're literally the only player you can't deal with.
I'd say it's far less fair for an item to literally remove your entire trait bonus, especially one that requires as heavy of an investment as yordles does, when there are plenty of methods to work around it.
Like I get the frustration, I hate it when they dodge all my shit too but things need to be fair for both ends.