The Old Lore -- Glad It Is Hopefully Going Away

Rito Staff··9 votes·1,757 views

And the main reason is simply because it doesn't make any sense that figures like Aatrox, Vel'koz, Bard, Nocturne and many others would be fighting, or choose to, or even be trapped into the Fields of Justice. 0 sense.

Bard -- Gave up on world saving for...? Team-oriented games? Lol?

Now, any of the pure evil characters (embodiments of evil -- not talking about Noxeans, but spirits and whatnots) wouldn't ever choose to fight in the League, and I doubt someone like Aatrox could be trapped by magic in there. Ofc it's fantasy and fiction, so Aatrox could technically be forced to be there, if the writers write so... But it doesn't feel right -- very hardly it would make sense. Same goes for Tahm Kench -- if you understood what Tahm Kench is, you would see that there's nothing for him to feast on in the Fields.

I understand what happened over time with Riot when making new champions and respective lores, and also why they are changing it now, the longer they take to do it the worst. The more champions and lores are added, the less it all makes sense.

What about Yasuo finding the Elder's muderer? Oh no, nevermind, he's at the Fields of Justice. Basically, this explanation/lore doesn't fit what League is now.

Will Nocturne torment more people? Some bulls*t about summoners getting ill when summoning him.

What about Nocturne being Zed in the future? Noc can be his nightmare, but he cannot be Zed himself, as both are in the Fields. Again, reading it all, alot of it doesn't make sense.

So yeah, embrace the short bios and new stuff you're getting now. I believe something better is coming, and it may not be this Bilgewater event but in the future. Something to encompass everything. Some good explanation on what are we doing when we play League of Legends might take some time.

EDIT: Sorry for the bluntness and haven't read 99% of the old lore.

Indeed I did not read all journals or whatever it is named. I know the basic from friends, here and there, that we players are the summoners who call upon the champions to fight over a match to decide real Runeterra triffles.

And reading only a few lores, from champions I'm using as examples mainly (Noc, Aatrox, Yasuo, Zed, Bard, not much of a lore that one and a few others I'm not recalling now) and, the current summoners explanation sucks and doesn't FEEL SMOOTH. It's forced.

I understand your attachment though and Riot is kinda of slapping you all from those times where champs were made to fit the lore.

39 Comments

Zarxis11 votes

The reason that many of the champions you mentioned don't fit in League's lore is because Riot made a point of it to stop including the League itself as part of various characters' lore long before they actually retconned the lore.

How do you know that a purely evil champion wouldn't choose to fight in the League? Malzahar is arguably evil (he wants to enable the Void to invade Runeterra), and he joined the League. He was probably there to spread the word about the Void (the guy leads a cult that wants to help the Void invasion happen).

Tahm Kench could use the League to meet new "clients." Virtually any champion could find a way to use the League for their own benefit, but it makes sense that some would have to be forced into it (ex: Brand).

Aatrox could have joined the League because it's the replacement for open warfare in Runeterra.

Nocturne was never officially connected to Zed. He was born from the nightmares of summoners and the magic of a nexus, and then bound to Runeterra's plane/dimension via a nexus fragment.

Yasuo could have gone to the League to ask some of the wisest beings in Runeterra if they knew anything about the Elder's murderer. He could have found Riven there. He might have been protected from Ionia by the Institute in exchange for being summoned on the Fields of Justice.

League's old lore was perfectly workable and could have been considered fairly good for a game based around super-powerful beings meeting together on a battlefield and beating each other up (without actually causing permanent damage), and it allowed for a "living world" outside of the League that didn't require champions to change or die for the story to be fleshed out. The League allowed for diplomatic solutions to problems that would have otherwise required war (which would involve the death of various champions). The League also kept some ultra-powerful champions in check (Xerath is effectively a god, Brand would be cutting a path of destruction across the world if he wasn't contained by the League, etc.). If you think League's old lore was bad, try playing Super Smash Brothers: Brawl or the Dissidia Final Fantasy games (which are all good games, in my opinion— they just have cheesy ways to tie together random, powerful characters).

The new League "lore" is nothing more than a few videos that tell us very little + 3-sentence-long champion descriptions for the in-game client. Garbage compared to the old lore. What "technical issues" prevent Riot from simply writing new, real champion bios and putting them on the in-game client or their website? If they have no way to actually provide long champion stories on their website, why are they eliminating the old, satisfying stories from League altogether and replacing them with a few lines of cheese? I don't think there is a reasonable answer to those questions, given that Riot has already displayed that they're able to post longer lore to both the client and their website. I don't expect there to be any "big fix" to the lore or any successful "lore rework" event. I expect Riot to keep screwing up champions and scrapping the old lore while cashing in during their events (Freljord, Shurima, and now Bilgewater).

