What V(G)U Are YOU Most Excited For?

Meep Man··3 votes·1,471 views

I put G in () because it can also just be a VU. What champion(s) are you most excited for when they get VGUs? Not who do you think needs it most, who would you play a ton once they got it?

For me, it's: Nunu Blitzcrank Teemo Veigar Rammus

38 Comments

Marbelara7 votes

Yordles. I want to see them after YUP. Especially Veigar as you've noted. Rn he's just a potato.

Leona is Waifu4 votes

Leona All I want is for them to remove the boob-plates and heels. Maybe give her a helmet and an actual passive so she can solo lane/jungle.

Warlord Dienekes1 votes

[{quoted}](name=Leona is Waifu,realm=NA,application-id=6kFXY1kR,discussion-id=RYLWEq5P,comment-id=000c,timestamp=2016-09-14T20:33:43.345+0000)

Leona All I want is for them to remove the boob-plates and heels. Maybe give her a helmet and an actual passive so she can solo lane/jungle.

Heh going through every champion to get rid of boob plates would be right high on my list of awesome things that will never happen.

Considering Kayle was redesigned and specifically have her a boob plate when she previously did not have one. I don't think accurate armor design is high on Riots list of priorities.

Leona is Waifu2 votes

Yeah, but that was a few years ago. I feel with their last few female champs they'd be open to a little more rationalization of female champion armors.

GreenLore3 votes

Mordekaiser,because I really like his style and general theme,but I don't like his current gameplay.

Fasmodey1 votes

{quoted}

Mordekaiser,because I really like his style and general theme,but I don't like his current gameplay.

I think he needs more domination on souls and curses. He can also control Black Mist, so he should have at least one Black Mist material like how Yorick does. But I wouldn't want him like Yorick. He should be still scary to duel without his minions. Yorick is utter shit without ghouls and Maiden.

Lastly, a deeper voice with some effects. He sounds super human currently. He is terrifying being, he is even less human than Karthus. Why should he sound like with voice of a gentlemen?

Fasmodey3 votes
  1. Mordekaiser
  2. Evelynn
  3. Warwick
  4. Galio
  5. Urgot
Tesla Effect2 votes

Warwick : Cause that dudes model and lore are so out of date, that it transferred onto Singed as well.

Veigar : Meh Master of Evil needs some high polygon love. Imagine his dark cosmic abilities updated in this new LoL artstyle.

Pantheon : The last remaining big foot of Mount Targon. His newer skins gives us a glimpse of what he could be.

Fiddlesticks : Scarecrow is in visual hell and in lore limbo right now.

Dogly God2 votes

Cho'Gath Mordekaiser Nocturne I think these have a lot of potential to look absolutely badass

Ralanr1 votes

Pantheon, Urgot, Warwick, Mordekaiser, and Galio.

And I guess Irelia because I hate her current kit to the core of my soul and want it gone.

Skelenth1 votes

I am kinda curious as to how Corki will turn out

DwarvenGiant1 votes

For me, it's: Urgot Galio Nunu Amumu DrMundo Mordekaiser Skarner Tryndamere

Although I've never feared a VGU, I've got quite the dread inside, when I think about Riot giving Tryndamere such a big update. Tryndamere, my first main ever and second champion ever bought (who I still play occasionally), possibly completely reimagined? So weird to think about, but that dread is mixed with a lot of (hesitant) excitement, with the thought that he might finally fit the Freljord better, show some of his weird relationship with himself (Barbarian gone formally political to the extent of sometimes being very peaceful on the outside, I guess? As well as the mental scars from that massacre on his folk). It's gonna be very interesting.

With Urgot, he was my second main and one of the champions who simply hold a very special place in my heart. The difference between him and Tryndamere, is that I'm much more excited for him not being a weird, outdated mess (in most aspects), and I can already see the potential of a VGU for him.

Nunu is one I've wanted an update for since I realized I love him in Season 3. I remember posting ideas for his VU on the old forums that got me the first reply from a Rioter (I'm so sorry I can't remember the name. The post has since been deleted, somewhy). ;P

Mundo and Amumu I've got pretty cool ideas for which I'm saving for posts I'll probably make in the future.

