Do you know how to fix the Lore?
http://www.troll.me/images/good-guy-tyson/really-come-tell-me-more.jpg
Seriously. I want to know how people would "fix" the lore. I am not trolling right now. Before the ret-con, League was sitting on... what, exactly? It was a world in stasis:
- Nations couldn't wage war because the League would intervene. Noxus and Demacia, say hello (though they still wage cold war, despite having it been dropped a while back).
- Champions couldn't pursue their rivalries and hatreds because the League wouldn't allow champions to kill one another off the field. People like Graves and Twisted Fate, Kassadin and Malzahar, Thresh and Lucian, Shen and Zed... their relationships would be moot, so what'd be the point of having them?
- Every champion needed a reason to participate in a national, trial-by-champion, settlement of dispute system... despite the growing pool of champions who aren't mortal, don't care for humanity and or don't represent anyone in particular.
- That said, if the League were to settle national disputes, why would it allow independents? What stake do they have, other than sheer strength? Seeing how the League fulfills a sort of UN-esque peacekeeping role (by which I mean, it's a coalition of nations trying to uphold world peace and prevent a
nuclearRune War), I doubt anyone could just walk in and stake their claim. That sort of thing doesn't fly in the UN, I think. - No one apparently had a problem against the island of undead? Even in a fantasy, most people are in right enough mind to find fault with that! Why would the undead attempt to parley with the living? Better yet, why would the living even listen to their proposals? Fear? The League is supposed to have immense power, enough power to enforce their rules, right?
- Events that did happen outside of the fields, ala Journal of Justice, were played down. For instance, Malzahar sacrificed Kassadin's daughter to the Void. That's pretty freaking intense on a character standpoint. Yet Kassadin couldn't do a thing. Why? League.
- Political leaders risked their necks in a neutral zone in gladiatorial combat on the assurance that they won't be injured and or killed. I don't think too many national leaders would risk that chance, no matter how strong they are individually. And if they were fighting, which I think would be common, how would they lead their respective nations then?
- Why did the League allow Eldritch Abominations to participate in battle? They couldn't be fighting for their freedom. And how assurances would the Summoners have over monsters like Cho'Gath? They haven't any insurance policies over them, unlike actual representative fighters from Noxus or Demacia. The monsters are accountable to no one. So why not incarcerate them permanently or execute them? Even if the Summoners can't do either, why let the monsters fight?
The Pre-Retcon Lore had some interesting possibilities, but suffered from the "They Wasted a Perfectly Good Plot" trope. The League could've easily been a force not of mortal life. That would explain why they can bind whomever they wish or enforce whatever laws they deemed just; they're not human, and have the complimentary power. A lot of people, thought they'd have to go along with the League's demands, could've seen them as awfully shady. Doesn't a sudden faction that springs out of nowhere and orders a worldwide ceasefire (and possessing enough power to enforce it), then commands every nation to send their best and brightest to areas they designate and fight.
Doesn't a sudden faction that springs out of nowhere and orders a worldwide ceasefire (and possessing enough power to** enforce** it), then commands every nation to send their best to fight on turf they designate... sound the least bit shady? In a situation like that, I think people from every nation would try to learn the League's true motives. They would try to infiltrate their places, learn their plans, study and exploit their weapons, etc. That stuff, taken seriously, would have been killer in my book.
Or we could just all think of Current League Lore as Smash Brothers, modern Halo multiplayer, or Heroes of Dragon Age. The battles we play don't happen in the story itself, but that doesn't mean the characters aren't real. We're just playing simulations; mucking about in a sandbox of characters and environments that don't have as a restricting structure now. The barriers have been broken; the path we were using may be closed off now, and thus all of its rewards, but is it really a loss when now we can walk the Earth however we wish, see what we wish, do what we wish? Is that really unforgivable?