Urgot Idea: Based on the leaks (real and fake)
Lore Urgot is a mutilated Noxian who has been kept alive via chemtech augmentations and constant organ transplants/skin grafts. Due to an incurable disease, and the nature of his augmentations and transplants, he is in constant pain; thus leading to severe anger and derangement.
Appearance Urgot looks similar to his leaked model with a few differences: • His right arm is only a rocket launcher while the grenade launcher/artillery cannon is on his back and raises to his shoulder when in use. • Two buzz saw wielding mechanical limbs are attached to his waist. • The human parts of his body are grey and covered in stitches, scars and dark veins. • Antennae-like objects protrude from his back. They bare resemblance to both current Urgot’s antennae and Warwick’s chemical tanks.
Auto Attacks: Mechanical limbs attached to Urgot’s waist strike his target with buzz saws.
Passive: Smoldering Defense While not being attacked for more than 1.5 seconds, Urgot slowly generates a shield that maxes at 20% of his max HP. Urgot gains bonus magic damage while the shield is active. This damage increases and decreases with the shield. If Urgot is in artillery mode, the shield regenerates twice as fast. Visuals: Parts of Urgot slowly heat up and glow orange (metal and pipes that usually glow green). While the shield is up, Urgot’s missiles and artillery shells explode with orange particles instead of green.
Q: Mechanical Strike/Corrosive Bombardment (Melee) – Urgot strikes his target with his front legs, dealing damage and stunning them for 1.5 seconds. Activation Type: Empowered AA
(Ranged) – Urgot fires three chemical artillery shells that deal initial burst damage and leave the targeted area covered in corrosive chemicals that deal DOT and reduce armor by 20% for 4 seconds. While enemies are under the effects of Corrosive Bombardment, Urgot’s missiles gain increased range and home into the affected targets. Activation Type: Ground Targeted AOE
W: Artillery Mode Urgot roots himself to the ground and replaces his AA’s with long ranged rockets that deal high damage in an AOE. These missiles do not lock onto their target like normal AA’s, but instead hit wherever the player clicks. The missiles also cost mana.
While in Artillery mode, Urgot’s Q changes to Corrosive Bombardment while his E stays the same. Activation Type: Toggle On and Off Visuals: Urgot digs his legs into the ground as his rocket launcher prepares to fire and his artillery cannon raises to his shoulder.
E: Defensive Burst Urgot fires an explosive burst from cannons on each of his legs, dealing damage to enemies caught in his vicinity and knocking them back. Activation Type: Ground Targeted AOE
R: Harvest Urgot fires a grappling hook that pulls the first enemy champion it hits into a meat grinder; dealing true damage while suppressing them. Activation Type: Skillshot Visuals: Urgot’s lower waist splits apart, revealing a meat grinder and a mechanical clawed grappling hook.