Champion concept Oberon the twilight king
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Contents name playstyle apperance stats Abilites Lore quotes CCOS bonus (to be added later Poll
Name: Oberon
Playstyle: late game hybrid damage diver armed with powerful AoE and single target damage along with strong, but short lived, windows of durability and mobility.
Appearance: Solid plate armour worn over his forearms, upper chest, knees and head. Wears furs over his shoulders, shins with a long cloak run down to his knees. All other areas are coved by thick clothing.
Helmet completely covers his head and has a pair of horns coming out his temples that curve forwards and up. On top is an arrangement of nine spikes that form a crude crown on top of the helmet.
All metal is predominantly gunmetal grey, all cloth is dyed a deep shade of purple and all furs are white. Armour and furs also have a few sporadic streaks of purple.
Wields two swords, the sword in his right hand is called dawn and is a wide straight sword lacking any cross guard with the blade glowing with a bright orange hue and seeming being wreathed in fire. The second sword in his left hand, called dusk, is more akin to a sabre, being thinner and more curved than the other, and being a dark vibrant shade of blue, glowing more softly than the other. During his ultimate the swords fuse together, the resulting sword maintains width of the dawn and the cross guard of dusk while being much longer than either one and glowing a bright purple.
Stats Health:570-2025 Health regen:6.4-20.7 Mana:267-909 Mana regen:8.1-19.3 Melee:175 Attack damage:60-114 Attack speed:0.661 (+0%-44.3%) Armour:24.9-85.5 Magic resist:32.8-53.3 Movement speed:340
Abilities
Passive: Axis Bonus damage: 5% max health (+10% AD) (+20% AP) Bonus attack speed: 20%-50%
Passive: Axis Bonus damage: 5% max health (+10% AD) (+20% AP) Bonus attack speed: 20%-50%
Oberon wields two swords, dusk and dawn, that affects the damage type of his attacks. Dawn deals 100% physical damage and applies day to enemies while dusk will deal 75% magic damage and 25% physical damage while applying night to them, day and night last for 3 seconds each.
If Oberon strikes an enemy affected with day with dusk, or one affected with night with dawn, the effect will be consumed and target will be dealt bonus damage based on their maximum health and Oberon will gain bonus attack speed for 3 seconds.
(While Oberon is using a sword for auto attacks it is considered his in-hand sword, and when not using it, it is considered the off-hand sword, just some terminology I’ll be using throughout the concept)
(While Oberon is using a sword for auto attacks it is considered his in-hand sword, and when not using it, it is considered the off-hand sword, just some terminology I’ll be using throughout the concept) Q: solstice Cost:35 mana Range: 400 Damage per swing:20/40/60/80/100 (+100%AD) (+20% AP) Damage per smash:25/50/75/100/125 (+125%AD) (+25% AP) Cooldown:6/5.5/5/4.5/4 seconds
Oberon swings his sword in a 55 degree arc in front of him to deal damage to enemies hit. (Solstice reset’s Oberon’s auto attack timer) If he hits an enemy with solstice he will gain a stack of Light.
When he gains two stacks of light the next cast of solstice will be to flip up to 150 units forward to deliver a vertical smash, dealing 125% damage to all enemies in a line in front of him. After this smash, or after 10 seconds, Oberon will lose all Light stacks and solstice will return to its normal state.
The swing/flip speed of solstice is increased by 1% for every 1% bonus attack speed Oberon has, up to 50% at 50% bonus attack speed.
Axis: Solstice causes him to switch o his off-hand sword for solstice (If he is using dusk at the time he will swap to dawn for solstice, making it deal physical damage, and vice-versa) and following auto attacks. Additionally solstice will swing from right to left when made with dawn and left to right when made with dusk.
W: king’s guard Cost: 50/60/70/80/90 mana Shield value: 75/100/125/150/175 (+20% bonus AD)(+20%AP)(5%/6/7/8/9 max health) Cooldown:20/18/16/14/12 Oberon moulds his off-hand sword into a shield for 2.5 seconds. If Oberon is hit by a hard crowd control while the shield is active he will ignore it but lose his shield but regain the use of his off-hand sword. During the first 0.75 seconds of the shield’s duration Oberon takes 50% reduced damage and any hard crowd controls that hit him only remove 50% of the shield’s max capacity.
Axis: Oberon can only attack with his in-hand sword while king’s guard is active and cannot benefit from axis.
E: Falling comet Cost: 80/85/90/95/100 mana Range:300/450 Damage radius: 150/75 Damage per hit:75/100/125/150/175 (+25% AD)(+30% AP) Maximum Empowered plunge damage: 100/150/200/250/300 (+50% AD)(+60% AP) Empowered stun time: 1.1/1.2/1.3/1.4/1.5 Cooldown:14/13/12/11/10
Passive: Triggering axis on a target will stun them for 1 second. This effect cannot occur more than once every 6 seconds.
Oberon will flip forwards a short distance while slashing all enemies around him as he flips. If he hits and enemy with the slash and is not being affected by any immobilising effects at the end of the flip, such as roots or stuns, he will leap into the air, travelling up to 150% further, and plunge his sword into the ground, dealing damage.
