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Changes to Elise

Pippen The Short··1 votes·421 views

So I've noticed that when the Elise splits, and you lose, you also lose health based on the remaining spiderlings.

The mechanic itself I don't necessarily think is bad. But I think one of two things needs to happen.

  1. They need to remove this mechanic altogether. Running two level 2 Elise's early you can chunk someone easily for 20-30 health early on, and if you have a level 3 Elise, even a narrow win, if Elise splits and most of the Spiderlings live you can drop someone who has 20 or so points. or
  2. They need to make her more valuable, and more rare. Up the cost to at least 3, maybe switch Elise and Eve costs.

4 Comments

hrooza dota 2 votes

elise was unplayable at 2 cost with way better stats and you want to make her cost 3?

gimme 1 sec1 votes

She was playable, just only for Demon synergy. Was possible to finish game in final 4 using Elise when she was 2-cost.

hrooza dota 1 votes

you can finish top 4 using blademasters or even 6 knights [i got 4th place with 5 knights and no other synergy] it just mean you either get lucky in items or match up [aka others were bad or memers]

maybe unplayable is not the perfect word but she was one of the worst units in the game if not the worst unit, thats mostly due to the fact she is meant to be an aggro champion, who simply do a lot of damage to little legends in early/mid game and she cant do that unless she is 1 cost.

gimme 1 sec1 votes

Look at the options around Elise:

by the time you can afford 2x L2 Elises, you should be L4-6. 2x L2 Elises cost 6 gold, and this isn't achievable unless you have been re-rolling, so either your other two units (at 4 since if you're re-rolling you probably haven't bought XP or ranked other champions) are Varus or Morgana (for Demon synergy), a 2-unit synergy such as Knights, Brawlers, Rangers, or Gunslingers, or a random mix of whatever you could get your hands on. L5 and beyond it is relatively unviable to keep pursuing 1-cost units as they become uncommon at that point.

With the exception of running Brawlers or L2 Knights, you're extremely squishy.

Elise is offset by her squishyness -- which is why she was dropped from a 2-cost to 1-cost with decreased spiderlings spawn. Also she makes Demons viable from early game (which is huge as they are sub-par late game and difficult to complete as a set).

Consider some of the alternatives to running 2x L2 Elise. 2x L2 Garen, Nidalee, Warwick, Mordekaiser, Darius, Kassadin, Tristana.

2x L2 Elise loses to all of those compositions. The only reason to go Elise is either Demon synergy or to speed up the game.

Garen, Mordekaiser & Darius can stomp spider lings. Kassadin & Warwick have no problem out-healing them. Nidalee will keep the rest of the team alive and push back with amazing DPS. Lastly, Tristana's ability directly counters spiderlings. You don't even need 2x L2, you just need 1 with decent mana and she'll take 'em.

I suggest that you consider alternative compositions and play styles. 2x of any L2 is difficult to face, especially when they are paired with their set bonuses.

The game is in beta, and has changed a great deal since the recent patch.

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