The problems with Urf mode this year
AAs do more damage than spells while going 10x faster (so much for spells being dominant in Urf when they just have to get in range and 2 shot you through any resistances at least with spells you can dodge them).
No champs were disable on release meaning:
Just spams Q through gates and 2 shots you under tower making the game no fun whatsoever.
We have nothing to deal with infinite invisibility reliably.
Spams sapplings zoning you from the lane while chunking everyone and being near impossible to kill due to his dash and ult.
I mean what CC and what escape?
His mana gate (the only thing keeping him from being a monster in normal games is gone) and has 80% CDR I wonder why he is a problem.
2 shots with ult Q by 3 items or 2-3 Qs.
See Jayce
Honestly it's hard to have fun when you have all the toxic champs being played while being super broken by having the things that made them somewhat bearable taken away.

Try just ONE game against him. Just one. He doesn't even have to be half-decent.