Embertine3 votes

I agree with everything you've said but the last part. But we will see what Riot does.

Rito Staff1 votes

{quoted}

The reason that many of the champions you mentioned don't fit in League's lore is because Riot made a point of it to stop including the League itself as part of various characters' lore (...)

Yes ok. But because the League limited what they could create. As you can see those characters I mentioned, plus others, don't fit in such lore.

How do you know that a purely evil champion wouldn't choose to fight in the League? Malzahar is arguably evil (he wants to enable the Void to invade Runeterra), and he joined the League. He was probably there to spread the word about the Void (the guy leads a cult that wants to help the Void invasion happen).

Malzahar is "evil", but he is not pure evil. Different types of evil in a sense that, Malzahar has motivation and beliefs, after seing what he saw, that he should enable the void to enter -- Whereas pure evil have no reasoning, they simply are the core evil that do what they do for its own sake, not out of revenge, not for riches.

How being confined to the League and being summoned help his cause? He can just as well travel around spread the word and actively try to open the gates of the void, without having an 8 hour job of fighting pointlessly in the League -- Wouldn't we love a few episodes of an temporarily successful attempt? Malzahar and his followers out there, manage to open a portal for only a few minutes before Demacians collapse it, cutting the 500m creature that was coming out of it in half xD something like that

Tahm Kench could use the League to meet new "clients." Virtually any champion could find a way to use the League for their own benefit, but it makes sense that some would have to be forced into it (ex: Brand).

Tahm kinda could make use of it, but there's no point because he already can do it outside of League. And preying people on real situations like the Gambler's one is way better then feeding on the misery (if there is any) of the Fields.

Aatrox could have joined the League because it's the replacement for open warfare in Runeterra.

Yes he could. But he's evil. He doesn't care about the League reason of existence. From what we all know from Aatrox he likes to take the weaker side and help them comeback, constantly. So he would probably just help Noxeans somehow in destroying League. In the current lore there are less wars or even none, which is bad for Aatrox line of business.

Villains and heroes kinda of can reach an agreement and build the League of Legends, for both parties sake of not destroying the the world they all live in. But does Aatrox, Tahm and such others care?

Nocturne was never officially connected to Zed. He was born from the nightmares of summoners and the magic of a nexus, and then bound to Runeterra's plane/dimension via a nexus fragment.

ok =P. I was mentioning that if people wanted such theory, as Noc being Zed to be true, the League lore doesn't support it as it is.

Yasuo could have gone to the League to ask some of the wisest beings in Runeterra if they knew anything about the Elder's murderer. He could have found Riven there. He might have been protected from Ionia by the Institute in exchange for being summoned on the Fields of Justice.

Aham that is acceptable. But unless he rebeled later and escaped, he wouldn't be able to have his revenge if he wanted to.

And I don't like the idea of champions I care about being puppets (Lucian). Even if you were not a summoner but whenever you played you were actually impersonating the character, I don't like this Gladiator thing, in the end they're confined to the arena.

League's old lore was perfectly workable and could have been considered fairly good for a game based around super-powerful beings meeting together on a battlefield and beating each other up (without actually causing permanent damage), and it allowed for a "living world" outside of the League that didn't require champions to change or die (...) The League allowed for diplomatic solutions to problems that would have otherwise required war (which would involve the death of various champions.

Current lore is sort of an utopy, meaning that people in Runeterra have come to an agreement and invented the League to prevent further destruction. Which is ok.

But isn't that blocking the depth of the lore quite a bit? Because, no war, no conflicts, no story. Only history of what once happened. Whenever they introduce a new champion it means it is already inside the League, so whatever actions he had are "meh who cares he's inprisoned now".

The new League "lore" is nothing more than a few videos that tell us very little + 3-sentence-long champion descriptions for the in-game client. Garbage compared to the old lore. (...) why are they eliminating the old, satisfying stories from League altogether and replacing them with a few lines of cheese?

Indeed. I think it would be literally pointless for them to do that (cut lore people are emotionally invested in off to introduce those 3 lines of bio) - just why? No one apparently likes the new "lore" -- so there must be a reason (or not =P) -- So I'm assuming and I'm hoping to be right, that they did that to open up the possibilities, where they were limited before by written lore. The paper sheet whereas before was filled now it is blank, anything can happen. I hope they introduce DEPTH, twists and an actual good plot, comparable to other fantasy novels.

Sneak Dog2 votes

They thought of Bard for an example, then thought "but why would he be in the League?".

