Lore Discussion - Should the Storywriters Be Able To Kill Champions?

ArnoldSchwarzens·2/7/2017, 8:04:56 PM·8 votes·1,492 views

I absolutely love the current lore of the game and how every single champion has his or her own place in the League of Legends universe, yet I'm afraid that there is one big problem with it - the one you can see in the title of this post.

The universe is full of characters, besides the 134 champions that are in the game right now there are also a lot of sidecharacters that already exist in the lore with many more to come. As the story progresses, a lot might happen with more and more conflicts escalating - considering all that it just seems logical that sooner or later, some of these champions would have to die, else the story will either be stuck in a moment before everything escalates so that no character will be able to die anyway, or the story progresses anyway with no characters ever dying at all which would just make the story not very believable at all.

Imagine A Song of Ice and Fire with all of its amazing characters and their background stories, with their intentions and interests clashing with one another - without any deaths. It seems rather absurd. And while there are some characters that people are really pissed about dying because people have invested themselves into them ( RIP Hodor ), it's not nearly as big of a deal as it would be for the Champions in League.

Besided investing yourself into a character story-wise, there is also the investment you have for a champion in the actual game, everyone has someone that he or she considers his or her "main". Also, if you were to kill the characters in the lore, how would you deal with that in the actual game? You can't just remove the champion from the game because of that, imagine GP remaining dead to this day - it would just be a dick move to all of his mains. But if they stay in the game anyway, it just seems like the death didn't matter as much at all and like the game is even more detached from the lore and its universe than it is currently.

Once everything in the universe is established and we have an official map for Runeterra, covered every faction and champion, their relationships, the backstory and the current state of the universe, something WILL have to happen and champions WILL have to die, else the story will get stale really quickly.

Another game, though not a video game, has a similar problem with its lore, namely the Warhammer 40k universe with all its playable heroes, factions, etc. in form of miniature figures in a tabletop game. For more than a real life decade now, it has been one year before the 41st millenium. At first it was kinda cool, with every faction being at the edge of escalation - but now that nothing in the lore has changed for all these years and everything has been at the edge of escalation for so long, it has been turned into a meme that everyone is stuck in the year 39999 and nothing will happen ever.

Recently they actually did cange something - the fall of Cadia under the 13th Black Crusade. I'm not going into detail about this event but after this event happened now there is the problem of the planet of Cadia not existing anymore - with Cadia being a subfaction with its own playable army and characters, everyone who bought figurenes for Cadian Soldiers and Characters that are all officially dead now must feel like they just got it all unfairly taken away from them. What does 40k do in this situation? Do they listen to the side that says that they want the story to finally advance or the side that doesn't want it to advance because they hopefully don't want their faction and their characters to be killed? It's a dilemma that League will also reach at some point.

With all that in mind, what would you want for the universe to happen once the story is finally able to progress? Would you be fine with your favourite champion being officially dead in the lore or would you like them to be alive, even if that means that the story won't advance ever?

18 Comments

KuroCaliber2/8/2017, 5:32:51 AM5 votes

Champions should be able to be killed, it makes sense for the game as well. It is a league of LEGENDS. and legends eventually die. I play with the mindset that they are all dead already, and what we are playing with are representations of what they were in their stories. We are just kids playing with the heroes of legend on a make believe battlefield in the ultimate 'what could have happened if so and so fought'?

Warlord Scrap2/7/2017, 8:11:29 PM4 votes

i mean the old league storyline was attached to the game. I feel that if they kill off a character in the current storyline he should still be playable because the league of legends no longer exists like it used to.

Sharjo2/7/2017, 8:15:56 PM3 votes

Well, yes. It's there story, they can do what they want.

Warlord Dienekes2/8/2017, 12:43:35 AM2 votes

Yeah, they definitely can. But they should probably worry a little bit about balancing it with the expectation of the character's fans. Though I personally would find it hilarious to watch the fan reactions if they killed, say, Ahri, it might not be an economically sound decision for Riot to make.

Though I will say, talking about champion death now seems a little premature since several don't even have the beginning of their stories out yet. Having a champion get killed off during their first or even second lore update sounds a bit like short changing the champion.

83241804DEL12/8/2017, 11:40:49 AM1 votes

This is a tough one for sure, but I like how you went about saying it all. It's all very interesting. I'm kinda lame, but my one idea, if characters had to be killed...they could be kept in-game through skins. Or, in the case of a "death update", it would be a redesign, technically, just deleting the data for the base appearance.

For example: Anivia. She specifically has a skin that would serve as an alternate timeline in which the evil in her home would take over, and her ties to the elements would cause her to become corrupted. Not death, but still the idea I'm trying to put forth. Let's say Anivia is killed, or that reality becomes true...that evil skin would become her default and the other would either go away, or be switched around to be "original skin" or something along those lines. And I know for a fact other characters follow the same idea - skins representing their fate through the idea of an alternate universe - I just can't think of any at the moment.

Or who knows, maybe I'm dumb and just rambling

XIII Vanitas2/8/2017, 2:31:10 PM1 votes

Dead characters can't develop. It wouldn't be a wise choice for the narrative team to kill one of the champions.

Feedlord Salad2/9/2017, 2:34:26 PM1 votes

They should be able to kill characters, otherwise theirs not much of a point of telling stories about them.

Xodiathe4bdn12/11/2017, 8:50:06 AM1 votes

They'd sooner completely transform a champion during a lore then kill them of. E.g. Gangplank before and after tides

Ebonmaw Dragon2/7/2017, 8:19:39 PM1 votes

Well, GP was almost killed, He is in fact is considered dead by many in the lore.

That counts?

SolarisCorvus2/8/2017, 6:29:08 AM1 votes

They should kill off champions if it makes the story intresting. For example if lets say ekko sacrfices himself for zaun or whatever and becomes a martyr. Riot could say that the champ that your playing is from a certain period in their lives and not necessarily their present form.

Sidenote: I want a story where every champ is dead with the exception of olaf. Just because it would be funny if a viking out lived god, a cosmic entity and death itself.

duckarp2/8/2017, 9:21:50 AM1 votes

I see one problem. You compare LoL to story-driven franchises. LoL isn't about progressing the story, it's about the same map over and over. Sure, we have some background lore, but that's all there is to it. Look at GP, he was supposed to be dead, instead they just decided to give him a slight rework. I don't think I ever saw a MOBA that would kill off its characters. It's usually because of huge amount of time some people invest in these champions. You can't really kill a champion, otherwise you would start losing your players.

Once everything in the universe is established and we have an official map for Runeterra

Judging by the rate Riot manages to release new content and reworks, this game will die before that happens.