A simple glacial change

Wasabi Kitty·11/26/2019, 10:58:11 PM·5 votes·708 views

Glacials right now are pretty frustrating to go up against. I've lost rounds early game simply because of a 1 star Braum permastunning my main carry.

A think a pretty simple solution would be to change it to something like:

Glacial : Glacials' basic attacks have a chance to stun their target for 1.5 seconds on-hit. After being stunned, a champion cannot be stunned for 0.5 seconds.

This keeps glacials in a good spot, they can still provide a lot of crowd control. And you might not think it's even enough of a change. But one thing I've noticed in a lot of my games is having a champion with a full mana bar never able to cast because they get perma stunned. This change would at least let them get their ability off before being stunned again.

2 Comments

GravenFear11/27/2019, 5:10:08 AM1 votes

Would seem we have the same solution (because it's the best solution). This is from one of my posts: https://boards.na.leagueoflegends.com/en/c/teamfight-tactics/eUvTY6nV-1-small-change-that-could-fix-every-cc-issue-now-and-in-the-future

{quoted}

  • When a champion is hit with cc (glacial, sword-breaker, etc.) count that as the first cc of that type.
  • While a champion has 1 cc of a type, prevent any more cc of that type being applied (which I believe, currently this just refreshes the cooldown of the existing cc).
  • Once a cc expires, prevent that same cc from being applied again for 1 to 0.5 seconds (this allows the champion with a full mana bar to get a cast off).

I'm a programmer and I know even without seeing the code that this would only require 10-30 lines of code to implement (which isn't a lot considering the entire game is probably upwards of 1000 lines of code)

This would still allow stacked cc to disabled a champion (glacial + sword-breaker) but at least let the champion cast so they're not a wasted unit for the entire round duration. I'm sure your entire player base would appreciate this change, TFT Dev team, because no one enjoys having their entire team (or just a single unit) be completely useless the entire round.

We all know Olaf is a problem now but even without him you have cleaving glacial from voli... or just put a sword-breaker + hurricane on sivir and now you get the pleasure of wasting 10 seconds as your entire team stands still and dies.