Hmm... A space invader, that's a great character. Ship it. What I'm saying is that not all characters fit all settings. Deal with it. Just because the new setting is less limiting doesn't mean it isn't limiting regardless.

Whereas pure evil have no reasoning

The typical fantasy lawyer devil is pure evil and reasoned. It feels to me that you are thinking not of evil-good, but of chaotic-lawful, to put it in D&D terms.

How being confined to the League and being summoned help his cause? He can just as well travel around spread the word and actively try to open the gates of the void

Malzahar alone can merely summon voidlings. Fairly sure he was trying to get summoners to join him and open portals for him. That VO is implying things.

Yes he could. But he's evil. He doesn't care about the League reason of existence. From what we all know from Aatrox he likes to take the weaker side and help them comeback, constantly.

That doesn't make him evil. He just enjoys battle. I'd count him as neutral. He doesn't care about your definitions of good/evil, he cares about war.

And I don't like the idea of champions I care about being puppets (Lucian).

False. You mindmeld with the champion.

If no champions die, or nothing new happens, it's the end. They can tell only adventures certain characters had up to the point they joined the League.

Do you think in the new lore champions will die? Besides, joining the league is not the end. It is simply another chapter in a champions story, a chapter all champions have in some variation.

Vistha Kai3 votes

Yes ok. But because the League limited what they could create. As you can see those characters I mentioned, plus others, don't fit in such lore.

Every setting limits author's possibilities to create. That's what a setting is suppose to be. Of course they'd fit in the old lore. It's a matter of doing it instead of looking for excuses.

How being confined to the League and being summoned help his cause? He can just as well travel around spread the word and actively try to open the gates of the void, without having an 8 hour job of fighting pointlessly in the League -- Wouldn't we love a few episodes of an temporarily successful attempt? Malzahar and his followers out there, manage to open a portal for only a few minutes before Demacians collapse it, cutting the 500m creature that was coming out of it in half xD something like that

You have no idea, do you? He'd only be able to cover so much ground. Now imagine he joins the League. In a matter of days half of Runeterra knows about him. People start coming to HIM instead.

Yes he could. But he's evil. He doesn't care about the League reason of existence. From what we all know from Aatrox he likes to take the weaker side and help them comeback, constantly. So he would probably just help Noxeans somehow in destroying League. In the current lore there are less wars or even none, which is bad for Aatrox line of business.

As mentioned, he only cares about war, not some do-gooder bullshit.

Current lore is sort of an utopy, meaning that people in Runeterra have come to an agreement and invented the League to prevent further destruction. Which is ok.

But isn't that blocking the depth of the lore quite a bit? Because, no war, no conflicts, no story. Only history of what once happened. Whenever they introduce a new champion it means it is already inside the League, so whatever actions he had are "meh who cares he's inprisoned now".

There is still conflict. You are deluded if you think otherwise. Kalamanda is one example. Remember IoW and League existed only because all interested parties agreed on it. If, say, Noxus wouldn't like it anymore, they'd be able to leave it and crush IoW themselves and/or start another Rune War.

Zarxis2 votes

[{quoted}](name=Don Noat Amu,realm=EUW,application-id=6kFXY1kR,discussion-id=aPVukaEF,comment-id=00050001,timestamp=2015-07-13T21:36:58.933+0000)

Yes ok. But because the League limited what they could create. As you can see those characters I mentioned, plus others, don't fit in such lore.

The League was what tied together the various champions of the game. The only limitations it it imposed were that champions had to be weaker than the entirety of the Institute of War and anyone that supported it (which was an intentionally unknown power level— we were led to believe that it would be possible to fight the Institute by some champion lores, such as Swain's and Xerath's, but at the "current" time the Institute is/was the greatest power on Runeterra), and the champions had to actually have some sort of tie to the League of Legends to make sense of why they were being summoned to the Fields of Justice (which could be as loose a tie as the writers desired— Karthus' old lore stated that no one had any idea why he was in the League and would become irritated when questioned about it. He was effectively still an independent entity.)

Malzahar is "evil", but he is not pure evil. Different types of evil in a sense that, Malzahar has motivation and beliefs, after seing what he saw, that he should enable the void to enter -- Whereas pure evil have no reasoning, they simply are the core evil that do what they do for its own sake, not out of revenge, not for riches.

You don't think that Malzahar is pure evil? Your definition of that term would hardly cover any champions at all because nearly all of them have reasoning and motivation rather than mindlessness and an appetite for destruction. Even Rek'sai has motivation and reasoning, and she's effectively an animal that rips apart anything that sets foot in her territory, no questions asked. Malzahar is trying to invite an endless tide of horrific monsters that want to eat everything. Literally no one on Runeterra stands to benefit from that besides himself (and even that is debatable— he might be eaten as soon as his job is done) and the other Void-aligned champions. That's pretty evil.