Skarner and Morde have tons of potential, too, and are two I really wanna see finally be done right.

Meep Man1 votes

If you have played Endless Space and seen what a Craver is, that's kind of the direction I hope they push Urgot in. Less blobby mess, more cyborg with "flesh wires".

DwarvenGiant1 votes

Yeah, seems like a good direction for Urgot. Although, I wish that he'll remain bulky, unlike those tall, scrawny guys. :p

Meep Man2 votes

Yeah like, a fat, bulky, maybe-keep-the-spider-legs Craver. It would be cool if they really embraced "Cyborg Horror" with Urgot.

DwarvenGiant1 votes

Definitely. :D

ADepressedLeona1 votes

Evelynn Morgana

Blainezy1 votes

Evelynn if it ever happens... I'm also a pretty heavy Veigar player so him too, but I'm sure that will be a long time from now.

Warlord Dienekes1 votes

Hmm personally I tend to get more worried about upcoming champion updates rather than excited for them. Part of that is my tiny champ pool and the fact that one of the batch of updates took one of my few champions and made her unplayable for me.

But if the upcoming champions the only ones that really effect me are Pantheon and Urgot. Now, if Riot just said for Panth "Yeah we're just going to make his model look more like his picture. Get rid of that idiotic diaper give him proper pteruges make his shield actually circular, drop a sandal size or five, and balance out his gameplay so he's slightly less of a bully early game and falls off slightly less late game all while keeping him a spear chucking always pushing forward beast." Well that would be a dream come true. But it's looking more like they're trying to push him into being a space themed champion like his new lore. Which is not at all why I play him.

Meanwhile Urgot I play for 2 reasons: he's a horrifying grotesque monster, basically the best one Riot has designed. And his current kit fits perfectly to negate champions I have trouble playing against top or mid with my mains. So, if his gameplay drastically changes he'll probably not be able to do that anymore.

However there is one champion that I totally feel needs a rework and it should get done as a priority. Mordekaiser, because what they did to that champion was all kinds of bullshit. Seriously, rework a champion in such a way as to piss off all his old mains, then design him around a trick, realize that trick was unbalanced, and nerf him down to oblivion so any new people that like him will also jump ship. That's just mean.

Tesla Effect1 votes

[{quoted}](name=Warlord Dienekes,realm=NA,application-id=6kFXY1kR,discussion-id=RYLWEq5P,comment-id=000a,timestamp=2016-09-14T19:19:49.745+0000)

Hmm personally I tend to get more worried about upcoming champion updates rather than excited for them. Part of that is my tiny champ pool and the fact that one of the batch of updates took one of my few champions and made her unplayable for me.

But if the upcoming champions the only ones that really effect me are Pantheon and Urgot. Now, if Riot just said for Panth "Yeah we're just going to make his model look more like his picture. Get rid of that idiotic diaper give him proper pteruges make his shield actually circular, drop a sandal size or five, and balance out his gameplay so he's slightly less of a bully early game and falls off slightly less late game all while keeping him a spear chucking always pushing forward beast." Well that would be a dream come true. But it's looking more like they're trying to push him into being a space themed champion like his new lore. Which is not at all why I play him.

Meanwhile Urgot I play for 2 reasons: he's a horrifying grotesque monster, basically the best one Riot has designed. And his current kit fits perfectly to negate champions I have trouble playing against top or mid with my mains. So, if his gameplay drastically changes he'll probably not be able to do that anymore.

However there is one champion that I totally feel needs a rework and it should get done as a priority. Mordekaiser, because what they did to that champion was all kinds of bullshit. Seriously, rework a champion in such a way as to piss off all his old mains, then design him around a trick, realize that trick was unbalanced, and nerf him down to oblivion so any new people that like him will also jump ship. That's just mean.

Champions constantly change (some for better, some for worse, it all depends on the persons preferred play style, there is no way stopping that).

