Updated: The Great Poro Roundup!

Space Bum·10/24/2014, 8:20:49 PM·1 votes·623 views

Map: Summoners Rift (winter skin)

Changes:

  • the Nexus, inhibitors, and final turrets are removed. -Each base area is a grassy poro pasture filled with piles of poro snacks.
  • Baron is replaced with a gigantic poro (The Grand Poro) wearing a mustache and a Santa hat.

Game Play:

  • Walking into your base's pasture will grant you 5 poro snacks if your trinket slot is not filled.
  • Slaying an enemy will spawn one neutral poro.
  • Feeding a neutral poro will befriend it.
  • Befriended poros are tinted either blue or purple depending on what team you are on. Once Befriended the poro will follow the campion (limit of 10 poros following a single champ. Poros fed after 10 will just disappear.). A Stacking speed buff (fuzzy skates) is granted for each poro.
  • When a champion dies their poros become neutral and scatter.
  • Poros can not enter a fountain, back, teleport, flash, or follow with like-flash abilities. When the bond is broken in this way the poros will stay in place but will become neutral. (hint: break bonds in a safe place to horde poros or transfer them to teammates. )
  • Another buff may be gained based on the number of poros a single champion has following them. 3 - increased xp and gold per 5 5 - increased armer, magic resist, health regen, and mana regen. 8 - increased AP, AD, attack speed, and CDR. 10 - increased damage to structures. Basic attacks deal 10% of a structures max health.

-Poros are afraid of turrets receiving turret damage will cause poros to become neutral and scatter.

  • To befriend the Grand Poro a champion must have 3 Befriended Poros. The champion will channel the Grand Poro, feeding him 5 poro snacks. The Grand Poro emits a massive speed buff aura (Cuddle Sled) . If the bond is broken with the Grand Poro he will slowly walk back to his spawn point and cannot be befriended until he returns.
  • Enemy minions will transform into poros befriended by the enemy teem if they cross over into the pasture.
  • Befriended poros will remain in an enemy pasture if they cross over. The pasture cannot be entered by enemies if the inner turrets are up.
  • The Grand Poro can only enter enemy bases.

Winning:

  • The game is won when a team moves 30 poros or the Grand Poro into the enemies pasture.

4 Comments

Zyorhist10/24/2014, 9:07:45 PM1 votes

This is what I see in my head...though, I think the goal shouldn't be to take poro's to your enemy, it should be to bring them home...and you should have to get them from your enemy's side of the map.

Zyorhist10/24/2014, 10:20:32 PM1 votes

well if you made it so when the gate (inhib) is down, you can collect poro's from their side, and when it is up you can't get to their poro's. Teams win when they manage to get 30 poro's from the enemy base and bring them back safely.