Why most pushing/minion power up buffs are Void themed?

YumaS2Astral·6/6/2017, 9:41:38 AM·4 votes·590 views

I've noticed something.

item 3512 is an item that lets you push and take towers by creating small minions. The Rift Herald is an objective that gives you a buff that lets you summon the Herald and take towers. The buff itself also gives you a Void-themed fast recall. The Baron powers up your minions and lets you push and destroy.

You know what all of those things have in common? They are aimed at helping you push a lane and take towers. You know another thing they have in common? They are Void themed.

I am not complaining (I actually like the Void theme and I wish they released more champion skins with this theme, the last one was Void Bringer Illaoi)

I am just pointing how curious it is to have most pushing buffs, whether they are items or objectives, be Void themed.

12 Comments

GreenLore6/6/2017, 10:12:43 AM5 votes

It's probably a coincidence. Baron Nashor wasn't from the Void when the game was created,he was only retconned into a being that is connected to the void later on(and thus the same goes for his buff),because lets face it,he looks a lot like a void monster. They then simply applied the same logic to the rift herald,since she is more or less an early baron nashor for the game,thus it'd make sense that she brings something similar to the game and uses the same theme(similar to how the elder dragon is still a dragon)

And Zz'rots is based on the idea of summoning minions to push your lane,which was honestly rather fitting for a void-item.

Though then again,the void is trying to invade runeterra,so for it to have items that are based on invading the enemy territory does make sense.

SEKAI6/6/2017, 10:08:01 AM2 votes

{quoted} I am just pointing how curious it is to have most pushing buffs, whether they are items or objectives, be Void themed.

To live and let live. To free and be free. To return to the world. To its one truest form.

In void, there is no suffering. In void, there is no sorrow. In void, there is no shedded tears. In void, there is only salvation.

We will go, a world with no rules. We will go, transcend this wretched realm. We will go, and you will come too. We will go, together to the real world.

To the void we, shall go. Let us go.

Warlord Scrap6/6/2017, 10:19:47 AM2 votes

Banner of command. Sunfire cape after changes. Mountain drake are all pushing items objectives that arent void themed.

Chromatic Eagle6/6/2017, 2:49:20 PM1 votes

Same reason most slowing items are Freljord themed.

Leyin6/6/2017, 9:49:07 AM1 votes

I think it is because the void is like an extra dimension. So the minons and so are coming from a portal. It is the only way that somthing can be summon: rift herald , ZZ-portal without a landing animation : drakes, baron. Sure they could come from a other region, but how would you do an animation that shows how minons come from shurima?

XIII Vanitas6/7/2017, 10:29:16 PM1 votes

Void's essence is basically "invade and destroy", so it fits thematically.

Hovering Hentai6/6/2017, 9:49:16 AM1 votes

Probably to reflect how the void is in lore

mr Boombastic7876/6/2017, 11:47:03 AM1 votes

This is prob just a coincidence because why would pushing and void be conected? Baron and baronbuff came first so everyone that took the boss creature would get a useful late game buff. When they created the Rifherald they wanted it to be a objective for people to go up top more, so they put it in the Baron pit. That is why they made it Void themed. Also at first it wasn't even a pushing buff.