How being confined to the League and being summoned help his cause? He can just as well travel around spread the word and actively try to open the gates of the void, without having an 8 hour job of fighting pointlessly in the League -- Wouldn't we love a few episodes of an temporarily successful attempt? Malzahar and his followers out there, manage to open a portal for only a few minutes before Demacians collapse it, cutting the 500m creature that was coming out of it in half xD something like that

Being confined to the League allows a champion to reach far more ears than he/she would be able to by slowly travelling around. The League of Legends was Runeterra's main spectator sport in addition to its replacement for open warfare. Without the League, a temporarily successful attempt to open a portal to the Void by Malzahar would likely end in his death or permanent injury because he'd attract the attention of all the city-states of Valoran. The League was created in order to stop the Rune Wars, which were ripping the entire world apart through sheer destructive magical power— Malzahar might have difficulty surviving the magical equivalent of several countries throwing magical equivalents of nuclear bombs at him. In fact, without the League, there might not even be a Runeterra at this point; there would be a sort of apocalyptic wasteland. Even if we throw out that part of the old lore (the Rune Wars), champion interaction is extremely iffy because if no one gets hurt or killed (without an explanatory mechanism for the lack of injury— ex: the League of Legends), the interaction seems pointless and cartoony due to there being no consequences for a champion's actions. We could still enjoy small, awesome tales like your example without the League being retconned. In fact, the League would allow that situation to occur, story-wise, without the loss of any important characters— Malzahar would be spared because he retains value as a summonable champion, so the Institute of War would prevent him from being killed after that episode (after shutting down his operations).

Tahm kinda could make use of it, but there's no point because he already can do it outside of League. And preying people on real situations like the Gambler's one is way better then feeding on the misery (if there is any) of the Fields.

Tahm could potentially make deals with other champions in the League. Imagine how tasty Amumu would be to Tahm— the mummy would be an easy target for a deal, and Amumu would be one delectable source of misery if Tahm took everything away from him after helping him.

The Gambler was one petty gambler; the League would allow Tahm to make deals with some of the most important and powerful (and some of the most miserable and desperate) characters in Runeterra.

Yes he could. But he's evil. He doesn't care about the League reason of existence. From what we all know from Aatrox he likes to take the weaker side and help them comeback, constantly. So he would probably just help Noxeans somehow in destroying League. In the current lore there are less wars or even none, which is bad for Aatrox line of business.

Aatrox isn't necessarily evil— especially not by your definition of "purely evil." Aatrox is attracted to one-sided battles in which he can intervene and turn the tables on the winning side. League would provide plenty of combat for him to engage in, and it would likely be the only place he could find warfare on a scale large enough to interest him (keep in mind that the Fields of Justice simulate a large battlefield with armies of minions in addition to larger-than-life heroes).

Villains and heroes kinda of can reach an agreement and build the League of Legends, for both parties sake of not destroying the the world they all live in. But does Aatrox, Tahm and such others care?

Aatrox would probably care quite a bit, given that the League stopped conventional warfare. Tahm might not care at all, but he's not stupid. He could see the potential for new deals to be made.

ok =P. I was mentioning that if people wanted such theory, as Noc being Zed to be true, the League lore doesn't support it as it is.

Aham that is acceptable. But unless he rebeled later and escaped, he wouldn't be able to have his revenge if he wanted to.

There would be nothing stopping him from leaving other than the threat of Ionian "retribution." As far as we know, most champions can leave the Institute of War at will. As for Yasuo's revenge against the murderer of the Elder, that really depends on a lot of factors... Obviously he couldn't kill Riven because she's a champion of the League, meaning she'd be protected by the summoners, but he might discover the actual killer's identity and leave to kill said murderer and clear his own name.

And I don't like the idea of champions I care about being puppets (Lucian). Even if you were not a summoner but whenever you played you were actually impersonating the character, I don't like this Gladiator thing, in the end they're confined to the arena.

The only champions that are "puppets" are the ones that allow themselves to be used as such (ex: Shaco probably doesn't care who or what he's fighting for) + the ones that have no choice (Brand). All "free" champions could stand to gain from interacting with the League— Lucian could use it to fight for the eradication of the undead as a cause (rather than going out and trying to exterminate them all by himself). Remember, the League matches are used to decide who wins in diplomatic disputes.

Current lore is sort of an utopy, meaning that people in Runeterra have come to an agreement and invented the League to prevent further destruction. Which is ok.

