New Spell for Supports
A spell that passively charges up gold. When you collect the gold it goes on a 2 minute cool down or if you kill a minion you auto matically collect the gold and goes on a 2 minute cooldown.
A spell that passively charges up gold. When you collect the gold it goes on a 2 minute cool down or if you kill a minion you auto matically collect the gold and goes on a 2 minute cooldown.
id be happy if the gold was just shared. last hit gets 100% friendly laner gets 15-25%
[{quoted}](name=ToiletteOfDoom ,realm=NA,application-id=A8FQeEA8,discussion-id=zmI77WbP,comment-id=0000,timestamp=2015-04-08T15:30:32.009+0000)
id be happy if the gold was just shared. last hit gets 100% friendly laner gets 15-25%
Yea that would be sweet too but then it would be a mandatory support spell lol.
i didnt mean a spell, i meant just straight up rift mechanics...anyone in proximity of a minion that was killed by a friendly champion gets a little gold based on how many people are present. no spell or item required.
I'm on edge about that one, but it does make sense, and it does sound nice. I feel as though we'd have a trend of more duo lanes and even peskier junglers, but I feel as though that's too much of a direct buff to lanes with 2+ champions. The Jungler/Top combo that sets up Camp in top...will obviously beat the other Top who's jungler is having issues bot lane because he's finding himself unable to keep up simply because the gold split is killing him. The concept seems nice though. I'd be really curious to see just how that works out, but if you turned it into an item (perhaps attached to exhaust?...or a new similar support skill?) then it might work out. Low stats, and the passive is pretty basically (Gain 30% of all ally gold generated). I'd be curious to see this tested though with the item and without.
Well, i was talking to a lol buddy that has been playing strife, and he says all the gold is shared with the entire team or something like that. Maybe thats the way to go? I found a post on reddit that explains it
A regular brawler(minion/creep/mob) kill gives a total of 60 gold to your team. If you are in a dual lane, this means you and your laning partner get 30 gold each. More than two players in a lane further splits the 60 gold on the amount of players within the gold share radius. In a sololane, a regular brawler gives the solo player 36 gold, and this is where many people go "you get more gold than us bla bla bla", but what they forget to notice is that the rest of the team gets 6 gold each aswell. In other words, the total gold gain for the team is still 60 gold per brawler. Therefore: Duallane = 30+30g = 60g Sololane = 36+6+6+6+6g = 60g Result: if you run a 2-2-1 lane, and every lane has landed 10 creep kills, everyone should have gained 360gold, because the solo lane shares gold with the rest of the team, while the dual lanes do not.
http://www.reddit.com/r/strife/comments/1xw3e8/gold_sharing_mechanism_explained_why_solo_lane/