[{quoted}](name=Darrosh Jewfist,realm=NA,application-id=6kFXY1kR,discussion-id=3Lwr04Ru,comment-id=000f0001,timestamp=2015-03-15T00:57:33.391+0000)
What was the plot of Dawngate? Never got into it since it was never technically released.
A grand continent governed by four territories, each an eclectic mix of mighty kingdoms proud cities and peoples both noble and villainous. The Queendoms of the matriarchal North, valuing knowledge and wisdom. The merchant rulers of the West, valuing prosperity and wealth. The artisans of the vibrant South, valuing expression and freedom. The scattered tribes of the East, valuing tradition and the old ways.
Throughout this world there was the presence of the Spirits, encompassing emotives and ideals of Passion, Form, Decay, Corruption, and so forth. Gifted peoples could learn to Shape the world around them, following the guidsance of these Spirits. Out of the West came a shaper named Eidolus, a prodigy of skill and talent. He convinced the wealthiest of the merchant caste to fund the building a a mighty shrine in the Heart of the World, a great forest at the center of the four territories.
Eidolus had recently lost his wife to a ravaging sickness, and threw himself into the labor of this shrine, which he called the Dawngate. But his shrine carried a different purpose than that which he sold to his patron. Using dark shaping which tortured and sacrificed spirits, he created not a shrine but a gateway, a bridge between the Mortal and Spirit worlds.
It Irrupted (spelling intentional), killing every living thing in the explosions radius, except for a few. For when the Dawngate opened, the Spirits crossed over into the mortal world directly. They sought hosts who shared their own ideal (Voracity, Adamance, Consumption, Hunger), bonding directly with them and creating a small army of new Shapers. These bonded souls are the only ones capable of surviving the opening of the Dawngate. Each has their own allegiances, plots, plans, hopes and dreams, but they all share one goal.
You see, the realm inside the Dawngate gathers vim, the energy of the spirits, and these Shapers can absorb it to gain enlightenment, knowledge, and power. Each Shaper enters the Dawngate to gain power for their own purposes, some in service to their homeland and others for private concerns. But whoever controls the Dawngate, commands the power to wipe out entire armies, whole cities, possibly even nations, with only a handful of people.
And so tradition power knowledge and freedom all clash for control of the Dawngate, sending forth their champions into the deadly realm, each hoping to remain standing, lest their enemies gain full contorl of the terrifying power that lays within the once-peaceful Heart.