Warlord Dienekes1 votes

[{quoted}](name=Tesla Effect,realm=NA,application-id=6kFXY1kR,discussion-id=RYLWEq5P,comment-id=000a0000,timestamp=2016-09-14T19:23:34.231+0000)

Champions constantly change (some for better, some for worse, it all depends on the persons preferred play style, there is no way stopping that).

Didn't say I was going to stop it. I said I was worried about the direction they've hinted toward my favorite champion and that one change they made was absolute crap and they should really get on fixing that.

Tesla Effect1 votes

[{quoted}](name=Warlord Dienekes,realm=NA,application-id=6kFXY1kR,discussion-id=RYLWEq5P,comment-id=000a00000000,timestamp=2016-09-14T19:25:51.243+0000)

Didn't say I was going to stop it. I said I was worried about the direction they've hinted toward my favorite champion and that one change they made was absolute crap and they should really get on fixing that.

And Im saying that change is always going to happen regardless of if you personally want it or not. Also one mans crap update is another mans awesome update (heck I still despise the Soraka update that ruined her starcall, self heals, and mana/ silence powers....but thats just my preference, others love the new update).

Warlord Dienekes1 votes

[{quoted}](name=Tesla Effect,realm=NA,application-id=6kFXY1kR,discussion-id=RYLWEq5P,comment-id=000a000000000000,timestamp=2016-09-14T19:28:29.967+0000)

And Im saying that change is always going to happen regardless of if you personally want it or not. Also one mans crap update is another mans awesome update (heck I still despise the Soraka update that ruined her starcall, self heals, and mana/ silence powers....but thats just my preference, others love the new update).

Morde is the 6th least played champion in the game. I think it's fair to say that more people dislike his change than like it. Probably why he shows up in other people's lists.

Beyond Legends1 votes

I don't see how old morde was any better. Most of his changes were better version of his old ability. Old Q was nearly useless in team fight and W was just plain bad. His is suffering the same problem he always had. I don't see how Riot made it worse.

Warlord Dienekes1 votes

Better is a bit subjective. Better how? A lot of his abilities were retooled to be better in very specific situations but worse when done in their old situation.

For example, his passive, in theory, his newer version can give more maximum shields (since it is limited by maximum health instead of a level cap). But, because of how the numbers are divided up to be lesser per ability you're not going to get as high of shields in most cases outside of a major teamfight, which hinders his ability to perform in a solo lane.

The same is true with his old vs new Q. His new Q reset auto-attack, did all the normal damage plus quite a hefty bit on that one and only attack. For a solo lane that's pretty good, because that can be done consistently and can help with a quick skirmish before backing off, which happens a lot in solo lanes. The new Q does quite a bit less damage (at low levels that we would see in lane) but that third hit becomes godlike. Now, in a dual lane where you have your lane partner there, usually with some form of cc to help you get all 3 of those hits off, that's good. In a solo lane, once the enemy figures out mordekaiser's attack pattern, this becomes way less reliable. Baiting the Q then backing off then re-engaging is pretty much standard procedure against him.

Then there's the W, which, pretty simple, less armor and magic resist with a bit of it's power used to heal the ally, means it's less useful when Morde is in a solo lane, but I don't think it's as big an issue as the above two.

Then the ult, more damage over time, less of a nuke. Over the course of the fight, the damage is probably the same, but because it's less of a nuke you don't get that large burst of a self-heal that would be a game changer in a lot of duels. The dragon is a neat trick, but it's not really at all useful for a solo lane, especially one that is usually at the top of the map.

So, yeah, that's why new Morde is strictly worse as a solo lane champion, because Riot specifically designed him around being a part of a dual lane. Riot has straight up said they designed him around being a part of a dual lane. And when he just came out, and his numbers were ridiculous and he always reached level 6 a level or 2 before his lane opponent his dominated that dual lane. Because always reaching level 6 first and having an ally to cc your opponent to get hit by all 3 of your Qs was ridiculous. So, Riot nerfed him down, a lot. And now he's rarely if ever seen bot lane, or, anywhere for that matter.

