Idea and Theory for the New Lore (Whenever it comes out)

ModAcademy Kayn·4/12/2015, 7:20:57 AM·4 votes·2,128 views

Does anyone else think that the cinematic "A New Dawn" could relate to what the Ret-Con of League's lore is going to be?

Let's take a look a two key things we see in this. The different teams and the ending.

(Evil) Team 1 consists of Darius Katarina Draven Zyra and Nautilus (Good) Team 2 consists of Ahri Graves Leona Jax and Rengar

So, looking at the (Evil) Team, we can see a good deal of their comp are of Noxian's, the relative "Bad guys" of the current Lore. With them are Zyra and Nautilus, both who could possibly be considered Neutral or "Evil" due to their lore. Also keep in mind how a good majority of them do nothing to help their other teammates, see Draven getting rekt'd by Rengar. Nautilus wants revenge on the guys who cut the rope though since his lore is tied in with the IOW, although very slightly might get his Lore reworked as well, while Zyra is a crazy plant lady (Brilliant Reasoning is Brilliant)

Meanwhile (Good) Team, Leona is a main symbol for "Good", sacrificing herself for Ahri, who will probably have her lore reworked since it involved IOW, so we'll assume she's on the good side, since she returned the favor to Leona by luring away Draven and Darius. Next we have Graves and Jax, both seemingly normal parties, but since Graves did save Ahri from Dra(aaaaaaaaaa)ven's axe, we can loop him in with the "Good". Jax is a hard one to consider, since his lore will be reworked as well, and he doesn't do much to contribute in the fight other then lure Darius away. Finally we got Rengar, who wants to hunt the strongest prey. Considering who they are facing Rengar might purposely choose the weaker side to let him hunt the Strong.

So that's Character analysis done. But lets look towards the ending where the "Good" side has won. It shows them overlooking a drop where in the distance, they see a glowing structure. Supposedly our "Nexus" or so. But lets take a look at the cemetery where a once okay-decent game now lays.

Dawngate.

So Dawngate's lore goes a little something like this. Spirit portals have opened allowing the flow of spirits into the world. Spirits resemble many Traits such as Compassion, Fear, and other feelings/character traits. As indivuals bond with Spirits who share the same trait, they seem to start making alliances with each other.
In the game, their version of the "Nexus" are these Spirit Guardians. They seem to come through a portal, one which closes, sucking the Guardian back in, when the team's side loses. Each side has a different looking Guardian. One has a Flame Guardian, one that wields fire and death as it's weapons. We'll assume this is the "Evil" since Flame has been used for the idea of Evil for a long time. The other is a more natural looking Guardian, one that looks like it was crafted from nature with greenery and wood forming it's shape. We'll assume this one is "Good" since Nature = Life = Good.

Now what's the point of all that dead knowledge? You see, in DawnGates lore, some people are evil and some are good (Duh, thanks Captain Obvious) now it would only make sense that these Good and Evil characters go to the Guardian they most represent with. Evil being (Power, hunger, Depression) while Good being (Courage, Hope, Knowledge).

So what I'm getting at here is the Shiny thing we see at the end of the "A New Dawn" cinematic might represent the "Good" that our characters are looking for, hence why they are in a jungle. This "Shrines" as I will call them for now, beckon to the good and just, calling Hero's to them, so that they may help in it's message, what ever that may be.

Sooooooo, that's my take on the Cinematic despite it being released in the summer, and on the new lore. What you guys think?

13 Comments

Alljoy4/12/2015, 7:34:53 AM6 votes

I really hope they don't gut it by resorting to such a silly black/white view on things.

I preferred it when everything was relatively ambiguous.

Tesla Effect4/12/2015, 7:39:32 AM3 votes

Protectorate (Blue Base) = Stable Use of Magic Magelords (Red Base) = Unstable Use of Magic

Both sides fighting for eons, each fighting for their own ideologies (both ideologies have their good and bad sides) modern equivalents of these factions are Demacia and Noxus with Piltover and Zaun at their sides. The other nations are neutral in this fighting.

