Jarvan VFX Update Feedback
I saw the S@20 video of the VFX update for Veigar, Jarvan, Lee, and Vi, and I wanted to give 2 points of feedback:
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Make the Golden Aegis "Brightness" or something scale with the number of enemies you hit with the slow. That kind of effect seems more and more prevalent recently, and i figured it would make a really good addition.
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Make the ulting animation actually work now that his VFX have been brought to attention. He still duck paddles in a parabola onto his enemy. This is the chance, makes sense to clean up that kind of thing with this FX pass.