It's not a utopia. Before Hecarim entered the League, he cut a swathe of death and destruction across Valoran. Before Brand was captured and contained, he did the same. The League exists because there are various factions (and individuals) that would cause untold destruction if they were to fight conventionally (Rune Wars, demigods like Xerath, etc.). It allows for "diplomatic" solutions to be enacted without making actual combat obsolete. If someone wins a match in League... Someone else loses. If Noxus won a match in which the stakes were whether Ionia remained independent or became Noxus' new colony, I don't think the Ionians would consider the world to be a "utopia" if they lost (and vice versa).

But isn't that blocking the depth of the lore quite a bit? Because, no war, no conflicts, no story. Only history of what once happened. Whenever they introduce a new champion it means it is already inside the League, so whatever actions he had are "meh who cares he's inprisoned now".

There are still conflicts and warfare; they just tend to happen within the League (or are quickly contained by the summoners to prevent widespread destruction). Go read the old Journal of Justice articles and some of the older champion bios. You have a point in that champions imprisoned for being destructive are a bit limited, but who's to say that they can't escape from time to time? And there are factors that are beyond the reach/control (the understanding, even) of the Institute, such as the Shadow Isles. We could still have the Harrowing every year, and that's obviously a terrifying, destructive event that would probably involve the Shadow Isles champions.

Indeed. I think it would be literally pointless for them to do that (cut lore people are emotionally invested in off to introduce those 3 lines of bio) - just why? No one apparently likes the new "lore" -- so there must be a reason (or not =P) -- So I'm assuming and I'm hoping to be right, that they did that to open up the possibilities, where they were limited before by written lore. The paper sheet whereas before was filled now it is blank, anything can happen. I hope they introduce DEPTH, twists and an actual good plot, comparable to other fantasy novels.

Cont'd; I hit the character limit.

Zarxis2 votes

[{quoted}](name=Don Noat Amu,realm=EUW,application-id=6kFXY1kR,discussion-id=aPVukaEF,comment-id=00050001,timestamp=2015-07-13T21:36:58.933+0000)

Indeed. I think it would be literally pointless for them to do that (cut lore people are emotionally invested in off to introduce those 3 lines of bio) - just why? No one apparently likes the new "lore" -- so there must be a reason (or not =P) -- So I'm assuming and I'm hoping to be right, that they did that to open up the possibilities, where they were limited before by written lore. The paper sheet whereas before was filled now it is blank, anything can happen. I hope they introduce DEPTH, twists and an actual good plot, comparable to other fantasy novels.

I also hope there will be a happy ending to the current lore-purgatory, but Riot has already shown that their "new lore" is lacking even when not hampered by "technical issues" (the Freljord event/rewrites). What in the world is preventing them from adding some extra text to their website? The old lore had depth; the new lore has none— it just has introductions that tend to say "mysterious person is mysterious" after giving perhaps one episode out of their entire lives. It doesn't tell us why characters from extremely distanced places would interact. It doesn't prevent characters like Xerath from taking over the world. It doesn't tell us what's preventing Runeterra from being torn apart by its various factions and ultra-powerful denizens. It doesn't tell us anything, really, other than some of the most basic things possible about new/revised champions.

Legacy of Xion3 votes

Hey man, few things!

1.) Cho'Fath actually allows the Summoners to contain him. It's heavily implied he CA go whenever he damn well pleases.

2.) Open warfare is no. But it leaves so much room for conspiracies, subterfuge, assassinstions. So much is available story wise...

Not everything needs a fucking war.

Ironclad Dragon8 votes

The new lore has greater limits, but they have yet to be tapped upon. That's my gripe.

Sneak Dog7 votes

Those characters were written without IoW in mind. What is Skarner right now? Jax?

Heck, have you seen Trundle? He got entirely removed for some awful reason.

Rito Staff1 votes

loW?

Sharjo7 votes

Institute of War. The organisation that managed the whole League system.

Dextix LT4 votes

Its funny how you talk about how previous lore was bad yet you dont know any of it....

Rito Staff1 votes

Guilty as charged =P -- I've read some lores and I've heard and read here and there about the Institute of War.

But that didn't stop me from realising how the LoL and Fields of Justice are limiting the story-telling.

1011001110004 votes

You do realize that, at the end of the day, having Bard as this omni-present being preventing the world from fucking itself up is no better than a constructed organization doing the same thing? The League was created to prevent disastrous fuck-ups like the Rune Wars, not deal with pirate problems for the Yordles. Shit still happened in Runeterra, and plenty of it went quite a while before League decided to intervene, such as Kalamandra.

An established organization whose only real purpose in the world is to gather powerful warriors and mages in order to resolve heavily consequential disputes between nation-states, constantly making sure that Runeterra isn't destroyed by itself or the ever-present Void.