If falling comet is made during king’s guard then Oberon will use the shield to deal up to 100% bonus damage on the plunge, this effect is maximised when the shield is at 50% capacity and will completely consume the shield.
Axis: Oberon makes the slash with his in-hand sword and the plunge with his off-hand sword, using it for auto attacks afterward. Oberon will only switch after he completes the plunge.
R: Twilight Cost: 100 mana Range: 1000 Radius:100 Damage: 125/250/375 (+50% bonus AD) (+50% AP) Silence/blind duration: 1/1.5/2 Min Bonus armour/magic resist: 15/30/45 (+20% armour/magic resist) Max bonus armour/magic resist:30/60/90 (+40% armour/magic resist) Cooldown:120
Passive: Oberon will change his sword on every third basic attack (Changing swords with abilities will reset this counter). Additionally triggering axis will reduce the current cooldowns of all abilities by 10%.
Active: Oberon leaps high into the air for 0.5 seconds before crashing down on a target location to silence, blind and damage all enemies in an area and attacking with both swords for 8 seconds. While twilight is active all Oberon’s basic attacks benefit from axis’ bonus damage and cooldown reduction (also instantly triggering burning comet’s stun) and they deal a 50/50 split of physical and magic damage and he gains increased resistances based on how many enemy champions he hit with the initial smash, increasing by 50% for every champion hit and capping at 2.
Lore (Not so good at lore so please don’t focus on this) As most powerful of all the aspects Oberon is the undisputed ruler of mount Targon as the aspect of twilight, walking the line between the scorching might of the sun and the unparalleled grace of the moon. Like pantheon Oberon chooses to posses his avatars completely as none share his vision, and none deserve his power but him. His current avatar was born far from Targon’s slopes, a barbarian of great strength hailing from a frozen land far to the north that climbed to the summit in a selfish pursuit of power. What he found was Oberon, waiting for a host with the proper strength and ambition to carry out his plans, and he was soon overcome by the twilight aspect to be made his vessel. Once the king of an empire that spanned the stars it was Oberon that concocted the plan to subjugate the celestial dragon Aurelion sol, using him as a weapon to further the expansion of the Targonian empire. Now with his greatest weapon out of even his control the time has taken his newest body down from the silver city to face the return of the star forger alongside his fellow aspects. Unlike his warriors his motives go beyond defending his home from Aurelion sol’s celestial wrath and the encroaching void, he seeks to finally kill the star forger and take his power for himself. Should he accomplish this task he will become invincible and Targon will be unstoppable as the whole comos bows before the twilight king.
Quotes Upon selection “Man, beast or god. All will bow or all will die”
Attacking “On your knees” ”Fight or flee, you’ll die either way” “Your life will be tribute enough” “You should be honoured” “By the sun or the moon, you will burn”
Movement “I have little time for this” “For glory” “As you wish” “I will make Targon whole again” “Mercy is for mortals”
Taunt Oberon takes dusk and draws it across his neck while pointing dawn forward. “Off with your head” “Another worthless mortal come to die in agony” “Pick a sword, I’ll be sure to kill you with it” “You may wish to reconsider your regicide attempts” Taunting ascended champions “From the sun you were born, in darkness you will die” Taunting allied aspect ”FOR TARGON!” Taunting Aurelion sol “how does it feel to be made a fool by us?” / ”I’ll enjoy putting you in your place”/ “Now it begins” Taunting Diana ”You have no idea of the truth”/”stop giving these mortal your power and use it yourself” Taunting Ekko “what’s the furthest you’ve gone back, I’m sure I can help you beat it” Taunting Elise “Giant spiders. Why did I have to be giant spiders?” Taunting Fiora “So you can stab idiots with a sword. That suppose to impress me?” Taunting Illaoi “shouting it doesn’t make it true”/“You fight for a god, I am one.” Taunting jax “Come at me, bro”/”I’ve got two real weapons right here, come get ‘em” Taunting jhin “I’ll give you till the count of 4...3 2 1” Taunting Leona “Staring into the sun has blinded you”/”will you ever take a body for yourself?” Taunting pantheon “War is all you are good for”/”Obey me soldier, I am you king” Taunting tahm kench “do you ever shut up?”/”by the time you’re done, I’ll need a new body” Taunting Taric ”Don’t waste your time on them”/ “no matter how hard you fight, they always die in the end” Taunting Soraka “mankind is your weakness” Taunting void born “get your own dimension”/”you will have MY world over MY dead bodies” Taunting zilean “I’ll send you back to the stone age” Taunting enemy ashe/Azir/ jarven IV/swain/ tryndamere/trundle/ “You will rule ashes and dust when I’m through with you”/”Your kingdoms are nothing more than shadows of Targon’s light”
Joke “Unlike most, I don’t have to worry about any heir lines. Mainly because I don’t have any.” “Off with ‘is ‘ead. Hahaha, always wanted to say that.” Joking near allied Ashe “If you really want to be a queen, you could just ask” Joking near Tryndamere/trundle/darius/jarven IV/garen/mordekaiser/sion “you look like you’re compensating for something”
CCOS Bonus http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/i8jAJmVT-champion-concept-malvos-the-will-of-the-void?comment=0004 http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/i8jAJmVT-champion-concept-malvos-the-will-of-the-void?comment=0004