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Very minor thought re: Kai'Sa design

Johnny Lunchbox··3 votes·1,040 views

I realize it's a bit late now, but something is bugging me with the loading screen graphics that you might want to consider in the future, design-wise...

If you have a female character who has a bodysuit and retractable mask, maybe don't have the mask retract over her cleavage, too? She's un-shielding her most vital organs for literally no reason but fan service, and unless she has some manner of boob sonar that requires her chest to be exposed, that animation is just gratuitous. Hell, it wouldn't even be so bad if you'd just made the mask end at the jawline--yeah, you would still have the impractical armor configuration, but at least you wouldn't be calling attention to it with the animation.

TL/DR: Artistic license is fine, but maybe don't make your armor phase away into a cleavage-hole in your intro screen.

5 Comments

Talon123 votes

how else are they meant to draw in horny teens? modest design? pah dont make me laugh. They arent cultured enough to be drawn to that.

HeresyUntoFedex1 votes

{quoted}

how else are they meant to draw in horny teens? modest design? pah dont make me laugh. They arent cultured enough to be drawn to that.

I'm just so bored of how samey and fanservicy the females in these games end up looking, it gets boring real quick.

At least League's case of it isn't as bad as Smite's though, they have all of one or two female heros that don't have the EXACT same body type and inclination towards only wearing scraps of clothing. Le sigh

Johnny Lunchbox2 votes

Large Roberts indeed.

I'd argue that the skintight catsuit is horny-teen-pleasing enough without the phase-shifting cleavage hole...

Edit: Were I a rave DJ, Phase-Shifting Cleavage Hole would totally be my stage name...

faker sön1 votes

big bobs

Tesla Effect1 votes

As with anything with fantasy, you could always cheeply credit it as "its all magic". And I dont like it, but there is a market for this, and its way more influential with the cash and media attention than something even close to combat effectiveness.

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