And it gets written off as limiting.

And then they make Bard. An ethereal star-god whose only recognizable purpose in the world is to swiftly and autonomously prevent heavily conseuqential disputes from resulting in catastrophe for the entirety of Runeterra.

All they did was replace the League with a new character and gave it omnipresence. In terms of lore, how is THAT any better? The League and its lack of omnipresence made it fallible, so it was definitely possible for drastic events to happen despite its intervention. With Bard, that's probably never going to happen.

With regards as to why champions joined the League, the stories never had to end there, they just let them end there. Champions and their involvement in the world definitely continued beyond them simply joining the League, so pretending like lore just cut itself off there. One joined the League for various reasons, some selfish, others righteous, some imprisoned, and others simply exist as League's constructs and aren't allowed to leave (Fiddlesticks mostly). There are still plenty of powerful/influential characters within the lore that hadn't joined the League, like Professor Stanwick, so it's not like every single person with power just joined the League. It simply became "They joined the League" because they stopped caring.

Rito Staff1 votes

Good clarifying read. Didn't even thought of Bard as a possible direct substitute of the IoW.

I was reading now old champion lores, Galio and Jax, and it's kinda meh really. Good ol' interesting characters entrapping their will in the hands of random summoners, to fight for something they might not give two fcks.

And right now, even before reading Kata's lore, I thought to myself how could she ever possibly want in League, unless she was a prisoner -- and indeed they didn't mention League in her story.

Legacy of Xion1 votes

Kat's lore was updated at some point. But she'd have joined, like Darius, Swain, and LeBlanc, for the gory of Noxus.

1011001110002 votes

In pre-retcon, theories popped up about Jax's origin, with one of the most popular ones being that he is the former High Councilor Reginald Ashram. This was supported by the fact that Ashram was familiar with Jax and fast-tracked his judgment without any record, and Ashram soon disappeared before Jax joined the League. Jax himself was such a skilled duelist, that the replacement councilor made him fight with a lamppost so people would not question the validity of the League's operations.

Jax's character, while that of a "mysterious badass", has several niche entrapments that make the mere existence of his character interesting. To the world, he was a no-name mercenary for hire, yet he had ties with one of the most influential people that existed, and his skills are so far beyond that of any other Champion that he has limitations set on himself.

The intrigue of Jax's mysterious character is emphasized not by what we don't know, but by what we DO know. The information surrounding Jax and his Judgment make us think. His special treatment are cause for speculation. THAT is how you make a mysterious badass work in League. Not by the mere act of making them mysterious and badass, but by making that mystery and badass-ness have substance and meaning which we can grapple with and debate.

Galio is a wholly different type of character. As an artificial life created before the existence of the IoW and the League, Galio's original sworn duty was to protect his creator, Durand, from possible danger. Why? Because Durand created artificial lifeforms to protect the outskirts and more isolated towns of Demacia from Noxian sieges and capture. Eventually, Noxus sent a swarm of assassins that outnumbered and overpowered them, and they managed to kill Durand. A grief-striken Galio stood still over his creator's remains until Poppy ran into him and took a break under his wings. While they didn't communicate, it was apparent to Galio that Poppy was horribly grief-stricken but determined to make her destination (it is important to note that Poppy's and Galio's lore intertwine here - Poppy had just finished escaping from the Noxian assassins that were sent to kill her and her father and take the helm they made, so Poppy here is very obviously crying and distraught). Seeing Poppy's determination is what helps Galio move forward to take the place of Durand himself, and become a guardian of Demacia. The best way to do that is simple - join the League of Legends in the name of Demacia.

The story of Galio is really jerking and a lot more moving once you really dive into the little details that litter it, especially with Poppy. Going beyond this and looking at other champion interactions we see that more depth goes into him, as even in post-rework, Sion directly references having battled with Galio on many occasions, and while Galio's lore holds, it makes a direct point that one of Sion's intended tasks (presumably while human) was to kill Durand, but Galio was always in the way.

Stuff like this is why people miss the old lore. It might have not been the greatest thing, but it gave the characters substance. When you read these old lores and dig into them, you see interactions and coincidences you didn't quite notice before, or missing information that has various leaning from other sources of information. Of course stuff is left open, but that could also mean that there can be room for a new champion to appear, provide more interactions, and enhance the story revolving around them. Of course not everyone had to know each other prior to joining, as was expected, but at the very least these characters were left with a story that gave them purpose and meaning. Of course the whole "they're joining the league and this sums up why" spiel, even in older champions, could get bland, but at the end of the day, these were lores about the characters that were joining the League of Legends, not lores about that one guy that gave Fizz a couple of fish. :/

Sneak Dog

Erm. I think you just used an example of the old lore and an example of the new lore to show that the old lore was good.

