Tier 4+ unit (Anivia, Brand, Leona) AOE ults

BigIdea·10/25/2019, 5:27:33 AM·7 votes·4,902 views

Hit isolated targets or even completely whiff way too frequently (Anivia and Leona will occasionally ult units who are in the process of walking forward and miss entirely, Brand will target a unit with RFC resulting in no bounces, etc.). Tier 4 and 5 units need to regularly perform at a high level to justify their cost and rarity - if they can't, then why are they high tier?

If caster units can suffer from unreasonable levels of inconsistency, then auto attacking units should too. Maybe they should have a 20% chance of dropping their guns, blades, and bows for 5 seconds. Imagine how stupid that would be? Or maybe implementing this change would fit right in with the theme of massive RNG. Casters only deal damage via abilities and often only get 1 to 2 casts per fight, so whiffing an ult likely takes them out of a fight entirely.

4 Comments

Sucction10/25/2019, 8:57:00 AM3 votes

Anivia actually seems worthless to me.

On paper she shouldn't be, but gosh she never does anything I swear.

Anivia Hentai10/25/2019, 11:14:16 PM2 votes

Anivia Q is also a insane bug mess due to it floating so high, 90% of the time it looks like the Q 100% hit but it obv didnt.

Azurereaper10/25/2019, 9:59:12 AM1 votes

With the consistancy of ranged and the idiot idea to apply them as if they are ADC's which should not be a thing in a game where the units controlled by ai, they either need to remove ALL adc type units and have one or two as Tier 5 units or reduce their damage output by 50%.

All the game is is get Gunslingers or Rangers, twink them the fuck out and like go to bed or something cause your input is not required for the rest of the game.