Add that bit about Nexus magic with Dawngate and we got ourselves a better explanation behind Summoners Rift. Aatrox This dude is behind a lot of battles.

http://3.bp.blogspot.com/-_fWhJ6YuHd0/VQF4T73DRiI/AAAAAAAAl5w/Swq7D4oQcg8/s1600/1pbe.jpg

The flower in the Red fountains base looks almost like it could be a rose....Black Rose. Also the whole Red side feels Ancient Noxian-ish. http://4.bp.blogspot.com/-OHq6joojtOM/VQF4UtTzBVI/AAAAAAAAl6E/nax88KkfJvg/s1600/2pbe.jpg Aatroxes Classic skin is canonically the appearance portrayed from the Magelords sides. http://img1.wikia.nocookie.net/__cb20131016154403/leagueoflegends/images/9/92/Aatrox_OriginalSkin.jpg Looks familiar... http://img4.wikia.nocookie.net/__cb20141113192119/leagueoflegends/images/3/3a/ProfileIcon713_Red_Team.jpg

The gear in the Blue fountains base looks like it could have some relations with Piltover (Gear everything city). And the Blue side feels Ancient Demacian-ish. http://2.bp.blogspot.com/-umi79nc4CaY/VQF4U-4d4vI/AAAAAAAAl6U/K2q-PiEMJug/s1600/3pbe.jpg Aatroxes Justicar skin is canonically the appearance portrayed from the Protectorate side. http://img2.wikia.nocookie.net/__cb20130531034132/leagueoflegends/images/6/6a/Aatrox_JusticarSkin.jpg Same as the previous icon.... http://img2.wikia.nocookie.net/__cb20141113192030/leagueoflegends/images/f/fe/ProfileIcon712_Blue_Team.jpg

By making this tie-in with the two major super powers of Runeterra, it fleshes their history a bit more and gives a bit more depth behind why they are so ideologically divided and why for so many years.

DG Ashabel4/12/2015, 12:10:46 PM2 votes

Unfortunately, your analysis there is a pretty huge misfire because of your lack of knowledge about Dawngate's lore.

For one, the characters in Dawngate were never designed to be evil or good. While some of them are certainly more amoral than others, it was a critical writing point that everyone should be sympathetic to a degree because all of them are protagonists who you get to play.

Similarly, the Guardians are not evil or good; they stand on opposite sides of the Dawngate, with the entire shrine being designed so both are needed to slam it shut. The armored creature is the Mortal Guardian, representing the human world where the game's main events happen, while the overgrown creature is the Spirit Guardian, who represents the world of gods and spirits. Whenever the Dawngate cracks open and spirit energy begins to leak into the outside world, two Guardians awaken and summon five spirits each to represent themselves - five Shapers, each bound to a different virtue - in order to force the gate closed again before it gets out of control.

The characters don't fight for good or bad in those battles. The "clause" when it comes to the Dawngate is that in return for sealing the gate, the winning Guardian is allowed to offer their team a glimpse into the spirit world - to experience several moments of enlightenment. Not all Shapers are interested in that (thus Freia uttering "To hell with your enlightenment! GIVE! ME! FENMORE!" during the winning screen), but that's what the Guardians can offer. Think of it like the Black Gate in Fullmetal Alchemist. By winning the battle at the Dawngate, the Shaper is allowed one glimpse through its doors moments before it slams shut.

Note that nobody in the world knows why the Dawngate is designed to work the way it does. Eidolus's designs have been alternatively described as ingenious and blasphemous, and the patterns he used in the Shaping of his Shrine are something nobody has ever attempted before or after him.

The only truly evil creature at the Dawngate shrine is the Parasite - the massive spirit that serves as the game's Roshan. It sits smack in the center of the Gate and gorges itself on the spirit energy that comes leaking through the portal, thus its steady growth throughout the game. Nobody knows what it is, as it has never been seen before the Dawngate's construction and, unlike the Guardians, it isn't present on Eidolus's blueprints. By killing it, the team releases the spirit energy it gorged itself on and takes it for themselves, thus allowing for buffs and the Guardian's spawning of the Striders.

Norlamin III4/13/2015, 2:46:15 PM2 votes

That's horrible idea dude, even tough i haven't read the word of what you've written.

The lore is fine as it is, even tough i never read any of it.

Just type it out in notepad, and imagine it's real, and don't spam boards with things like this.

Because of people like you, riot ignores lore, everybody thinks they are genius writers of lore, with brilliant ideas, when their lore "ideas" could be bettered by a blind monkey with autism.