Of course the whole "they're joining the league and this sums up why" spiel, even in older champions, could get bland

Eh, I feel like Riot treated it too much as the end of a characters story, instead of just another chapter.

1011001110001 votes

I used the only example of good lore we've had in Sion. And not even lore, I used an in-game taunt.

Sneak Dog1 votes

Ah, apologies, I thought Galios lore was changed slightly at some point. Seems like it's one that'll stay.

Dextix LT1 votes

Yes, it does prevent you from realising anything. For example, if you were a film critic. And watched first 10 minutes of the movie, could you surely say that the rest of the movie sucks? No, you couldnt. You would have to watch the whole film.

Narrative B1tches like you usually know shit about the old lore. Champions were not all imprisoned in IOW, others could leave anytime they wish, adventures could happen outside IOW. You cannot realise that IOW has little limitations. IOW connects those champs, this doesnt mean it limits them.

In the new lore IOW doesnt exist and every being in renetera roams free. You have unlimited capabilities right? But then other problems arise. Why is runetera still there, why hasnt it been destroyed already? Cho would have already destroyed everything by now! Brand would have burned the world by now. Xerath would have just destroyed the world by now too.

Because of nature of many champs the capabilities are even lesser than when IOW was still around. Omnipotent beings will have to be nerfed because they should destroy the world without IOW. Champs like bard the "space peacekeepers" make that war is not possible anymore.

And you want to tell me that this is not limiting to the lore? THis is even morel imiting than IOW!

Melancholy Exile7 votes

The Institute of War.

As Sneak Dog said, Nocturne is the only character mentioned in your post who was released in the period when Riot was explicitly tying Champions to the League of Legends and thus it's no wonder that none of the others have precious little in the way of reason to join the League - they weren't written to have one.

Stars Shaper5 votes

Translation: "Ermagherd I don't know what old lore was but since I didn't care it's obv shitton of crap, new lore is so good hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm"

OperationDEEZ15 votes

League's lore was written under the mindset: "Okay, we made this game. You have 3 weeks, give this game a story."

Sharjo5 votes

Just waiting on people to dive in on this thread and defend the IoW. We get it. It was compelling even if it was restricting. But honestly I never gave a shit about the IoW. It was the least interesting part of the game to me. I don't care about some faceless summoners or their organisations, I care about the champions and the world.

And we get it people. Just about everyone could work with the IoW and it would make for some cool stories, but honestly, some of us just wouldn't be ok with that. The contrivance to get champions in to the League is a contrivance at the end of the day. I don't care how well that contrivance works for some it doesn't work for everyone and it shouldn't. I never thought they'd remove the IoW, but now that they have I'm just sitting here like "You know what, fuck the Institute. Never cared for it anyway."

We get people liked and still like the IoW. Please understand though that some people don't and never did like it.

Deep Terror Nami2 votes

We all know people play Super Smash Bros. because of the story mode.

Sneak Dog1 votes

I personally dislike the removal of the IoW, but can live with it. I am sad with the wasted potential of actually using the game to tell a story, but if Riot can't write lore for a game, then I'm ok with that. I'm sure the new lore will be of a high quality too.

I don't care about some faceless summoners or their organisations, I care about the champions and the world.

I liked the idea of the summoners. But the characters are what's really important. Have you seen how Riot is treating champions though? Changing or even removing them to fit their new lore. I can't invest in Riots lore if that is their attitude and their history.

Dextix LT5 votes

I disagree, especially since you know next to nothing about the old lore. Most of you "Old lore sucks, new da best, let me suck narrative d1ck" dont even know the old lore.

You spout so much shit here that i am even ashamed that anyone would even say that. IOW was a plot hole, that is right, but every fcking thing in stories has a plot hole, every story. It all made sense, for those who actually read the old lore (not you) and who knew it and know it now (not you). Was some of it forced? Hell yea it was. But it still was good lore.

I wont even bother explaining any lore to you, you can read it yourself, since you know shit about it. There is a reason for these champs to fight in FOJ, they and their relatement to League was explained and made sense, and they were not imprisoned in the League with no allowance to leave (which you said because you read 0 lore).

You even talk about theories as if they mattered in any way. Theories are not lore!

Also, you are so far up the narratives and riots ass even a fcking pack of 100 bloodhounds wouldnt find you.

Guys, before upvoting or agreeing with this guy, did yoju even read what he wrote?

embrace the short bios and new stuff you're getting now

Hes fcking telling us to enjoy 3 sentence stories!!! He is happy with that!! And you are agreeing with it?? What is wrong with you!

