What TFT needs...

HoldMyPlank·7/15/2019, 8:30:46 AM·1 votes·639 views

--Post game lobby: Even if you leave early... I would appreciate a collection of my stats. Like I want to see a timeline of when I winstreaked/(losstroke?). Just to see an overview of my performance.

-A match history

-- Equal RNG opportunities: Not just giving everyone a BF sword type of equality, more like EQUAL ITEM SPREAD, so that when an RNG moment is offered, it is offered to e v e r y o n e.

-- Longer carousel time.. I catch myself being last pick and taking just 2 seconds too long trying to chase my pick down.

--Nerfing item stacking. Just played a zed with 2 IE... crits the beefy T3 Volibear for his entire healthbar. This kind of mechanic makes defensive options feel awful.

  • Make some of the UI more prominent, like the champion cap. Also have the champion cap update when I spend gold leveling up.

Just some of my complaints.. I think a couple of these things are addressed in pbe, not 100% sure.

2 Comments

PenthouseMack7/15/2019, 8:47:21 AM2 votes

A lot of those are quality of life fixes that I would fully expect Riot to implement (match history, post game, etc.)

Longer carousel by a few seconds is probably fine. I wouldn't mind adding another ~minute to my games.

Stacking items I am ok with, however, with the current item sets. If they implement a fair amount of more items, then perhaps unique passives could apply. That's my opinion.

HoldMyPlank7/15/2019, 8:37:24 AM1 votes

Probably also add a pool display for each champion so that it displays how many are left in the RNG pool. This way I don't have to waste time scanning other people's builds and focus on making mine A-1.

One could probably argue that it would defeat the purpose of looking at other comps, but for strategy it is virtually useless until youre in the top 3, and even then those mere 30 seconds are valuable when it comes to making the best comp possible.