Please remove the new warmogs from aram

Jesuszilla·9/24/2015, 6:27:26 AM·3 votes·1,139 views

The new warmogs creates a HUGE imbalance and problem when built on SEVERAL if not all champion on aram, creating situations where you can not kill the enemy team and their beefy tank can constantly dive your team, deal damage, leave, then regen to full.

9 Comments

Jesuszilla9/24/2015, 10:17:05 AM2 votes

The problem is WHAT the item does. You can literally just start forcing dives on their team solo once you get the proc going. It removes the ENTIRE point of ARAM, which is no consistent healing from things like the fountain. It is an item that is imbalanced in ARAM because of the Warmogs Heart passive, and no other reason pure and simple.

Incognonymous9/25/2015, 11:40:10 PM2 votes

ARAM is dumb in health stacking metas. One team inevitably gets beefy enough to facetank the other team and their laughable turrets and the game ends.

Kinjishi9/24/2015, 8:35:22 AM1 votes

It doesn't create an imbalance. The item can be taken by anyone on either team. How you itemize is up to you. Also, you are giving up other stats (armor/mr) by using it, which makes you more squishy.

Texicant9/26/2015, 5:12:17 AM1 votes

Garen TahmKench Zac Soraka tend to be the most annoying once they get that item

Bob the Toastr10/11/2015, 11:01:32 PM1 votes

I agree that Warmog's is very strong in ARAM. It should be adjusted for the map, such as 1% per second instead of 3%, or remove the base health regen, or both. At the very least, the nexus turrets should both be changed to the laser turrets currently used on Summoner's Rift, possibly a better version, which would make it harder for their team to dive you.

BattleBoar10/11/2015, 11:12:17 PM1 votes

Please no. It is the only way I have ever won a match on that map if we where unlucky to get no adc or poke mages why the other two got to or three.