Rito Staff1 votes

I haven't. I read some lores. And it's obvious times changed and the game is bigger with more characters that don't fit that "made out of a wim" bad explanation. I understand how you like it (being from that time) but me, being not, I'm not emotionally attached. Awesome epic powerful characters... that are mere puppets.

These characters wont evolve, nor there will ever be depth, as they're trapped in space and time.

Vistha Kai2 votes

These characters wont evolve, nor there will ever be depth, as they're trapped in space and time.

Except the fact they did in fact evolve in the old lore. It's now that they are mere 2d figures that are trapped in time and space, isolated from everything.

Dextix LT1 votes

You are not emotionally attached because you have not red the old lore! That is my main fcking problem with you narrative lovers. All of you talk about how old lore was bad unattachable and so on, yet you have read next to 0 of it.

THese characters will evolve, at least they WOULD have evolved with IOW. IOW was not a prison where nobody could leave. Champions could meet eachother before fights, between fights. THey could actually leave IOW for a time. THey could even quit for a time altogether! THey were living in a world, a good world, which was built around them.

Right now, they live in limbo, in space, because without the existance of IOW, their stories became more confusing altogether, and their character retcons were fcking horrible.

Xerath - Guy which was seeking immortality and by gaining it all lost everything he loved, became into "Evil villain" NR. 2 In shurima event. Trundle - A troll which was cast out from his clan, seeking ways to prove himself, became into "Evil lackey" NR.1 for lissandra. Skarner - The last of his kind survivor BECAME A FCKING SCORPION WITH NO FEELINGS!

There were more!

Deep Terror Nami4 votes

+1

People that complain about a retcon don't understand the purpose of it. They didn't make room for 127 champions back when they started.

Embertine4 votes

Boy I feel sorry for you when the new lore comes out and it's just a expanded version of the old lore with sides stories added in.

Tesla Effect2 votes

{quoted}

Boy I feel sorry for you when the new lore comes out and it's just a expanded version of the old lore with sides stories added in.

They are actually hinting something towards that, see Summoners Rift and the two sides on that map.

Embertine1 votes

I know, that's what I was saying. The new lore is going to be a rethought version of the old, but expanded and with side stories. At least from what I've gotten from various Rioter comments.

Trídent3 votes

Read the lore first before making this thread.

FirexSaber1 votes

I actually agree with taking out the IoW on some level. There's a lot of characters that really just didn't fit. It always felt like: "And then they joined the League of Legends!" was tacked on for a lot of characters. For every character that was created around the league, there's a character who really has no business randomly being stuck there. I think that the characters who were created around the league can easily be touched up to function without it.

Of course, good will only come if lore is touched on at all. We've been promised something by the end of the month, so we'll see where it goes, if anywhere.

TheGrandAlliance1 votes

[{quoted}](name=Don Noat Amu,realm=EUW,application-id=6kFXY1kR,discussion-id=aPVukaEF,comment-id=,timestamp=2015-07-13T15:24:58.414+0000)

And the main reason is simply because it doesn't make any sense that figures like Aatrox, Vel'koz, Bard, Nocturne and many others would be fighting, or choose to, or even be trapped into the Fields of Justice. 0 sense.

EDIT: Sorry for the bluntness and haven't read 99% of the old lore.

Indeed I did not read all journals or whatever it is named. I know the basic from friends, here and there, that we players are the summoners who call upon the champions to fight over a match to decide real Runeterra triffles.

Lol well not withstanding reading is a skill...

The reason so-called "evil" champions were in LoL is to gain power.

Knowing that the world formed a new "United Nations" like environment with LoL as a dispute resolution mechanic... it would be very hard for individuals (if not impossible apparently given magic limits on this planet) to engage in world domination. Therefore if they want power they have to "play along" with the system... currying favors and obtaining powers and being opportunistic. Waiting for the "right time to overthrow the system" that is.

Also various champions were "promised", either directly or indirectly, by the League to provide assistance if they participated in League structures. This is the reason most of them are here... they are indeed "getting something for it". And it isn't only evil ones... Nami for example was supposedly promised assistance in her quest to find her sacred thinge if she participated. LIssandra is there because Sej and Ashe are there... and she is too weak to be able to take over the Freljord by herself at the moment (due to many defeats by Ashe or otherwise).

If you need further explanation I can provide it however as indicated by others the lore makes perfect sense. It does require intelligence, which I know millennial generation and their "140 characters or Less" Twitter mentality, cannot handle at times. But it is all there of course.

Indeed it is so...

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