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Why did LCS players get to play Magma Chamber, but we didn't?

Cloud273··9 votes·1,518 views

For those of you who don't know, Magma Chamber is a 2 v 2 map that's been in development for a while. I forget exactly when they started working on it, but it's been at least since last year. Anyways, the map still hasn't been released yet (because it's not ready I guess) but apparently we're able to have LCS games on it. If it's ready for LCS tournaments then why can't the rest of us play it?

11 Comments

hawkman58798 votes

Sorry to ruin your whole day here but, Magma Chamber was cancelled a couple months back.

Junkο1 votes

You mean an entire year

Fried Noob2 votes

1 v 1 and 2 v 2 was originally planned to be a new, permanent game mode, but it didn't have enough community support (very few people played it towards the end of it's experimental stage), so they scrapped it along with Magma Chamber (again).

Slaaneshine2 votes

Magma Chamber has been canceled at least three times to my knowledge, coming from a player who has played since official release after beta. If anyone should know anything about Riot, it's that what they release is what you need to enjoy and focus on, not what they saw they will release. Rarely do they ever keep those promises consistently, if at all.

Sorry Rito. Be more consistent, and you wouldn't have all these posts hating on you.

Cloud2731 votes

This makes me very sad. I assumed that the release date had just been delayed or something. Didn't think they'd completely cancel it.

The Red Warden2 votes

Even on the lcs super computers that they use the map was very unstable, in most of the tests it caused the game to crash.

RoyaiChaos1 votes

The mode was unfinished and after the failure of Snowdown 1v1 Riot decided not to release it because Dominion and Twisted Treeline are already failures and Riot didn't need another failure.

FDru7 votes

The mode was unfinished and after the failure of Snowdown 1v1 Riot decided not to release it because Dominion and Twisted Treeline are already failures and Riot didn't need another failure.

Just to be clear, those maps are dead because Riot killed them. They had healthy populations (albeit smaller than SR) and Riot decided to give them the bare minimum of support, if any at all, and balance got out of hand, bugs went unfixed and their playerbases bled out. Riot neglect is 100% responsible for their "failure".

RoyaiChaos1 votes

Either way, Riot has shown themselves to be incompetent and unable to handle multiple maps, I don't see why Magma Chamber would be an exception.

Junkο1 votes

Dominion died because people simply got bored of it. TT died because Riot updated the map and added new gimicks like the altars.

Snowdown Showdown was a failure because Riot compared the playtime of One for All (30-40 min games) to it (1-5 min games)

FDru1 votes

Dominion died because people simply got bored of it. TT died because Riot updated the map and added new gimicks like the altars.

Snowdown Showdown was a failure because Riot compared the playtime of One for All (30-40 min games) to it (1-5 min games)

Nobody got bored of Dominion. Dominion isn't boring. Riot didn't support it at all, blatant imbalances were ignored, new players were clueless about what to do and personal score led them to play like retards (still does). Each new champ was more and more broken on Dominion with very few exceptions. It took them years to finally remove crippling map-wide "buffs" (that were totally unwarranted to begin with), but by then it didn't even matter anymore. It became a joke because Riot didn't care about addressing its issues while continually introducing new ones.

TT is technically not dead yet, because people still play it for ranked. But most players who refuse to play it do so because of champion imbalances. The "gimmicks" don't matter that much, and you'll see when people don't quit playing LoL after SR gets "gimmicks".

Snowdown was a failure because 1v1 in this game is and always will be fucking dumb.

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