Now, this isn't to say that old Morde didn't need a re-work. He probably did. Let's be honest, his gameplay was fairly oppressive against some champions on the top lane. But taking a champion that was kinda unhealthy but still usable and beatable, then completely changing his intended role, then realizing that change was ridiculously unbalanced and nerfing him to being very weak at that new intended role just serves as a shining example of when reworks go horribly, horribly wrong.

Beyond Legends1 votes

So basicly the remove the burst part of his kit? I was pretty sure morde was a pretty strong top lane a few patches ago but I wasn't play then. Also wasn't his old Q does less damage if there was other minion/champion near by? Old morde felt super squishy compare to everyone else. Top lane against the popular pick back (Riven & Renekton) was basicly ask to get hurt. Mid the assassin either mess him up before the damage comes out and the mages just end up kitting him. Hell in team fight your best bet was suprise motherfucker the adc and hope your ghost can murder the rest of the team. Granted I'm not a morde main so I have zero clue how to play him back then.

End of the day Morde has always been easily predictable on what he wants to do. He needs a major reimagining since his kit rival yorick in toxic playstyle. He was broken so Riot had to nerf him so hard that it wasn't even funny. Still remeber Will of the Ancient giving mana regen for a while. Obviously Riot idea of a melee adc to fix Morde obviously didn't work out. A major failiure no doubt but alteast Morde got his two patch of fame before getting gutted and I'm pretty sure old Morde couldn't survive in this current meta.

Warlord Dienekes1 votes

Yeah, I think Morde's old Q was pitched as dealing more damage when your opponent is alone rather than doing less damage with enemies nearby. But it's the same thing, really. A quick rundown on the damage of the Q at, let's say level 3 (so rank 1 with the ability is guaranteed) and 20 AP (reasonable assumption with runes, masteries, and items)

Old Morde: 100% auto-attack damage (68) + 80 + 40% AP (8) for a total of 156 damage, that if dealt on an enemy champion provides 54 shield, this damaged bounces to up to 3 additional targets. Assuming it bounces to 2 minions the shield is increased to 109. If the enemy champion is alone the damage is increased by 65% dealing 257 damage and gaining 90 shields.

New Morde: 50% auto-attack (34) + 10 + 60% AP (12) for 56 damage. That grants 14 shields. This does less damage than his normal auto-attack. The second attack would be the same. The third attack is doubled so 112 damage and 28 shields. So, if he gets all 3 attacks off that's 224 damage and 56 shields.

But since that's 3 hits, for a comparable damage you really have to add in 2 normal Morde auto-attacks. That's easy to calculate, an additional 136.

So old Morde, level 3 would deal (off Q and auto-attacks) 292 damage and between 81-135 shields. Or 393 damage and 90 shields if alone. To new Morde's 224 damage and 56 shields if all hits go off.

Now in fairness, the new Morde's Q scales better, and by late game when that extra 20% AP comes into play and in the rush of a big teamfight he will get all 3 of his Qs off his damage will be better.

In any case, yes, Morde probably needed a re-imagining. Pure damage and "health" doesn't really work well anymore since everyone and their uncle has either some form of cc or movement ability that leaves li'l old Morde in the dust. That said, he was taken from being a sub-optimal but still usable pick (if infuriating to lane against for certain opponents) to now being just bad at 2 roles.

Beyond Legends1 votes

Actually your wrong about some stats about Morde old Q compare to his new one, since old Q scale with bonus attack damage

Here is the math if both morde was lv 3 with his their stats being the same and hitting a champion in a minion wave. With 5 bonus ad and 20 ap from runes and masteries and his ad at lv 3 is 68.4 conisidered:

According to the wiki Old Morde Q was 80 (100% bonus ad)(40%ap) and can travel to 3 stargets. His shield gain was 35% of damage dealt against champion and 17.5% against minions.

the bonus damage is (80+5+8)=101 his ad at lv 3 is 68.4. This means if he hits a champion and a minion wave he would gain (101+(68.4+5)) x 0.35=61.04 plus the 3 minions which is (101 x 0.175) x 3= 53.025. This in total would have been 114.1 of shield if hit a someone in a minion wave and dealt 174.4 of damage to someone. For funsies i did his isolated damage to (101+(68.4+5))+(101+(68.4+5)) x 0.65= 100.716 shield and deal 287.76 of damage

New Morde Q is 10 (50%ad) (60%ap) at the first 2 hit and his third is about 20 (100%ad) (120%ap). His shield gain is 25% of damage dealt against champions and 12.5% against minions.

