Domination-Reckoning
This mode is called: Domination Reckoning
the game mode features a combination of dominion/summoner rift tactics, that can either be fought with 4-7 players. It has a "Volcanic Theme" surrounded by a pool of lava.
each star represents a turret according to either red team or blue team, with the purple ones being indestructible and being allied to the corresponding side.
-brown circles represent dominion points (will explain how they work later) -dark green circles represent the final inhib, and nexus -red is lava(can't walk on lava obv) -the dark orange, dark blue, and light green lines are all barriers with certain conditions -the light brown, tannish looking color is the jungle area -the green barrier is a giant barrier that goes up late game. Victory conditions:
early game: Objective is to take out turrets and take over dominion turrets.Dominion turrets can be taken over by the enemy team, but can be taken back by the ally team, but it will take 2-3 times as long to retake as it was to conquer initially. the purple turrets are invulnurable but, they are inactive while the turret is taken by the enemy and active while taken by the ally team.
mid game: once the outer turrets have been taken, depending on which team has more, a corresponding timer will start clicking down. when the timer runs out, the mid tower and the mid inhibitor will become vulnerable (after a series of spactacular special effects i'm assuming)
Late game: once the middle inhibitor is down, the corrisponding shield (either dark blue or brown) will immediately drop. and the Green barrier will come up: forcing both teams to fight it out and end the game.