This means his first two attacks deal (10+36.7+12)= 58.7 so two of them 58.7 x 2= 117.4 bonus damage. and his third one deals (20+73.4+24)= So 117.4 bonus damage. First two Q's would do (58.7+73.4)132.1 each and his third would do (73.4+117.4)= 190.8 Combine all together with his auto attacks it would deal a if he were hit all 3 of his auto onto someone it would deal 455 damage (ouch!) his shield gain would be about 113.75. If he did damage to two minions before he clocks some one with his mace he would gain 132.1 x 0.125= 16.5125 and with two minions it would gain (16.5125 x 2) 33.025 shield plus the (190.8 x 0.25)=47.7 which equals to 80.725 of shield.

So basically their Morde Q in the best possible scenario for damage his shield gain was increased while his more average one is significantly decreased but overall his shield gain is decreased for his now insanely high damage. Personally I prefer killing my target before they hurt me hence why I love to play support Pantheon in normals. Of course I couldn't find Morde old stat before the changes so I'm using the his current stat onto his old abilities so his old stats might be higher but I honestly spend way too much time on this already.. This is also not considering resistances but I do believe that Morde would still does more damage and shield gain then before if we were add up all his abilities. His burst seem to be focused on more of his q the ult. I personally believe Morde is in a better place but he ain't no where near good atm.

Warlord Dienekes1 votes

Ah thanks. My numbers may be a bit off but we basically came to the same conclusion. If Mordekaiser gets 1 hit off old Morde is better. If Morde gets all 3 hits off new Morde is better. The problem with new Morde comes that he has no way of really sticking to his opponent. Both of their speed boost move is finicky at best, and top lane has become fairly move heavy with a bunch of quick short bursts of damage, Riven's jumping away, Renekton's swinging in to slice and stun, and champions that keep trying to pick you off from a distance. Even bricks of immobile stats like Nasus have the ability to just slow Morde and walk away.

If new Morde does get an opponent that tries to duke it out in melee range, he'll probably win. But, that relies on the opponent being dumb and not learning Morde's attack patterns (which, admittedly, because he's so rarely used may work on a few of the newer players). If he gets an opponent that just tries to win quick skirmishes and backing off, new Morde is left largely in the dust.

But, yeah, we both agree on the big point. He is nowhere near good right now, and needs to be reworked.

Ultîma1 votes

While I agree, I don't think Mordekaiser was played by a lot of people prior to his rework either.

Warlord Dienekes1 votes

Yeah. Part of why I don't shy away from agreeing he needed a rework. He pretty much did. But (and I know this is entirely circumstantial evidence here) I would argue that I saw far more of old Morde top than I see or any Morde now. And a quick check on graphs verify a little that his popularity used to be bottom 30 with some times of spikes in play, to now he's 6th least played champion in the game.

Also amusing that he still gets picked more for top than bot which he supposedly is designed around.

Chromatic Eagle1 votes

Morgana and Kayle. Maybe Sivir. The OG Targon 3.

GULAG 4 U1 votes

Aatrox , Rengar.

UomoAfide1 votes

Warwick is a personal preference since was the first jungler i've ever played. I'm really interested on what will be done with Evelynn rework though.

Forhonor3211 votes

Aatrox - Lets face it, he has taken old yorick's place of being forgotten

Evelynn - Rather interested on how they work with her

Rengar - Heavily hoping that his stealth has more counter play against

Mordekaiser - Just feels like he's in a really bad spot right now and desperately hope they can salvage him to be playable again (and hopefully keep the dragon)

Jaliyah Tungle1 votes

Yordles, especially Teemo

Big Lincoln1 votes

Mordekaiser metal and lightning, please Warwick DrMundo Urgot

hoping for more juggernauts to be made from this list

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